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Currently, Spine integration in Game Maker is only up to 4.0 (latest). Since this update, Spine has added many QOL improvements that would make workflow in Spine much easier. It's frustrating to see these improvements and not be able to utilize them.
Describe the solution you'd like
Full implementation of the latest Spine build which uses physics constraints.
Describe alternatives you've considered
No response
Additional context
No response
The text was updated successfully, but these errors were encountered:
We will schedule it when we have a clear idea when 4.2 may come out of Beta - if you have any links that may give an indication on when that will happen then please let us know.
I'm going to continue the conversation over here. As it pertains to this issue.
I don't have the info currently on when it will be released but going by their previous betas length and time. 4.0 & 4.1 betas usually lasted about 6-9 months with their full releases being sometime in June.
If and when I get concrete info on the 4.2 release I'll be sure to update you on it.
Is your feature request related to a problem?
Currently, Spine integration in Game Maker is only up to 4.0 (latest). Since this update, Spine has added many QOL improvements that would make workflow in Spine much easier. It's frustrating to see these improvements and not be able to utilize them.
Describe the solution you'd like
Full implementation of the latest Spine build which uses physics constraints.
Describe alternatives you've considered
No response
Additional context
No response
The text was updated successfully, but these errors were encountered: