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Spine 4.2 Integration #2815

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Brick2892 opened this issue Nov 15, 2023 · 3 comments
Open

Spine 4.2 Integration #2815

Brick2892 opened this issue Nov 15, 2023 · 3 comments
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feature request New feature (or a request for one)

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@Brick2892
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Is your feature request related to a problem?

Currently, Spine integration in Game Maker is only up to 4.0 (latest). Since this update, Spine has added many QOL improvements that would make workflow in Spine much easier. It's frustrating to see these improvements and not be able to utilize them.

Describe the solution you'd like

Full implementation of the latest Spine build which uses physics constraints.

Describe alternatives you've considered

No response

Additional context

No response

@Brick2892 Brick2892 added the feature request New feature (or a request for one) label Nov 15, 2023
@KormexGit
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Yes please, I need the curve editor so bad, and those physics constraints look awesome

@iampremo iampremo transferred this issue from another repository Jan 9, 2024
@grumpOldman
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grumpOldman commented Jan 31, 2024

We will schedule it when we have a clear idea when 4.2 may come out of Beta - if you have any links that may give an indication on when that will happen then please let us know.

Originally posted by @rwkay in #4540 (comment)

I'm going to continue the conversation over here. As it pertains to this issue.

I don't have the info currently on when it will be released but going by their previous betas length and time. 4.0 & 4.1 betas usually lasted about 6-9 months with their full releases being sometime in June.

If and when I get concrete info on the 4.2 release I'll be sure to update you on it.

@KormexGit
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Spine 4.2 just released!

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Labels
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3 participants