/
client.go
161 lines (137 loc) · 3.64 KB
/
client.go
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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocketserver
import (
"log"
"net/http"
"time"
"github.com/gorilla/websocket"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 512
)
var (
newline = []byte{'\n'}
space = []byte{' '}
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
// 解决跨域问题
CheckOrigin: func(r *http.Request) bool {
return true
},
}
type MsgHandler func(ClientInterface, []byte)
type ClientInterface interface {
new(id uint64, center *Center, conn *websocket.Conn, send *chan []byte, handler MsgHandler) ClientInterface
GetId() uint64
Delete()
run()
}
// Client is a middleman between the websocket connection and the center.
type Client struct {
id uint64
center *Center
// The websocket connection.
conn *websocket.Conn
// Buffered channel of outbound messages.
send *chan []byte
msgHandler func(ClientInterface, []byte)
}
func (c Client) new(id uint64, center *Center, conn *websocket.Conn, send *chan []byte, handler MsgHandler) ClientInterface {
c.id = id
c.center = center
c.conn = conn
c.send = send
c.msgHandler = handler
return c
}
func (c Client) GetId() uint64 {
return c.id
}
func (c Client) Delete() {
close(*c.send)
}
func (c Client) run() {
go c.writePump()
go c.readPump()
}
// readPump pumps messages from the websocket connection to the center.
//
// The application runs readPump in a per-connection goroutine. The application
// ensures that there is at most one reader on a connection by executing all
// reads from this goroutine.
func (c Client) readPump() {
defer func() {
c.center.unregister <- c.id
c.conn.Close()
}()
c.conn.SetReadLimit(maxMessageSize)
c.conn.SetReadDeadline(time.Now().Add(pongWait))
c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, message, err := c.conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
log.Printf("error: %v", err)
}
break
}
c.msgHandler(c, message)
}
}
// writePump pumps messages from the center to the websocket connection.
//
// A goroutine running writePump is started for each connection. The
// application ensures that there is at most one writer to a connection by
// executing all writes from this goroutine.
func (c Client) writePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
_:
c.conn.Close()
}()
for {
select {
case message, ok := <-*c.send:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
// The center closed the channel.
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
w, err := c.conn.NextWriter(websocket.TextMessage)
if err != nil {
return
}
w.Write(message)
// Add queued chat messages to the current websocket message.
n := len(*c.send)
for i := 0; i < n; i++ {
w.Write(newline)
w.Write(<-*c.send)
}
if err := w.Close(); err != nil {
return
}
case <-ticker.C:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
}
}
}
func (c *Client) Send(message []byte) {
*c.send <- message
}