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FastCDC4J

codefactor maven-central javadoc Java license

FastCDC4J is a fast and efficient content-defined chunking solution for data deduplication implementing the FastCDC algorithm and offering the functionality as simple library.

It is able to split files into chunks, based on the content. Chunks are created deterministic and will likely be preserved even if the file is modified or data moved, hence it can be used for data deduplication. It offers chunking of:

  • InputStream
  • byte[]
  • Path, including directory traversal
  • Stream<Path>

By utilizing the following built-in chunkers:

  • FastCDC - Wen Xia et al. (publication)
  • modified FastCDC - Nathan Fiedler (source)
  • Fixed-Size-Chunking

and providing a high degree of customizable by offering ways to manipulate the algorithm.

The main interface of the chunkers provide the following methods:

  • Iterable<Chunk> chunk(InputStream stream, long size)
  • Iterable<Chunk> chunk(final byte[] data)
  • Iterable<Chunk> chunk(final Path path)
  • Iterable<Chunk> chunk(final Stream<? extends Path> paths)

Requirements

  • Requires at least Java 14

Download

Maven:

<dependency>
   <groupId>io.github.zabuzard.fastcdc4j</groupId>
   <artifactId>fastcdc4j</artifactId>
   <version>1.3</version>
</dependency>

Jar downloads are available from the release section.

Documentation

Getting started

  1. Integrate FastCDC4J into your project. The API is contained in the module io.github.zabuzard.fastcdc4j.
  2. Create a chunker using ChunkerBuilder
  3. Chunk files using the methods offered by Chunker

Examples

Suppose you have a directory filled with lots of files that is frequently modified and results have to be uploaded to a server. However, you want to skip upload for data that was already uploaded in the past.

Hence, you want to chunk your files and set up a local chunk file cache. If a chunk is already contained from a previous upload, upload can be skipped.

Build example Cache example

var buildPath = ...
var cachePath = ...

var chunker = new ChunkerBuilder().build();
var chunks = chunker.chunk(buildPath);

for (Chunk chunk : chunks) {
    var chunkPath = cachePath.resolve(chunk.getHexHash());
    if (!Files.exists(chunkPath)) {
        Files.write(chunkPath, chunk.getData());
        // Upload chunk ...
    }
}

Even if files in the build are modified or data is shifted around, chunks will likely be preserved, resulting in an efficient data deduplication.


Directory traversal is executed single-threaded, however multi-threaded chunking on a per-file base can be implemented easily:

Consumer<? super Iterable<Chunk>> chunkAction = ...

// Files.walk has poor multi-threading characteristics, use a List instead
var files = Files.walk(buildPath)
    .filter(Files::isRegularFile)
    .collect(Collectors.toList());

files.parallelStream()
    .map(chunker::chunk)
    .forEach(chunkAction);

Builder

The chunker builder ChunkerBuilder offers highly customizable algorithms. Offered built-in chunkers are:

  • FastCDC
  • Nlfiedler Rust - a modified variant of FastCDC
  • Fixed Size Chunking

It is also possible to add custom chunkers either by implementing the interface Chunker or by implementing the simplified interface IterativeStreamChunkerCore. A chunker can be set by using setChunkerOption(ChunkerOption), setChunkerCore(IterativeStreamChunkerCore) and setChunker(Chunker).


The chunkers will try to strive for an expected chunk size settable by setExpectedChunkSize(int). A minimal size given by setMinimalChunkSizeFactor(double) and a maximal size given by setMaximalChunkSizeFactor(double).


Most of the chunkers internally use a hash table as source for predicted noise to steer the algorithm, a custom table can be provided by setHashTable(long[]). Alternatively, setHashTableOption(HashTableOption) can be used to choose from predefined tables:

  • RTPal
  • Nlfiedler Rust

The algorithms are heavily steered by masks which define the cut-points. By default, they are generated randomly using a fixed seed that can be changed by using setMaskGenerationSeed(long).

There are different techniques available to generate masks, they can be set using setMaskOption(MaskOption):

  • FastCDC
  • Nlfiedler Rust

To achieve a distribution of chunk sizes as close as possible to the expected size, normalization levels are used during mask generation. setNormalizationLevel(int) is used to change the level. The higher the level, the closer the sizes are to the expected size, for the cost of a worse deduplication rate.

Alternatively, masks can be set manually using setMaskSmall(long) for the mask used when the chunk is still smaller than the expected size and setMaskLarge(long) for bigger chunks respectively.


After a chunk has been read, a hash is generated based on its content. The algorithm used for this process can be set by setHashMethod(String), it has to be supported and accepted by java.security.MessageDigest.


Finally, a chunker using the selected properties can be created using build().

The default configuration of the builder is:

  • Chunker option: ChunkerOption#FAST_CDC
  • Expected size: 8 * 1024
  • Minimal size factor: 0.25
  • Maximal size factor: 8
  • Hash table option: HashTableOption#RTPAL
  • Mask generation seed: 941568351
  • Mask option: MaskOption#FAST_CDC
  • Normalization level: 2
  • Hash method: SHA-1

The methods fastCdc(), nlFiedlerRust() and fsc() can be used to get a configuration that uses the given algorithms as originally proposed.