forked from ikostrikov/pytorch-a2c-ppo-acktr-gail
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train_coop.py
executable file
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train_coop.py
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import os, sys, time, copy, glob
from collections import deque
import gym
from gym import spaces
import numpy as np
import torch
import torch.nn as nn
import torch.nn.functional as F
import torch.optim as optim
from ppo.a2c_ppo_acktr import algo
from ppo.a2c_ppo_acktr.arguments import get_args
from ppo.a2c_ppo_acktr.envs import make_vec_envs
from ppo.a2c_ppo_acktr.model import Policy
from ppo.a2c_ppo_acktr.storage import RolloutStorage
from ppo.a2c_ppo_acktr.utils import get_vec_normalize, update_linear_schedule
from ppo.a2c_ppo_acktr.visualize import visdom_plot
args = get_args()
assert args.algo in ['a2c', 'ppo', 'acktr']
if args.recurrent_policy:
assert args.algo in ['a2c', 'ppo'], \
'Recurrent policy is not implemented for ACKTR'
if args.num_rollouts == 0:
# Find a number of rollouts such that num_rollouts % num_processes == 0 and num_rollouts >= 30
while args.num_rollouts < 30:
args.num_rollouts += args.num_processes
if args.num_rollouts > 0:
assert args.num_rollouts % args.num_processes == 0, 'num_rollouts must be divisable by num_processes'
num_updates = int(args.num_env_steps) // args.num_steps // args.num_processes
torch.manual_seed(args.seed)
torch.cuda.manual_seed_all(args.seed)
if args.cuda and torch.cuda.is_available() and args.cuda_deterministic:
torch.backends.cudnn.benchmark = False
torch.backends.cudnn.deterministic = True
try:
os.makedirs(args.log_dir)
except (OSError, FileExistsError) as e:
files = glob.glob(os.path.join(args.log_dir, '*.monitor.csv'))
try:
for f in files:
os.remove(f)
except PermissionError as e:
pass
eval_log_dir = args.log_dir + "_eval"
try:
os.makedirs(eval_log_dir)
except OSError:
files = glob.glob(os.path.join(eval_log_dir, '*.monitor.csv'))
try:
for f in files:
os.remove(f)
except PermissionError as e:
pass
def main():
torch.set_num_threads(1)
device = torch.device("cuda:0" if args.cuda else "cpu")
if args.vis:
from visdom import Visdom
viz = Visdom(port=args.port)
win = None
envs = make_vec_envs(args.env_name, args.seed, 1,
args.gamma, args.log_dir, args.add_timestep, device, False)
# Determine the observation and action lengths for the robot and human, respectively
obs = envs.reset()
action = torch.tensor([envs.action_space.sample()])
_, _, _, info = envs.step(action)
obs_robot_len = info[0]['obs_robot_len']
obs_human_len = info[0]['obs_human_len']
action_robot_len = info[0]['action_robot_len']
action_human_len = info[0]['action_human_len']
obs_robot = obs[:, :obs_robot_len]
obs_human = obs[:, obs_robot_len:]
if len(obs_robot[0]) != obs_robot_len or len(obs_human[0]) != obs_human_len:
print('robot obs shape:', obs_robot.shape, 'obs space robot shape:', (obs_robot_len,))
print('human obs shape:', obs_human.shape, 'obs space human shape:', (obs_human_len,))
exit()
envs = make_vec_envs(args.env_name, args.seed, args.num_processes,
args.gamma, args.log_dir, args.add_timestep, device, False)
# Reset environment
obs = envs.reset()
obs_robot = obs[:, :obs_robot_len]
obs_human = obs[:, obs_robot_len:]
action_space_robot = spaces.Box(low=np.array([-1.0]*action_robot_len), high=np.array([1.0]*action_robot_len), dtype=np.float32)
action_space_human = spaces.Box(low=np.array([-1.0]*action_human_len), high=np.array([1.0]*action_human_len), dtype=np.float32)
if args.load_policy is not None:
actor_critic_robot, actor_critic_human, ob_rms = torch.load(args.load_policy)
vec_norm = get_vec_normalize(envs)
if vec_norm is not None:
vec_norm.ob_rms = ob_rms
else:
actor_critic_robot = Policy([obs_robot_len], action_space_robot,
base_kwargs={'recurrent': args.recurrent_policy})
actor_critic_human = Policy([obs_human_len], action_space_human,
base_kwargs={'recurrent': args.recurrent_policy})
actor_critic_robot.to(device)
actor_critic_human.to(device)
if args.algo == 'a2c':
agent = algo.A2C_ACKTR(actor_critic, args.value_loss_coef,
args.entropy_coef, lr=args.lr,
eps=args.eps, alpha=args.alpha,
max_grad_norm=args.max_grad_norm)
elif args.algo == 'ppo':
agent_robot = algo.PPO(actor_critic_robot, args.clip_param, args.ppo_epoch, args.num_mini_batch,
args.value_loss_coef, args.entropy_coef, lr=args.lr,
eps=args.eps,
max_grad_norm=args.max_grad_norm)
agent_human = algo.PPO(actor_critic_human, args.clip_param, args.ppo_epoch, args.num_mini_batch,
args.value_loss_coef, args.entropy_coef, lr=args.lr,
eps=args.eps,
max_grad_norm=args.max_grad_norm)
elif args.algo == 'acktr':
agent = algo.A2C_ACKTR(actor_critic, args.value_loss_coef,
args.entropy_coef, acktr=True)
rollouts_robot = RolloutStorage(args.num_steps, args.num_rollouts if args.num_rollouts > 0 else args.num_processes,
[obs_robot_len], action_space_robot,
actor_critic_robot.recurrent_hidden_state_size)
rollouts_human = RolloutStorage(args.num_steps, args.num_rollouts if args.num_rollouts > 0 else args.num_processes,
[obs_human_len], action_space_human,
actor_critic_human.recurrent_hidden_state_size)
if args.num_rollouts > 0:
rollouts_robot.obs[0].copy_(torch.cat([obs_robot for _ in range(args.num_rollouts // args.num_processes)] + [obs_robot[:(args.num_rollouts % args.num_processes)]], dim=0))
rollouts_human.obs[0].copy_(torch.cat([obs_human for _ in range(args.num_rollouts // args.num_processes)] + [obs_human[:(args.num_rollouts % args.num_processes)]], dim=0))
else:
rollouts_robot.obs[0].copy_(obs_robot)
rollouts_human.obs[0].copy_(obs_human)
rollouts_robot.to(device)
rollouts_human.to(device)
deque_len = args.num_rollouts if args.num_rollouts > 0 else (args.num_processes if args.num_processes > 10 else 10)
episode_rewards = deque(maxlen=deque_len)
start = time.time()
for j in range(num_updates):
if args.use_linear_lr_decay:
# decrease learning rate linearly
if args.algo == "acktr":
# use optimizer's learning rate since it's hard-coded in kfac.py
update_linear_schedule(agent.optimizer, j, num_updates, agent.optimizer.lr)
else:
update_linear_schedule(agent_robot.optimizer, j, num_updates, args.lr)
update_linear_schedule(agent_human.optimizer, j, num_updates, args.lr)
if args.algo == 'ppo' and args.use_linear_clip_decay:
agent_robot.clip_param = args.clip_param * (1 - j / float(num_updates))
agent_human.clip_param = args.clip_param * (1 - j / float(num_updates))
for step in range(args.num_steps):
# Sample actions
with torch.no_grad():
value_robot, action_robot, action_log_prob_robot, recurrent_hidden_states_robot = actor_critic_robot.act(
rollouts_robot.obs[step, :args.num_processes],
rollouts_robot.recurrent_hidden_states[step, :args.num_processes],
rollouts_robot.masks[step, :args.num_processes])
value_human, action_human, action_log_prob_human, recurrent_hidden_states_human = actor_critic_human.act(
rollouts_human.obs[step, :args.num_processes],
rollouts_human.recurrent_hidden_states[step, :args.num_processes],
rollouts_human.masks[step, :args.num_processes])
# Obser reward and next obs
action = torch.cat((action_robot, action_human), dim=-1)
obs, reward, done, infos = envs.step(action)
obs_robot = obs[:, :obs_robot_len]
obs_human = obs[:, obs_robot_len:]
for info in infos:
if 'episode' in info.keys():
episode_rewards.append(info['episode']['r'])
# If done then clean the history of observations.
masks = torch.FloatTensor([[0.0] if done_ else [1.0]
for done_ in done])
rollouts_robot.insert(obs_robot, recurrent_hidden_states_robot, action_robot, action_log_prob_robot, value_robot, reward, masks)
rollouts_human.insert(obs_human, recurrent_hidden_states_human, action_human, action_log_prob_human, value_human, reward, masks)
if args.num_rollouts > 0 and (j % (args.num_rollouts // args.num_processes) != 0):
# Only update the policies when we have performed num_rollouts simulations
continue
with torch.no_grad():
next_value_robot = actor_critic_robot.get_value(rollouts_robot.obs[-1],
rollouts_robot.recurrent_hidden_states[-1],
rollouts_robot.masks[-1]).detach()
next_value_human = actor_critic_human.get_value(rollouts_human.obs[-1],
rollouts_human.recurrent_hidden_states[-1],
rollouts_human.masks[-1]).detach()
rollouts_robot.compute_returns(next_value_robot, args.use_gae, args.gamma, args.tau)
rollouts_human.compute_returns(next_value_human, args.use_gae, args.gamma, args.tau)
value_loss_robot, action_loss_robot, dist_entropy_robot = agent_robot.update(rollouts_robot)
value_loss_human, action_loss_human, dist_entropy_human = agent_human.update(rollouts_human)
rollouts_robot.after_update()
rollouts_human.after_update()
# save for every interval-th episode or for the last epoch
if (j % args.save_interval == 0 or j == num_updates - 1) and args.save_dir != "":
save_path = os.path.join(args.save_dir, args.algo)
try:
os.makedirs(save_path)
except OSError:
pass
# A really ugly way to save a model to CPU
save_model_robot = actor_critic_robot
save_model_human = actor_critic_human
if args.cuda:
save_model_robot = copy.deepcopy(actor_critic_robot).cpu()
save_model_human = copy.deepcopy(actor_critic_human).cpu()
save_model = [save_model_robot, save_model_human,
getattr(get_vec_normalize(envs), 'ob_rms', None)]
torch.save(save_model, os.path.join(save_path, args.env_name + ".pt"))
total_num_steps = (j + 1) * args.num_processes * args.num_steps
if j % args.log_interval == 0 and len(episode_rewards) > 1:
end = time.time()
print("Robot/Human updates {}, num timesteps {}, FPS {} \n Last {} training episodes: mean/median reward {:.1f}/{:.1f}, min/max reward {:.1f}/{:.1f}\n".
format(j, total_num_steps,
int(total_num_steps / (end - start)),
len(episode_rewards),
np.mean(episode_rewards),
np.median(episode_rewards),
np.min(episode_rewards),
np.max(episode_rewards), dist_entropy_robot,
value_loss_robot, action_loss_robot))
sys.stdout.flush()
if (args.eval_interval is not None
and len(episode_rewards) > 1
and j % args.eval_interval == 0):
eval_envs = make_vec_envs(
args.env_name, args.seed + args.num_processes, args.num_processes,
args.gamma, eval_log_dir, args.add_timestep, device, True)
vec_norm = get_vec_normalize(eval_envs)
if vec_norm is not None:
vec_norm.eval()
vec_norm.ob_rms = get_vec_normalize(envs).ob_rms
eval_episode_rewards = []
obs = eval_envs.reset()
obs_robot = obs[:, :obs_robot_len]
obs_human = obs[:, obs_robot_len:]
eval_recurrent_hidden_states_robot = torch.zeros(args.num_processes,
actor_critic_robot.recurrent_hidden_state_size, device=device)
eval_recurrent_hidden_states_human = torch.zeros(args.num_processes,
actor_critic_human.recurrent_hidden_state_size, device=device)
eval_masks = torch.zeros(args.num_processes, 1, device=device)
while len(eval_episode_rewards) < 10:
with torch.no_grad():
_, action_robot, _, eval_recurrent_hidden_states_robot = actor_critic_robot.act(
obs_robot, eval_recurrent_hidden_states_robot, eval_masks, deterministic=True)
_, action_human, _, eval_recurrent_hidden_states_human = actor_critic_human.act(
obs_human, eval_recurrent_hidden_states_human, eval_masks, deterministic=True)
# Obser reward and next obs
action = torch.cat((action_robot, action_human), dim=-1)
obs, reward, done, infos = eval_envs.step(action)
obs_robot = obs[:, :obs_robot_len]
obs_human = obs[:, obs_robot_len:]
eval_masks = torch.FloatTensor([[0.0] if done_ else [1.0]
for done_ in done])
for info in infos:
if 'episode' in info.keys():
eval_episode_rewards.append(info['episode']['r'])
eval_envs.close()
print(" Evaluation using {} episodes: mean reward {:.5f}\n".
format(len(eval_episode_rewards),
np.mean(eval_episode_rewards)))
sys.stdout.flush()
if args.vis and j % args.vis_interval == 0:
try:
# Sometimes monitor doesn't properly flush the outputs
win = visdom_plot(viz, win, args.log_dir, args.env_name,
args.algo, args.num_env_steps)
except IOError:
pass
if __name__ == "__main__":
main()