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Leaked Array cg_ent.c #7

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ZdrytchX opened this issue Jun 11, 2013 · 0 comments
Open

Leaked Array cg_ent.c #7

ZdrytchX opened this issue Jun 11, 2013 · 0 comments

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@ZdrytchX
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Caused by a marauder zap change a few years ago or something.

Generally this is a serious bug but so far the only problem I have with it is the max entity count being reduced to a point that spamming luci will cause things to disappear.

Hence it isn't urgent, however will be when my cgame.qvm starts being provided along with the mod if someone were to host this mod.

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