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Odd crash on Linux and Windows XP (on all versions of the compiler) #64
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Can you show the output of |
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Maybe it will be useful too:
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OK, thanks. BTW it seems that you're using a 64-bit binary of the compiler instead of a 32-bit one. That may be not 100% working. To compile a 32-bit executable you need to pass a |
After change the compiler on a 32-bit version, gamemode was compiled good. But I made some changes (define FIXES_Single 1) and I got crash again:
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This was fixed by #115. |
Sometimes i got crash on 2078 line in sc3.c:
I can't show small Pawn code for reproduce this, because It is not always. Sometimes i change one symbol and get compiler crash, after it I change false on true in strcmp and fix it -_-.
On Windows 7 everything is always good.
Without these lines at first sight everything works good.
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