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Spring crash [103.0.1-939-g2b3f946] #1182

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Chobbyla opened this issue May 26, 2017 · 0 comments
Open

Spring crash [103.0.1-939-g2b3f946] #1182

Chobbyla opened this issue May 26, 2017 · 0 comments

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@Chobbyla
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Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using configuration source: "D:\zerok\Zero-K\springsettings.cfg"
Using additional configuration source: "D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\springsettings.cfg"
Available log sections: FarTextureHandler, Path, CregSerializer, CSMFGroundTextures, SkyBox, BumpWater, Font, Shader, Model, ArchiveScanner, Piece, LuaSocket, DecalsDrawerGL4, KeyBindings, GroundMoveType, ModelRenderContainer, VFS, AutohostInterface, DynWater, Texture, Net, OBJParser, Sound, GameServer, RoamMeshDrawer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  DualScreenMiniMapOnLeft = 1
  FPSFOV = 90
  FSAALevel = 2
  FontSize = 18
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 0
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.005
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 2
  ScrollWheelSpeed = -25
  ShowClock = 0
  ShowPlayerInfo = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1080
  YResolutionWindowed = 1080
  snd_volmaster = 30
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-939-g2b3f946 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
AMD FX(tm)-6100 Six-Core Processor             ; 4077MB RAM, 8173MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 6
    Logical CPU Cores: 6
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 1023, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  1
	SSE 4.0A: 1,  SSE 5.0A: 1
	using streflop SSE FP-math mode, CPU supports SSE instructions
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@30Hz} current={1920x1080x24bpp@30Hz}
	display=1 bounds={x=0, y=0, w=1920, h=1080} modes=89
		[ 3] 1920x1200x24bpp@30Hz
		[ 4] 1920x1080x24bpp@60Hz
		[15] 1680x1050x24bpp@60Hz
		[24] 1600x1024x24bpp@60Hz
		[32] 1600x900x24bpp@60Hz
		[42] 1440x900x24bpp@60Hz
		[47] 1280x800x24bpp@60Hz
		[49] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer
[GR::LogVersionInfo]
	SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
	GL version  : 4.5.0 NVIDIA 376.53
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GT 730/PCIe/SSE2
	GLSL version: 4.50 NVIDIA
	GLEW version: 1.5.8
	GPU memory  : 2048MB (total) / 1209MB (available)
	SwapInterval: 1
	
	ARB shader support       : 1
	GLSL shader support      : 1
	FBO extension support    : 1
	NPOT-texture support     : 1
	24-bit Z-buffer support  : 1
	primitive-restart support: 1
	clip-control support     : 0
	
	max. FBO samples             : 32
	max. texture size            : 16384
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug context required (dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (fullscreen::borderless)
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[DataDirs] Isolation Mode!
Using read-write data directory: D:\zerok\Zero-K\
Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\
Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\base
Scanning: D:\zerok\Zero-K\maps
Scanning: D:\zerok\Zero-K\games
Scanning: D:\zerok\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 115ms
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 60
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: D:\zerok\Zero-K
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 57328
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2440552125","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"}
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] ATI/intel/other non-nvidia compatibility state:, false
[f=-000001] Number of battles: 0
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0a2d6d78
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (fullscreen::borderless)
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] OnConnected
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] Connecting to battle, Zero-K v1.5.5.1, TitanDuel 2.1, 103.0.1-939-g2b3f946
Chobby.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=-000001] OnMatchMakerReadyResult, true, false
[f=-000001] MatchMakingComplete, true
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.5.1, Into Battle v4, 103.0.1-939-g2b3f946
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] MatchMakingComplete, true
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001] 	[async=0] threads=3 tasks=2178 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-0.000, 0.000}}ms
[f=-000001] 		thread=0 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1635 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 2.000, -0.000}, {-0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=542 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -2.000}, {-0.000, 0.000, 0.000, -0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=021bd440
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: D:\zerok\Zero-K\
[f=-000001] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\
[f=-000001] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\base
[f=-000001] Scanning: D:\zerok\Zero-K\maps
[f=-000001] Scanning: D:\zerok\Zero-K\games
[f=-000001] Scanning: D:\zerok\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 121ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] connecting to: 37.59.49.101:8460
[f=-000001] Connecting to 37.59.49.101:8460 using name 4hundred
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Into Battle v4
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of Into Battle v4 (checksum 0xcbd4b71d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Recording demo to: D:\zerok\Zero-K\demos\20170527_023309_Into Battle v4_103.0.1-939-g2b3f946 develop.sdfz
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 275ms
[f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua  (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol)
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main".
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture".
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 427ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] Error: [TextureAtlas::CreateTexture] bad allocation for atlas "" (size=<0,0>)
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 125ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 47ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 589416
[f=-000001] read public_random_seed, 589416, 589416
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
[f=-000001] AI taken control of team 2 on allyTeam 1
[f=-000001] CAI: team 2 has selected strategy: Econ, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 3 on allyTeam 1
[f=-000001] CAI: team 3 has selected strategy: Blitz, using commander dyntrainer_recon_base
[f=-000001] Ally Team 0 intialised
[f=-000001] Team 0 on allyTeam 0
[f=-000001] Team 1 on allyTeam 0
[f=-000001] Ally Team 1 intialised
[f=-000001] Team 2 on allyTeam 1
[f=-000001] Team 3 on allyTeam 1
[f=-000001] AI on ally team 1
[f=-000001] Ally Team 2 intialised
[f=-000001] Ally Team 3 intialised
[f=-000001] Ally Team 4 intialised
[f=-000001] Ally Team 5 intialised
[f=-000001] Ally Team 6 intialised
[f=-000001] Ally Team 7 intialised
[f=-000001] Ally Team 8 intialised
[f=-000001] Ally Team 9 intialised
[f=-000001] Ally Team 10 intialised
[f=-000001] Ally Team 11 intialised
[f=-000001] Ally Team 12 intialised
[f=-000001] Ally Team 13 intialised
[f=-000001] Ally Team 14 intialised
[f=-000001] Ally Team 15 intialised
[f=-000001] Ally Team 16 intialised
[f=-000001] Team 4 on allyTeam 16
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(78) : warning C7533: global function textureCube is deprecated after version 120
0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120

>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 589416, 0
[f=-000001] read public_random_seed, 589416, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Skasi was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=58544380
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=2390382987
[f=-000001] PathCosts: creating PE16 cache with 6 PF threads (37 MB)
[f=-000001] PathCosts: precached 5 of 2304 blocks
[f=-000001] PathCosts: precached 150 of 2304 blocks
[f=-000001] PathCosts: precached 294 of 2304 blocks
[f=-000001] PathCosts: precached 441 of 2304 blocks
[f=-000001] PathCosts: precached 586 of 2304 blocks
[f=-000001] PathCosts: precached 733 of 2304 blocks
[f=-000001] PathCosts: precached 877 of 2304 blocks
[f=-000001] PathCosts: precached 1023 of 2304 blocks
[f=-000001] PathCosts: precached 1167 of 2304 blocks
[f=-000001] PathCosts: precached 1315 of 2304 blocks
[f=-000001] PathCosts: precached 1459 of 2304 blocks
[f=-000001] PathCosts: precached 1605 of 2304 blocks
[f=-000001] PathCosts: precached 1754 of 2304 blocks
[f=-000001] PathCosts: precached 1910 of 2304 blocks
[f=-000001] PathCosts: precached 2063 of 2304 blocks
[f=-000001] PathCosts: precached 2208 of 2304 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=58544380
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=2390382987
[f=-000001] PathCosts: written
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=58544380
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=2390383003
[f=-000001] PathCosts: creating PE32 cache with 6 PF threads (8 MB)
[f=-000001] PathCosts: precached 0 of 576 blocks
[f=-000001] PathCosts: precached 39 of 576 blocks
[f=-000001] PathCosts: precached 82 of 576 blocks
[f=-000001] PathCosts: precached 121 of 576 blocks
[f=-000001] PathCosts: precached 158 of 576 blocks
[f=-000001] PathCosts: precached 219 of 576 blocks
[f=-000001] PathCosts: precached 255 of 576 blocks
[f=-000001] PathCosts: precached 291 of 576 blocks
[f=-000001] PathCosts: precached 335 of 576 blocks
[f=-000001] PathCosts: precached 375 of 576 blocks
[f=-000001] PathCosts: precached 417 of 576 blocks
[f=-000001] PathCosts: precached 473 of 576 blocks
[f=-000001] PathCosts: precached 509 of 576 blocks
[f=-000001] PathCosts: precached 546 of 576 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=58544380
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=2390383003
[f=-000001] PathCosts: written
[f=-000001] [LoadFinalize] finalized PFS (2198ms, checksum e5194152)
[f=-000001] Loading Skirmish AIs
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Mex Placement Initialised with 34 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, default2
[f=-000001] GameID: c358285922ee62303f87b06e24ac5a3e
[f=-000001] Connection attempt from rezurrection
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Images/flags/??.png"!
[f=-000001] Epicmenu: Switching to Rotatable Overhead camera mode
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] Error: [TextureAtlas::CreateTexture] bad allocation for atlas "" (size=<0,0>)
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from 4hundred
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Skirmish AI "cai1" (ID:0, Short-Name:"CAI", Version:"") took over control of team 2
[f=-000001] Skirmish AI "cai2" (ID:1, Short-Name:"CAI", Version:"") took over control of team 3
[f=-000001] <rezurrection> Allies: I choose: Recon Trainer!
[f=-000001] <4hundred> Allies: I choose: SubStandard!
[f=-000001] <4hundred> Allies: I choose: SubStandard!
[f=-000001] <4hundred> o/
[f=-000001] <rezurrection> Allies: didnt know that
[f=-000001] [liblobby] Warning: Duplicate user(MarMan) added to channel (zk)
[f=-000001] <4hundred> Allies: wait what
[f=0000252] <4hundred> Allies: oh its vs ai?
[f=0000420] Upgrade UI Debug - Upgrade Command Sent
[f=0000539] <rezurrection> Allies: nvm, do you know how I make a waypoint on the map?
[f=0000915] <4hundred> Allies: hold \ or `
[f=0001113] game_message: Morph complete: SubStandard lvl 1
[f=0001355] Speed set to 0.9 [rezurrection]
[f=0001368] Speed set to 0.8 [rezurrection]
[f=0001373] Speed set to 0.7 [rezurrection]
[f=0001377] Speed set to 0.6 [rezurrection]
[f=0001380] Speed set to 0.5 [rezurrection]
[f=0001383] Speed set to 0.4 [rezurrection]
[f=0001409] Speed set to 0.3 [rezurrection]
[f=0001429] <4hundred> ~
[f=0001466] <rezurrection> Allies: wrong button
[f=0001638] <4hundred> Allies: next to 0 , hold and double click
[f=0001714] <4hundred> Allies: err 1
[f=0001773] <4hundred> Allies: !
[f=0001777] [Game::ClientReadNet] added new player 2plus2is5 with number 2 to team 0
[f=0001777] > SPRINGIE:User 2plus2is5|corbats|5_2||False||Dynasty|GB
[f=0001782] Connection attempt from 2plus2is5
[f=0001782]  -> Version: 103.0.1-939-g2b3f946 develop
[f=0001782]  -> Connection established (given id 2)
[f=0001857] <rezurrection> Allies: maybe its in the tutorial?
[f=0001967] <4hundred> sure
[f=0002040] <4hundred> Allies: but its easy
[f=0002140] 4hundred added point: 
[f=0002312] <rezurrection> Allies: did you do that with the ~ key?
[f=0002393] <4hundred> Allies: yeah ok..
[f=0002463] <rezurrection> Allies: ok I'll try to remap it
[f=0002494] [Game::ClientReadNet] added new player ivand with number 3 to team 0
[f=0002494] > SPRINGIE:User ivand|armbrawl|6_3||False|GEN||RU
[f=0002516] <4hundred> Allies: button on key board, \ or |
[f=0002523] > SPRINGIE:User ivand|armbrawl|6_3||False|GEN||RU
[f=0002530] Connection attempt from ivand
[f=0002530]  -> Version: 103.0.1-939-g2b3f946 develop
[f=0002530]  -> Connection established (given id 3)
[f=0002584] <4hundred> Allies: under backspace
[f=0002719] <4hundred> Allies: hold and draw
[f=0002788] <rezurrection> Allies: I need extra buttons to push before I push ~
[f=0002925] <rezurrection> Allies: so I'll try to remap it to another key
[f=0002983] [liblobby] Warning: Duplicate user(ManiacPyro101) added to channel (zk)
[f=0002996] <4hundred> Allies: or tild
[f=0003189] <4hundred> Allies: ther button next to "1"
[f=0003312] [liblobby] Warning: Duplicate user(sonaraxe) added to channel (zk)
[f=0003405] <4hundred> Allies: pres hold draw
[f=0003481] <rezurrection> Allies: looking in selection hotkeys now
[f=0003614] <4hundred> Allies: just hold the hte button
[f=0003768] [liblobby] Warning: Duplicate user(rooks[vegan]) added to channel (zk)
[f=0003808] <4hundred> Allies: doubkle click a nd u can  type a label
[f=0003897] 4hundred added point: like this
[f=0003916] <rezurrection> Allies: Im doing that...but I need to hold 2 buttons for that...I think thats the problem
[f=0003975] 4hundred added point: or this
[f=0004075] <rezurrection> Allies: so right now I'm looking in "change keyboard buttons settings"
[f=0004156] [liblobby] Warning: Duplicate user(nimor) added to channel (zk)
[f=0004220] <4hundred> screw it
[f=0004322] <4hundred> Allies: hold \ or ` and draw
[f=0004492] <rezurrection> what, there isnt a way to change buttons in this game?
[f=0004566] <rezurrection> Allies: hardcoded? :)
[f=0004605] <4hundred> yes
[f=0004859] [Game::ClientReadNet] added new player PorcIsHaram with number 4 to team 0
[f=0004859] > SPRINGIE:User PorcIsHaram|chickenf|1_2||False|||DE
[f=0004863] Connection attempt from PorcIsHaram
[f=0004863]  -> Version: 103.0.1-939-g2b3f946 develop
[f=0004863]  -> Connection established (given id 4)
[f=0004863] <4hundred> Allies: there is but u really dont want to unless u really want to
[f=0004866] [Chobby] Warning: Missing minimap image for
[f=0004875] <rezurrection> Allies: ouch, didnt this game was only for people living inside the borders of the USA, I'll buy a us keyboard next time, we other count
[f=0004956] [liblobby] Warning: Duplicate user(scjb) added to channel (zk)
[f=0004984] [Chobby] Warning: Missing minimap image for
[f=0005073] <4hundred> Allies: all same key boards
[f=0005185] [Chobby] Warning: Missing minimap image for
[f=0005209] <rezurrection> Allies: in this barbaric country I live in the keyboards buttons you need to hold many keys at once for / and the other one
[f=0005319] <4hundred> Allies: \
[f=0005354] [liblobby] Warning: Duplicate user(LexEst) added to channel (zk)
[f=0005371] [liblobby] Warning: Duplicate user(borami) added to channel (zk)
[f=0005393] <4hundred> Allies: `
[f=0005423] [PorcIsHaram] the one above tab
[f=0005445] <4hundred> Allies: type that
[f=0005474] [PorcIsHaram] left of 1
[f=0005616] [PorcIsHaram] can you read me?
[f=0005622] <rezurrection> Allies: did I do anything_
[f=0005625] [Chobby] Warning: Missing minimap image for
[f=0005639] <4hundred> Allies: OMG
[f=0005675] <rezurrection> Allies: did I do anything?
[f=0005696] <4hundred> Allies: U GOT IT
[f=0005743] 4hundred added point: 
[f=0005747] 4hundred added point: 
[f=0005749] rezurrection added point: 
[f=0005759] 4hundred added point: 
[f=0005762] 4hundred added point: 
[f=0005766] 4hundred added point: 
[f=0005885] <4hundred> Allies: hold that button and double click, u can then put a label down
[f=0005953] rezurrection added point: helol
[f=0005993] 4hundred added point: ahah
[f=0005999] Spectator ivand left the game:  normal quit
[f=0006027] 4hundred added point: woop
[f=0006174] rezurrection added point: this is the best feature ever :)
[f=0006194] <4hundred> Allies: yes, and right click is erase
[f=0006325] [liblobby] Warning: Duplicate user(borami) added to channel (zk)
[f=0006360] 4hundred added point: it help when communicating
[f=0006377] <rezurrection> Allies: on my keyboard I need to only hold 7 for this
[f=0006511] Spectator PorcIsHaram left the game:  normal quit
[f=0006681] [liblobby] Warning: Duplicate user(borami) added to channel (zk)
[f=0006749] 4hundred added point: make units nub =P
[f=0006835] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0006835] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0006835] !transmitlobby @voice@buildUnit@add;tankheavyraid;Panther
[f=0006835] !transmitlobby @voice@buildUnit@add;tankriot;Banisher
[f=0006835] !transmitlobby @voice@buildUnit@add;tankassault;Reaper
[f=0006835] !transmitlobby @voice@buildUnit@add;tankheavyassault;Goliath
[f=0006835] !transmitlobby @voice@buildUnit@add;tankarty;Pillager
[f=0006835] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0006835] !transmitlobby @voice@buildUnit@add;tankaa;Copperhead
[f=0006835] !transmitlobby @voice@buildUnit@reload
[f=0006850] Speed set to 0.4 [4hundred]
[f=0006859] Speed set to 0.5 [4hundred]
[f=0006892] Speed set to 0.6 [4hundred]
[f=0006905] Speed set to 0.7 [4hundred]
[f=0006919] Speed set to 0.8 [4hundred]
[f=0006962] Speed set to 0.9 [4hundred]
[f=0006996] Speed set to 1.0 [4hundred]
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"721.370972","EventID":"game_v2:unit:first_start_building:tankriot"}
[f=0007843] [liblobby] Warning: Duplicate user(Sakal) added to channel (zk)
[f=0007962] <4hundred> !exit
[f=0007963] > Poll: do you want to exit the game? [!y=1/2, !n=0/2]
[f=0007963] > Poll: do you want to exit the game? [!y=0/2, !n=0/2]
[f=0008036] [2plus2is5] !vote 1
[f=0008051] <4hundred> !vote 1
[f=0008051] > Poll: do you want to exit the game? [!y=1/2, !n=0/2]
[f=0008124] rezurrection added point: all my base are belong to you
[f=0008220] game_message: Giving all units of Unknown Player on team 1 to rezurrection due to lag/AFK
[f=0008222] <Ghost Site> Spectator mode. Widget removed.
[f=0008288] [liblobby] Warning: Duplicate user(volidol228) added to channel (zk)
[f=0008303] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading
[f=0008303] [SpringApp::Reload][1]
[f=0008303] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=0008303] 	[async=0] threads=3 tasks=117970 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {26815622208723439661546132304181270784847416139426838885221922668094966969144092699360355423686891601337431162132642896370654483119789499760336164282695680.000, -26815622300325385000615417875339384537612129522862747599648796966629258475257336379876758427930514819938402732550414317525829533026316371761554261914157056.000}}ms
[f=0008303] 		thread=0 tasks=651 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 0.000, 2.000, -0.000}}ms
[f=0008303] 		thread=1 tasks=61681 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {26815622211141495567891644742240550308706733542449670704235438348827041586699065519629751093927211635335156471405144872122643536065796084239167205817712640.000, 0.000, 0.000, 0.000}}ms
[f=0008303] 		thread=2 tasks=55638 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0008303] 	[async=1] threads=3 tasks=283 {sum,avg}{exec,wait}time={{0.000, -2.000}, {-0.000, -0.000}}ms
[f=0008303] 		thread=1 tasks=139 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {0.000, -2.000, 26815622240714252912466713719535670597830113844774332361685936855998833599856397792587372432709290698175811968072754863072136119957751221017930404825399296.000, -26815622319817021628523017379736855827364550886400308894018195008557553337530041285064044696929670335121898782641133633325145680726860109677911224589746176.000}}ms
[f=0008303] 		thread=2 tasks=144 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0008303] [ThreadPool::SetThreadCount][2] workers=0
[f=0008303] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=0008303] [ThreadPool::SetThreadCount][2] workers=2
[f=0008303] [Threading] Main thread CPU affinity mask set: 60
[f=0008303] [SpringApp::Reload][2]
[f=0008303] Writing demo: D:\zerok\Zero-K\demos\20170527_023309_Into Battle v4_103.0.1-939-g2b3f946 develop.sdfz
[f=0008303] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0008303] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0008303] [Game::KillLua][2] dtor=0 luaRules=0d9292e0
[f=0008303] Start gadgetHandler:Shutdown
[f=0008303] Shutdown - StartSetup
[f=0008303] Shutdown - UnitMorph
[f=0008303] Shutdown - CAI
[f=0008303] Shutdown - LupsNanoSpray
[f=0008303] Shutdown - Modular Comm Info
[f=0008303] Shutdown - Puppy Handler
[f=0008303] Shutdown - Terrain Texture Handler
[f=0008303] Shutdown - UnitCloakShield
[f=0008303] End gadgetHandler:Shutdown
[f=0008303] Start gadgetHandler:Shutdown
[f=0008303] Shutdown - UnitMorph
[f=0008303] Shutdown - Modular Comm Info
[f=0008303] Shutdown - Shockwaves
[f=0008303] Shutdown - UnitCloakShield
[f=0008303] Shutdown - Lups Cloak FX
[f=0008303] Shutdown - Lups
[f=0008303] End gadgetHandler:Shutdown
[f=0008303] [Game::KillLua][3] dtor=0 luaUI=22790d38
[f=0008303] Start widgetHandler:Shutdown
[f=0008303] Shutdown - SaveOrderList Complete
[f=0008303] Writing last game win data
[f=0008303] Shutdown - SaveConfigData Complete
[f=0008303] Shutdown Widget - Chili Highlight
[f=0008303] Shutdown Widget - Deferred rendering
[f=0008303] Shutdown Widget - EPIC Menu
[f=0008303] Shutdown Widget - Custom Markers
[f=0008303] Shutdown Widget - Chili Minimap
[f=0008303] Shutdown Widget - Chili Widget Selector
[f=0008303] Shutdown Widget - Local Team Colors
[f=0008303] Shutdown Widget - Save Game Menu
[f=0008303] Shutdown Widget - Noises
[f=0008303] Shutdown Widget - HealthBars
[f=0008303] Shutdown Widget - Unit Icons
[f=0008303] Shutdown Widget - BuildETA
[f=0008303] Shutdown Widget - Win Counter
[f=0008303] Shutdown Widget - Depth of Field Shader
[f=0008303] Shutdown Widget - Modular Comm Info
[f=0008303] Shutdown Widget - CameraShake
[f=0008303] Shutdown Widget - Chili EndGame Window
[f=0008303] Shutdown Widget - Chili Nuke Warning
[f=0008303] Shutdown Widget - Chili Selections & CursorTip
[f=0008303] Shutdown Widget - Chili Spectator Panels
[f=0008303] Shutdown Widget - Context Menu
[f=0008303] Shutdown Widget - Darkening
[f=0008303] Shutdown Widget - Highlight Geos
[f=0008303] Shutdown Widget - Local Widgets Config
[f=0008303] Shutdown Widget - Mex Placement Handler
[f=0008303] Shutdown Widget - MinimapEvents
[f=0008303] Shutdown Widget - Missile Silo Range
[f=0008303] Shutdown Widget - Morph Finished notification
[f=0008303] Shutdown Widget - Point Tracker
[f=0008303] Shutdown Widget - Showeco and Grid Drawer
[f=0008303] Shutdown Widget - Stereo3D
[f=0008303] Shutdown Widget - Chili Economy Panel Default
[f=0008303] Shutdown Widget - Startup Info and Selector
[f=0008303] Shutdown Widget - Transport AI
[f=0008303] Shutdown Widget - Attack AoE
[f=0008303] Shutdown Widget - MessageBoxes ZK
[f=0008303] Shutdown Widget - UnitShapes
[f=0008303] Shutdown Widget - Map Edge Extension
[f=0008303] Shutdown Widget - Selection Send
[f=0008303] Shutdown Widget - LupsManager
[f=0008303] Shutdown Widget - Units on Fire
[f=0008303] Shutdown Widget - Newton Firezone
[f=0008303] Shutdown Widget - Chili Pro Console
[f=0008303] Shutdown Widget - Chili Crude Player List
[f=0008303] Shutdown Widget - Chili Framework
[f=0008303] Shutdown Widget - Lups
[f=0008303] Shutdown Widget - Chili Core Selector
[f=0008303] Shutdown Widget - Pause Screen
[f=0008303] Shutdown Widget - Lasso Terraform GUI
[f=0008303] Shutdown Widget - Persistent Build Height
[f=0008303] Shutdown Widget - Text To Speech Control
[f=0008303] Shutdown Widget - Layout Handler
[f=0008303] Shutdown Widget - Color Blindness Correction
[f=0008303] End widgetHandler:Shutdown
[f=0008303] [Game::KillLua][4] dtor=0
[f=0008303] [SpringApp::Reload][3]
[f=0008303] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0008303] [Sound] [Sound::UpdateThread][3] efx=0d1fc740
[f=0008303] [Sound] [Sound::UpdateThread][4]
[f=0008303] [SpringApp::Reload][4]
[f=0008303] [Game::~CGame][1]
[f=0008303] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0008303] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0008303] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0008303] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0008303] [Game::KillLua][4] dtor=1
[f=0008303] [Game::KillMisc][1]
[f=0008303] [Game::KillMisc][2]
[f=0008303] [Game::KillMisc][3]
[f=0008303] [Game::KillRendering][1]
[f=0008303] Statistics for RectangleOptimizer: 31%
[f=0008303] [Game::KillInterface][1]
[f=0008303] [Game::KillInterface][2]
[f=0008303] [Game::KillSimulation][1]
[f=0008303] [Game::KillSimulation][2] unitHandler=0dd0c728
[f=0008303] [CCollisionHandler] dis-/continuous tests: 0/522209
[f=0008303] [Game::KillSimulation][3]
[f=0008303] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0008303] [~CPathCache(24x24)] cacheHits=30 hitPercentage=10% numHashColls=0 maxCacheSize=56
[f=0008303] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0008303] [~CPathCache(48x48)] cacheHits=300 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0008303] Statistics for RectangleOptimizer: 31%
[f=0008303] Statistics for RectangleOptimizer: 31%
[f=0008303] LosHandler stats: total instances=4774; shared=1%; from cache=22%
[f=0008303] [Game::KillSimulation][4]
[f=0008303] [Game::~CGame][2]
[f=0008303] [Game::~CGame][3]
[f=0008303] [UDPConnection::Statistics]
	Received: 157683 bytes in 6170 packets (84059285318348547333070146391630783122849372767987710804085761381834693109405244341496225648931788920446377324783657240490430159446368465729719508812627517923715150227362940876839140254335989667791808480858347087117554128156961823349196150004018252405744071899554808651396661329628011375366611402752.000000 bytes/package)
	Sent: 190383 bytes in 6912 packets (84059285318348584508492858336207353074411826515501714085590802866696169503701727240012654659041127549654239728692421985458524914270694727094350647435270212694479677787228585451110151440832838234952054338301768843097448686942891975042913821951020456333217580616006883952524297683225831969500331769856.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 84059285318348584508492858336207353074411826515501714085590802866696169503701727240012654659041127549654239728692421985458524914270694727094350647435270212694479677787228585451110151440832838234952054338301768843097448686942891975042913821951020456333217580616006883952524297683225831969500331769856.000000 down
	42 incoming chunks dropped, 15 outgoing chunks resent

[f=0008303] [SpringApp::Reload][5]
[f=0008303] [SpringApp::Reload][6]
[f=0008303] [DataDirs] Isolation Mode!
[f=0008303] Using read-write data directory: D:\zerok\Zero-K\
[f=0008303] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\
[f=0008303] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\base
[f=0008303] Scanning: D:\zerok\Zero-K\maps
[f=0008303] Scanning: D:\zerok\Zero-K\games
[f=0008303] Scanning: D:\zerok\Zero-K\packages
[f=0008303] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 117ms
[f=0008303] [SpringApp::Reload][7]
[f=0008303] [SpringApp::Reload][8]
[f=0008303] [Sound] [Sound::InitThread] OpenAL info:
[f=0008303] [Sound]   Available Devices:
[f=0008303] [Sound]               Speakers (VIA HD Audio)
[f=0008303] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=0008303] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=0008303] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=0008303] [Sound]               Speakers (VIA HD Audio)
[f=0008303] [Sound]   Device:     OpenAL Soft
[f=0008303] [Sound]   Vendor:         OpenAL Community
[f=0008303] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0008303] [Sound]   Renderer:       OpenAL Soft
[f=0008303] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0008303] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0008303] [Sound]   Max Sounds: 32
[f=0008303] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0008303] [Sound] Error:   Initializing EFX failed!
[f=0008303] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0008303] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0008303] [Sound] [Sound::UpdateThread][2]
[f=0008303] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0a2d6d78
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (fullscreen::borderless)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
Chobby.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] OnMatchMakerReadyResult, true, false
[f=-000001] MatchMakingComplete, true
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.5.1, La Isla Bonita v1.1, 103.0.1-939-g2b3f946
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] MatchMakingComplete, true
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001] 	[async=0] threads=3 tasks=446 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, -0.000}}ms
[f=-000001] 		thread=2 tasks=446 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=266d5388
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: D:\zerok\Zero-K\
[f=-000001] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\
[f=-000001] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\base
[f=-000001] Scanning: D:\zerok\Zero-K\maps
[f=-000001] Scanning: D:\zerok\Zero-K\games
[f=-000001] Scanning: D:\zerok\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 117ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] connecting to: 37.59.49.101:8463
[f=-000001] Connecting to 37.59.49.101:8463 using name 4hundred
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: La Isla Bonita v1.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of La Isla Bonita v1.1 (checksum 0xd7bacbbf) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Recording demo to: D:\zerok\Zero-K\demos\20170527_024637_La Isla Bonita v1_103.0.1-939-g2b3f946 develop.sdfz
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 238ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua  (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol)
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main".
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture".
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (103 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 488ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 647ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] [liblobby] Warning: Duplicate user(nydusborn) added to channel (zk)
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 136ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 55ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
[f=-000001] Total: 784 quads
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 1184736
[f=-000001] read public_random_seed, 1184736, 1184736
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Ghetto Feature Placer  <ghetto_feature_placer.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Ghetto Feature Placer  <ghetto_feature_placer.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(78) : warning C7533: global function textureCube is deprecated after version 120
0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120

>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 1184736, 0
[f=-000001] read public_random_seed, 1184736, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] rezurrection was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
------- TRUNCATED -------
[f=0032960] Shutdown - Terrain Texture Handler
[f=0032960] Shutdown - UnitCloakShield
[f=0032960] End gadgetHandler:Shutdown
[f=0032960] Start gadgetHandler:Shutdown
[f=0032960] Shutdown - UnitMorph
[f=0032960] Shutdown - Modular Comm Info
[f=0032960] Shutdown - Shockwaves
[f=0032960] Shutdown - UnitCloakShield
[f=0032960] Shutdown - Lups Cloak FX
[f=0032960] Shutdown - Lups
[f=0032960] End gadgetHandler:Shutdown
[f=0032960] [Game::KillLua][3] dtor=0 luaUI=29c2a070
[f=0032960] Start widgetHandler:Shutdown
[f=0032960] Shutdown - SaveOrderList Complete
[f=0032960] Writing last game win data
[f=0032960] Shutdown - SaveConfigData Complete
[f=0032960] Shutdown Widget - Chili Highlight
[f=0032960] Shutdown Widget - Deferred rendering
[f=0032960] Shutdown Widget - EPIC Menu
[f=0032960] Shutdown Widget - Custom Markers
[f=0032960] Shutdown Widget - Chili Minimap
[f=0032960] Shutdown Widget - Chili Widget Selector
[f=0032960] Shutdown Widget - Local Team Colors
[f=0032960] Shutdown Widget - Save Game Menu
[f=0032960] Shutdown Widget - Noises
[f=0032960] Shutdown Widget - HealthBars
[f=0032960] Shutdown Widget - Unit Icons
[f=0032960] Shutdown Widget - BuildETA
[f=0032960] Shutdown Widget - Win Counter
[f=0032960] Shutdown Widget - Depth of Field Shader
[f=0032960] Shutdown Widget - Modular Comm Info
[f=0032960] Shutdown Widget - CameraShake
[f=0032960] Shutdown Widget - Chili EndGame Window
[f=0032960] Shutdown Widget - Chili Nuke Warning
[f=0032960] Shutdown Widget - Chili Selections & CursorTip
[f=0032960] Shutdown Widget - Chili Spectator Panels
[f=0032960] Shutdown Widget - Context Menu
[f=0032960] Shutdown Widget - Darkening
[f=0032960] Shutdown Widget - Highlight Geos
[f=0032960] Shutdown Widget - Local Widgets Config
[f=0032960] Shutdown Widget - Mex Placement Handler
[f=0032960] Shutdown Widget - MinimapEvents
[f=0032960] Shutdown Widget - Missile Silo Range
[f=0032960] Shutdown Widget - Morph Finished notification
[f=0032960] Shutdown Widget - Point Tracker
[f=0032960] Shutdown Widget - Showeco and Grid Drawer
[f=0032960] Shutdown Widget - Stereo3D
[f=0032960] Shutdown Widget - Chili Economy Panel Default
[f=0032960] Shutdown Widget - Startup Info and Selector
[f=0032960] Shutdown Widget - Transport AI
[f=0032960] Shutdown Widget - Attack Warning
[f=0032960] Shutdown Widget - Attack AoE
[f=0032960] Shutdown Widget - MessageBoxes ZK
[f=0032960] Shutdown Widget - UnitShapes
[f=0032960] Shutdown Widget - Map Edge Extension
[f=0032960] Shutdown Widget - Selection Send
[f=0032960] Shutdown Widget - LupsManager
[f=0032960] Shutdown Widget - Units on Fire
[f=0032960] Shutdown Widget - Newton Firezone
[f=0032960] Shutdown Widget - Receive Units Indicator
[f=0032960] Shutdown Widget - Chili Pro Console
[f=0032960] Shutdown Widget - Chili Crude Player List
[f=0032960] Shutdown Widget - Chili Framework
[f=0032960] Shutdown Widget - Lups
[f=0032960] Shutdown Widget - Chili Core Selector
[f=0032960] Shutdown Widget - Pause Screen
[f=0032960] Shutdown Widget - Lasso Terraform GUI
[f=0032960] Shutdown Widget - Persistent Build Height
[f=0032960] Shutdown Widget - Text To Speech Control
[f=0032960] Shutdown Widget - Layout Handler
[f=0032960] Shutdown Widget - Color Blindness Correction
[f=0032960] End widgetHandler:Shutdown
[f=0032960] [Game::KillLua][4] dtor=0
[f=0032960] [SpringApp::Reload][3]
[f=0032960] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0032960] [Sound] [Sound::UpdateThread][3] efx=821e8ff0
[f=0032960] [Sound] [Sound::UpdateThread][4]
[f=0032960] [SpringApp::Reload][4]
[f=0032960] [Game::~CGame][1]
[f=0032960] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0032960] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0032960] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0032960] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0032960] [Game::KillLua][4] dtor=1
[f=0032960] [Game::KillMisc][1]
[f=0032960] [Game::KillMisc][2]
[f=0032960] [Game::KillMisc][3]
[f=0032960] [Game::KillRendering][1]
[f=0032960] Statistics for RectangleOptimizer: 35%
[f=0032960] [Game::KillInterface][1]
[f=0032960] [Game::KillInterface][2]
[f=0032960] [Game::KillSimulation][1]
[f=0032960] [Game::KillSimulation][2] unitHandler=25f94eb8
[f=0032960] [CCollisionHandler] dis-/continuous tests: 797/47896058
[f=0032960] [Game::KillSimulation][3]
[f=0032960] [~CPathCache(16x32)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=1
[f=0032960] [~CPathCache(16x32)] cacheHits=5365 hitPercentage=57% numHashColls=0 maxCacheSize=79
[f=0032960] [~CPathCache(32x64)] cacheHits=4 hitPercentage=6% numHashColls=0 maxCacheSize=1
[f=0032960] [~CPathCache(32x64)] cacheHits=7015 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0032960] Statistics for RectangleOptimizer: 35%
[f=0032960] Statistics for RectangleOptimizer: 35%
[f=0032960] LosHandler stats: total instances=2065373; shared=4%; from cache=35%
[f=0032960] [Game::KillSimulation][4]
[f=0032960] [Game::~CGame][2]
[f=0032960] [Game::~CGame][3]
[f=0032960] [UDPConnection::Statistics]
	Received: 2312488 bytes in 30987 packets (0.000000 bytes/package)
	Sent: 563029 bytes in 12635 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	62 incoming chunks dropped, 68 outgoing chunks resent

[f=0032960] [SpringApp::Reload][5]
[f=0032960] [SpringApp::Reload][6]
[f=0032960] [DataDirs] Isolation Mode!
[f=0032960] Using read-write data directory: D:\zerok\Zero-K\
[f=0032960] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\
[f=0032960] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\base
[f=0032960] Scanning: D:\zerok\Zero-K\maps
[f=0032960] Scanning: D:\zerok\Zero-K\games
[f=0032960] Scanning: D:\zerok\Zero-K\packages
[f=0032960] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 138ms
[f=0032960] [SpringApp::Reload][7]
[f=0032960] [SpringApp::Reload][8]
[f=0032960] [Sound] [Sound::InitThread] OpenAL info:
[f=0032960] [Sound]   Available Devices:
[f=0032960] [Sound]               Speakers (VIA HD Audio)
[f=0032960] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=0032960] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=0032960] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=0032960] [Sound]               Speakers (VIA HD Audio)
[f=0032960] [Sound]   Device:     OpenAL Soft
[f=0032960] [Sound]   Vendor:         OpenAL Community
[f=0032960] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0032960] [Sound]   Renderer:       OpenAL Soft
[f=0032960] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0032960] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0032960] [Sound]   Max Sounds: 32
[f=0032960] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0032960] [Sound] Error:   Initializing EFX failed!
[f=0032960] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0032960] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0032960] [Sound] [Sound::UpdateThread][2]
[f=0032960] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0a2d6d78
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13]
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (fullscreen::borderless)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[Info] Server refused ranges
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[Info] piece finished

[f=-000001] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\base
[f=-000001] Scanning: D:\zerok\Zero-K\maps
[f=-000001] Scanning: D:\zerok\Zero-K\games
[f=-000001] Scanning: D:\zerok\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 138ms
[f=-000001] [liblobby] Warning: Duplicate user(JohnHunter) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.5.1, Bilateral, 103.0.1-939-g2b3f946
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=4de85698
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: D:\zerok\Zero-K\
[f=-000001] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\
[f=-000001] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-939-g2b3f946\base
[f=-000001] Scanning: D:\zerok\Zero-K\maps
[f=-000001] Scanning: D:\zerok\Zero-K\games
[f=-000001] Scanning: D:\zerok\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 118ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8452
[f=-000001] [CPreGame] connecting to: 37.59.49.101:8452
[f=-000001] Connecting to 37.59.49.101:8452 using name 4hundred
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Bilateral
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of Bilateral (checksum 0x5dee837c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Recording demo to: D:\zerok\Zero-K\demos\20170527_053434_Bilateral_103.0.1-939-g2b3f946 develop.sdfz
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 191ms
[f=-000001] [PreGame::UpdateClientNet] received user number 11 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua  (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol)
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main".
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture".
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Loading SMF
[f=-000001] Loading Map (415 MB)
[f=-000001] Loading Radar Icons
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 854ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1029ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 24ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 298ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk)
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 31ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 2019ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 861ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
[f=-000001] Total: 3025 quads
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 4177572
[f=-000001] read public_random_seed, 4177572, 4177572
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 10
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 14
[f=-000001] Setting morph for custom comms for player: 15
[f=-000001] Setting morph for custom comms for player: 17
[f=-000001] Setting morph for custom comms for player: 22
[f=-000001] Setting morph for custom comms for player: 18
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(78) : warning C7533: global function textureCube is deprecated after version 120
0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120

>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 4177572, 0
[f=-000001] read public_random_seed, 4177572, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 20, This game player count: 18
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Spectating: Widget Removed
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2247042879
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=2803629944
[f=-000001] PathCosts: creating PE16 cache with 6 PF threads (223 MB)
[f=-000001] PathCosts: precached 4 of 16384 blocks
[f=-000001] PathCosts: precached 1057 of 16384 blocks
[f=-000001] PathCosts: precached 2085 of 16384 blocks
[f=-000001] PathCosts: precached 3110 of 16384 blocks
[f=-000001] PathCosts: precached 4138 of 16384 blocks
[f=-000001] PathCosts: precached 5166 of 16384 blocks
[f=-000001] PathCosts: precached 6192 of 16384 blocks
[f=-000001] PathCosts: precached 7219 of 16384 blocks
[f=-000001] PathCosts: precached 8246 of 16384 blocks
[f=-000001] PathCosts: precached 9271 of 16384 blocks
[f=-000001] PathCosts: precached 10295 of 16384 blocks
[f=-000001] PathCosts: precached 11322 of 16384 blocks
[f=-000001] PathCosts: precached 12346 of 16384 blocks
[f=-000001] PathCosts: precached 13371 of 16384 blocks
[f=-000001] PathCosts: precached 14396 of 16384 blocks
[f=-000001] PathCosts: precached 15421 of 16384 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2247042879
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=2803629944
[f=-000001] PathCosts: written
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2247042879
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=2803629960
[f=-000001] PathCosts: creating PE32 cache with 6 PF threads (16 MB)
[f=-000001] [liblobby] Warning: Duplicate user(borami) added to channel (zk)
[f=-000001] PathCosts: precached 1 of 4096 blocks
[f=-000001] PathCosts: precached 259 of 4096 blocks
[f=-000001] PathCosts: precached 516 of 4096 blocks
[f=-000001] PathCosts: precached 772 of 4096 blocks
[f=-000001] PathCosts: precached 1031 of 4096 blocks
[f=-000001] PathCosts: precached 1293 of 4096 blocks
[f=-000001] PathCosts: precached 1550 of 4096 blocks
[f=-000001] PathCosts: precached 1811 of 4096 blocks
[f=-000001] PathCosts: precached 2071 of 4096 blocks
[f=-000001] PathCosts: precached 2328 of 4096 blocks
[f=-000001] PathCosts: precached 2587 of 4096 blocks
[f=-000001] PathCosts: precached 2846 of 4096 blocks
[f=-000001] PathCosts: precached 3106 of 4096 blocks
[f=-000001] PathCosts: precached 3363 of 4096 blocks
[f=-000001] PathCosts: precached 3623 of 4096 blocks
[f=-000001] PathCosts: precached 3879 of 4096 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2247042879
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=2803629960
[f=-000001] PathCosts: written
[f=-000001] [LoadFinalize] finalized PFS (23330ms, checksum a9902ef8)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Mex Placement Initialised with 59 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, default2
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] GameID: 488328599b62776fa3cd2e7be00f06c1
[f=-000001] Connection attempt from fxrs
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Rotatable Overhead camera mode
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 31%
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Brynnlow
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 15)
[f=-000001] Connection attempt from rooks[vegan]
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 22)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from CaptainKlutz
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from snoke
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 23)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from granateboy
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 18)
[f=-000001] Connection attempt from Blackdutchie
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from LexEst
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from BigMac
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from akademiker
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from Senaven
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from raderblob
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 19)
[f=-000001] Connection attempt from Nicoss125
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from [tre]PAK
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from entropy3
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 17)
[f=-000001] Connection attempt from Batman
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from 2plus2is5
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 21)
[f=-000001] Connection attempt from Corvus_Corax
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 20)
[f=-000001] Connection attempt from 4hundred
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet] added new player Alcur with number 24 to team 0
[f=-000001] > SPRINGIE:User Alcur|firewalker|7_3||True|Mean|Federation|FI
[f=-000001] > SPRINGIE:User mv|corsktl|2_2||False||Federation|US
[f=-000001] Connection attempt from mv
[f=-000001]  -> Version: 103.0.1-939-g2b3f946 develop
[f=-000001]  -> Connection established (given id 13)
[f=-000001] <[tre]PAK> Allies: I choose: Engineer!
[f=-000001] <Blackdutchie> Allies: I choose: Commander 4!
[f=-000001] <Anir> Allies: I choose: Engineer Trainer!
[f=-000001] <fxrs> Allies: I choose: Construction!
[f=-000001] <Shyrka> Allies: I choose: Raiden!
[f=-000001] <Nicoss125> Allies: I choose: Engineer Trainer!
[f=-000001] <mv> Allies: I choose: Tricksie!
[f=-000001] <Senaven> Allies: I choose: Stulbais stulbenis!
[f=-000001] <Jummy> Allies: I choose: Recon Trainer!
[f=-000001] <akademiker> Allies: I choose: Commander 3!
[f=-000001] Spectator raderblob left the game:  timeout
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] <fxrs> Allies: xboxhhuge
[f=-000001] <Blackdutchie> Allies: jesus christ that metal income
[f=-000001] <2plus2is5> Allies: I choose: Engineer Trainer!
[f=-000001] <akademiker> Allies: wtf its huge
[f=-000001] <granateboy> Allies: I choose: Commander 2!
[f=-000001] <2plus2is5> Allies: lol this map
[f=-000001] <[tre]PAK> Allies: I choose: Recon Trainer!
[f=-000001] Anir added point: 
[f=-000001] Anir added point: 
[f=-000001] <CaptainKlutz> Allies: I choose: DVNO!
[f=-000001] mv added point: pirate bay
[f=-000001] <rooks[vegan]> Allies: I choose: Vegan Healer!
[f=-000001] <2plus2is5> Allies: im going heavy tanks
[f=-000001] <Anir> Allies: start at middle
[f=-000001] <Anir> Allies: middle is the key to win this map
[f=-000001] [Game::ClientReadNet] added new player taftaflexenope with number 25 to team 0
[f=-000001] > SPRINGIE:User taftaflexenope|armzeus|5_0||False|Crab||FR
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] <fxrs> Allies: time for singu array
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Avatars/corsktl.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Avatars/nest.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Avatars/chickena.png"!
[f=-000001] <Blackdutchie> Allies: who is air?
[f=-000001] <Corvus_Corax> Allies: I choose: Engineer Trainer!
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] <Slaab> Allies: I choose: crappy!
[f=-000001] <Shyrka> Allies: I choose: White death!
[f=-000001] <akademiker> Allies: starlight cant even reach the opposite shore
[f=-000001] <Blackdutchie> Allies: I am air.
[f=-000001] <Batman> Allies: I choose: Strike Trainer!
[f=-000001] <Slaab> speed metal
[f=-000001] 2plus2is5 added point: ours
[f=-000001] [liblobby] Warning: Duplicate user(borami) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(dolchmesser) added to channel (zk)
[f=-000001] <Corvus_Corax> Allies: I choose: Engineer Trainer!
[f=-000001] Senaven added point: ņo
[f=-000001] <CaptainKlutz> Allies: I choose: D.A.N.C.E.!
[f=-000001] Senaven added point: ours
[f=-000001] > Game will be force started in 47 seconds
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] <Corvus_Corax> wow shit map\
[f=-000001] <Slaab> !resign
[f=-000001] <Senaven> !exit
[f=-000001] > Poll: do you want to exit the game? [!y=1/10, !n=0/10]
[f=-000001] > Poll: do you want to exit the game? [!y=0/10, !n=0/10]
[f=-000001] <Batman> Allies: THIS IS SPEEDMETAL SPAM ENERGY NOW
[f=-000001] <Senaven> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=1/10, !n=0/10]
[f=-000001] <[tre]PAK> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=1/10, !n=1/10]
[f=-000001] <Slaab> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=2/10, !n=1/10]
[f=-000001] <Batman> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=2/10, !n=2/10]
[f=-000001] <Jummy> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=3/10, !n=2/10]
[f=-000001] <fxrs> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=3/10, !n=3/10]
[f=-000001] <CaptainKlutz> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=4/10, !n=3/10]
[f=-000001] Blackdutchie added point: `Would like someone here
[f=-000001] <akademiker> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=4/10, !n=4/10]
[f=-000001] <rooks[vegan]> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=4/10, !n=5/10]
[f=-000001] <Nicoss125> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=5/10, !n=5/10]
[f=-000001] <mv> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=6/10, !n=5/10]
[f=-000001] <Anir> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=6/10, !n=6/10]
[f=-000001] <Corvus_Corax> huge like my ***ck
[f=-000001] <2plus2is5> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=7/10, !n=6/10]
[f=-000001] <Corvus_Corax> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=6/10]
[f=-000001] <CaptainKlutz> Allies: I choose: DVNO!
[f=-000001] <granateboy> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=7/10]
[f=-000001] > Game will be force started in 27 seconds
[f=-000001] <Blackdutchie> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=8/10]
[f=-000001] <entropy3> Allies: I choose: Recon!
[f=-000001] <2plus2is5> lets play comet catcher instead
[f=-000001] <akademiker> lets do it
[f=-000001] <Corvus_Corax> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=8/10]
[f=-000001] SendLuaMenuMsg showLobby
[f=-000001] HandleLobbyOverlay SetMainInterfaceVisibley
[f=-000001] <granateboy> lol
[f=-000001] [BigMac] why exit?
[f=-000001] <mv> +1
[f=-000001] <Batman> Allies: START IN REAR!
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] Blackdutchie added point: Why draw border?
[f=-000001] <Corvus_Corax> BigMac epic shit map
[f=-000001] <Batman> !vote 2
[f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=8/10]
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=0000000] > Poll: do you want to exit the game? [END:FAILED]
[f=0000058] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0000058] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0000058] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0000058] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0000058] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0000058] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0000058] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0000058] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0000058] !transmitlobby @voice@buildUnit@reload
[f=0000075] <2plus2is5> sea is rubbish in zk now
[f=0000132] <Batman> Allies: PLAY FOR FUN ONCE IN A WHILE
[f=0000353] Batman paused the game
[f=0000353] 2plus2is5 unpaused the game
[f=0000900] game_message: Giving all units of entropy3 to Blackdutchie due to lag/AFK
[f=0000990] game_message: Player entropy3 is no longer lagging or AFK; returning all their units.
[f=0001423] rooks[vegan] added point: 
[f=0001432] rooks[vegan] added point: 
[f=0001437] rooks[vegan] added point: 
[f=0001450] rooks[vegan] added point: 
[f=0001827] <Slaab> Allies:  I gave 5 units to Corvus_Corax.
[f=0002093] <Corvus_Corax> Allies: ty
[f=0002159] <Slaab> Allies:  I gave 4 units to Jummy.
[f=0002250] game_message: Giving all units of entropy3 to Blackdutchie due to lag/AFK
[f=0003009] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk)
[f=0003493] Corvus_Corax added point: more mex
[f=0003590] Blackdutchie added point: `siren
[f=0003608] [liblobby] Warning: Duplicate user(raderblob) added to channel (zk)
[f=0003636] <Batman> Allies: THIS IS SPEEDMETAL SPAM ENERGY NOW
[f=0003654] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretaaclose_aoplane.dds"
[f=0004225] [BigMac] big map is big
[f=0005282] <CaptainKlutz> this is a super awkward map
[f=0005739] game_message: Morph complete: Engineer Trainer lvl 1
[f=0005883] Anir added point: 
[f=0005905] Anir added point: 
[f=0005929] Anir added point: 
[f=0005972] [liblobby] Warning: Duplicate user(mojjj) added to channel (zk)
[f=0006000] <Slaab> Allies:  I gave 10 units to Jummy.
[f=0006122] [Game::ClientReadNet] added new player mojjj with number 26 to team 0
[f=0006122] > SPRINGIE:User mojjj|chicken_drone_starter|7_4|donator_0|True|UW|Federation|DE
[f=0006124] [Chobby] Warning: Missing minimap image for
[f=0006124] [Chobby] Warning: Missing minimap image for
[f=0006124] [Chobby] Warning: Missing minimap image for
[f=0006180] game_message: Giving all units of Batman to Slaab due to lag/AFK
[f=0006237] [Chobby] Warning: Missing minimap image for
[f=0006237] [Chobby] Warning: Missing minimap image for
[f=0006237] [Chobby] Warning: Missing minimap image for
[f=0006460] [liblobby] Warning: Duplicate user(Sakal) added to channel (zk)
[f=0006480] 2plus2is5 added point: incase you hadnt noticed we are staklking on energy
[f=0006756] [Game::ClientReadNet] added new player Sakal with number 27 to team 0
[f=0006756] > SPRINGIE:User Sakal|missilesilo|2_3||False|||FR
[f=0006759] [Chobby] Warning: Missing minimap image for
[f=0006759] [Chobby] Warning: Missing minimap image for
[f=0006759] [Chobby] Warning: Missing minimap image for
[f=0006833] <CaptainKlutz> Allies: no need for mex
[f=0006838] [Chobby] Warning: Missing minimap image for
[f=0006838] [Chobby] Warning: Missing minimap image for
[f=0006838] [Chobby] Warning: Missing minimap image for
[f=0006933] <CaptainKlutz> Allies: 7 metal per spot
[f=0007030] [Chobby] Warning: Missing minimap image for
[f=0007030] [Chobby] Warning: Missing minimap image for
[f=0007030] [Chobby] Warning: Missing minimap image for
[f=0007137] [Chobby] Warning: Missing minimap image for
[f=0007137] [Chobby] Warning: Missing minimap image for
[f=0007137] [Chobby] Warning: Missing minimap image for
[f=0007149] > SPRINGIE:User mojjj|chicken_drone_starter|7_4|donator_0|True|UW|Federation|DE
[f=0007156] Connection attempt from mojjj
[f=0007156]  -> Version: 103.0.1-939-g2b3f946 develop
[f=0007156]  -> Connection established (given id 26)
[f=0007260] <CaptainKlutz> Allies: practically speedmetal
[f=0007290] game_message: Player Batman is no longer lagging or AFK; returning all their units.
[f=0007566] [BigMac] everyone metal glut
[f=0007590] game_message: Giving all units of Batman to Slaab due to lag/AFK
[f=0007679] > SPRINGIE:User Sakal|missilesilo|2_3||False|||FR
[f=0007690] Connection attempt from Sakal
[f=0007690]  -> Version: 103.0.1-939-g2b3f946 develop
[f=0007690]  -> Connection established (given id 27)
[f=0007734] <Slaab> Allies:  I gave 100 energy to Corvus_Corax.
[f=0007779] <Slaab> Allies:  I gave 100 energy to Corvus_Corax.
[f=0007780] [Game::ClientReadNet] added new player Prototypestill with number 28 to team 0
[f=0007780] > SPRINGIE:User Prototypestill|corraid|6_2||False|||RU
[f=0007785] [Chobby] Warning: Missing minimap image for
[f=0007785] [Chobby] Warning: Missing minimap image for
[f=0007785] [Chobby] Warning: Missing minimap image for
[f=0007835] <Slaab> Allies:  I gave 100 energy to Corvus_Corax.
[f=0007867] <Slaab> Allies:  I gave 100 energy to Corvus_Corax.
[f=0007889] [Chobby] Warning: Missing minimap image for
[f=0007889] [Chobby] Warning: Missing minimap image for
[f=0007889] [Chobby] Warning: Missing minimap image for
[f=0008046] <Slaab> Allies:  I gave 100 energy to mv.
[f=0008066] [liblobby] Warning: Duplicate user(king_of_red) added to channel (zk)
[f=0008086] <Slaab> Allies:  I gave 100 energy to mv.
[f=0008248] <Slaab> Allies:  I gave 100 energy to Corvus_Corax.
[f=0008448] Corvus_Corax added point: radar
[f=0008668] Corvus_Corax added point: enemy vulture
[f=0008880] game_message: Player Batman is no longer lagging or AFK; returning all their units.
[f=0009051] game_message: Morph complete: Engineer Trainer lvl 2
[f=0009541] CaptainKlutz added point: 
[f=0010698] [liblobby] Warning: Duplicate user(Radavvadra) added to channel (zk)
[f=0010989] <Shyrka> Allies:  I gave 3 units to akademiker.
[f=0011196] <Shyrka> Allies:  I gave 4 units to akademiker.
[f=0011366] <2plus2is5> this is a  horrible laggy map
[f=0011822] Corvus_Corax added point: need aa
[f=0012322] [liblobby] Warning: Duplicate user(Meep) added to channel (zk)
[f=0012765] [Chobby] Warning: Missing minimap image for
[f=0012765] [Chobby] Warning: Missing minimap image for
[f=0012765] [Chobby] Warning: Missing minimap image for
[f=0012769] [Game::ClientReadNet] added new player Meep with number 29 to team 0
[f=0012770] > SPRINGIE:User Meep|logareamine|4_0|donator_1|False|||AT
[f=0012771] Corvus_Corax added point: push with me
[f=0012788] <CaptainKlutz> Allies: switching to gs
[f=0012839] [Chobby] Warning: Missing minimap image for
[f=0012839] [Chobby] Warning: Missing minimap image for
[f=0012839] [Chobby] Warning: Missing minimap image for
[f=0012858] [Chobby] Warning: Missing minimap image for
[f=0012858] [Chobby] Warning: Missing minimap image for
[f=0012858] [Chobby] Warning: Missing minimap image for
[f=0013101] Corvus_Corax added point: 
[f=0013135] [Game::ClientReadNet] added new player Radavvadra with number 30 to team 0
[f=0013135] > SPRINGIE:User Radavvadra|chicken_digger|7_3||False|MC|Federation|ZA
[f=0013138] [Chobby] Warning: Missing minimap image for
[f=0013138] [Chobby] Warning: Missing minimap image for
[f=0013138] [Chobby] Warning: Missing minimap image for
[f=0013152] [Chobby] Warning: Missing minimap image for
[f=0013152] [Chobby] Warning: Missing minimap image for
[f=0013152] [Chobby] Warning: Missing minimap image for
[f=0013289] [Chobby] Warning: Missing minimap image for
[f=0013289] [Chobby] Warning: Missing minimap image for
[f=0013289] [Chobby] Warning: Missing minimap image for
[f=0013297] [Chobby] Warning: Missing minimap image for
[f=0014009] > SPRINGIE:User Meep|logareamine|4_0|donator_1|False|||AT
[f=0014017] Connection attempt from Meep
[f=0014017]  -> Version: 103.0.1-939-g2b3f946 develop
[f=0014017]  -> Connection established (given id 29)
[f=0014062] Corvus_Corax added point: aa
[f=0014687] fxrs added point: time for you to get aa
[f=0015073] <Corvus_Corax> Allies: yes sir
[f=0015936] Corvus_Corax added point: lol
[f=0016279] <CaptainKlutz> Allies: literally everyone is excessing rofl
[f=0016470] <Senaven> Allies: not me
[f=0016929] <Shyrka> Allies:  I gave 4 units to akademiker.
[f=0017058] Anir added point: 
[f=0017430] game_message: Giving all units of rooks[vegan] to Blackdutchie due to lag/AFK
[f=0017640] > <2plus2is5>!exit
[f=0017640] > Poll: do you want to exit the game? [!y=1/10, !n=0/10]
[f=0017640] > Poll: do you want to exit the game? [!y=0/10, !n=0/10]
[f=0017705] <fxrs> !vote 2
[f=0017706] > Poll: do you want to exit the game? [!y=1/10, !n=1/10]
[f=0017738] > <2plus2is5>!y
[f=0017739] > Poll: do you want to exit the game? [!y=1/10, !n=1/10]
[f=0017749] <CaptainKlutz> !vote 1
[f=0017750] > Poll: do you want to exit the game? [!y=2/10, !n=1/10]
[f=0017750] <Senaven> !vote 1
[f=0017750] > Poll: do you want to exit the game? [!y=3/10, !n=1/10]
[f=0017763] <granateboy> !vote 2
[f=0017763] > Poll: do you want to exit the game? [!y=3/10, !n=2/10]
[f=0017777] <mv> !vote 1
[f=0017777] > Poll: do you want to exit the game? [!y=4/10, !n=2/10]
[f=0017785] <Batman> !vote 2
[f=0017785] > Poll: do you want to exit the game? [!y=4/10, !n=3/10]
[f=0017817] <Anir> !vote 2
[f=0017818] > Poll: do you want to exit the game? [!y=4/10, !n=4/10]
[f=0017820] <Shyrka> !vote 2
[f=0017820] > Poll: do you want to exit the game? [!y=4/10, !n=5/10]
[f=0017940] game_message: Giving all units of 2plus2is5 to Blackdutchie due to lag/AFK
[f=0018000] <CaptainKlutz> Allies:  I gave 4 units to 2plus2is5.
[f=0018202] [BigMac] this is going to get ugly
[f=0018319] Anir added point: 
[f=0018336] Speed set to 0.9 [Corvus_Corax]
[f=0018524] Anir added point: 
[f=0018530] Anir added point: 
[f=0018560] Anir added point: 
[f=0018565] Anir added point: 
[f=0018573] Anir added point: 
[f=0019047] <Batman> Allies: we need starlight
[f=0019227] <Batman> Allies: make starlight somewhere and all assist
[f=0019330] > Poll: do you want to exit the game? [END:FAILED]
[f=0019498] Blackdutchie added point: `landing pad please
[f=0019726] <rooks[vegan]> !vote 1
[f=0019735] <fxrs> Allies: ill connect grid and eco hard
[f=0020327] [Chobby] Warning: Missing minimap image for
[f=0020327] [Chobby] Warning: Missing minimap image for
[f=0020327] [Chobby] Warning: Missing minimap image for
[f=0020371] [Chobby] Warning: Missing minimap image for
[f=0020371] [Chobby] Warning: Missing minimap image for
[f=0020371] [Chobby] Warning: Missing minimap image for
[f=0020720] <Shyrka> Allies:  I gave 3 units to akademiker.
[f=0020912] [liblobby] Warning: Duplicate user(exploit) added to channel (zk)
[f=0021071] <CaptainKlutz> Allies: anyone building a superweapon?
[f=0021162] <CaptainKlutz> Allies: should we scout?
[f=0021575] Blackdutchie paused the game
[f=0021575] <Blackdutchie> some time for people to catch up
[f=0021575] Anir unpaused the game
[f=0021635] <Senaven> Allies: should we exit :P
[f=0021853] [liblobby] Warning: Duplicate user(MarMan) added to channel (zk)
[f=0022031] <Anir> you voted for it, now play your map
[f=0022180] [Chobby] Warning: Missing minimap image for
[f=0022180] [Chobby] Warning: Missing minimap image for
[f=0022180] [Chobby] Warning: Missing minimap image for
[f=0022216] Player rooks[vegan] left the game:  normal quit
[f=0022239] [Chobby] Warning: Missing minimap image for
[f=0022239] [Chobby] Warning: Missing minimap image for
[f=0022239] [Chobby] Warning: Missing minimap image for
[f=0022587] <CaptainKlutz> and someone said aftermath had too much metal lol
[f=0023033] <Senaven> i have not enought metal
[f=0023234] <Senaven> it was me :/
[f=0023366] [liblobby] Warning: Duplicate user(Rafalpluk) added to channel (zk)
[f=0023455] <2plus2is5> yes#
[f=0023571] Spectator BigMac left the game:  timeout
[f=0023658] > <2plus2is5>!exit
[f=0023659] > Poll: do you want to exit the game? [!y=1/9, !n=0/9]
[f=0023659] > Poll: do you want to exit the game? [!y=0/9, !n=0/9]
[f=0023707] <fxrs> !vote 2
[f=0023707] > Poll: do you want to exit the game? [!y=1/9, !n=1/9]
[f=0023760] > <2plus2is5>!y
[f=0023760] > Poll: do you want to exit the game? [!y=1/9, !n=1/9]
[f=0023768] <CaptainKlutz> !vote 1
[f=0023768] > Poll: do you want to exit the game? [!y=2/9, !n=1/9]
[f=0023777] <mv> !vote 1
[f=0023777] > Poll: do you want to exit the game? [!y=3/9, !n=1/9]
[f=0023779] <Batman> !vote 2
[f=0023779] > Poll: do you want to exit the game? [!y=3/9, !n=2/9]
[f=0023889] <Batman> !vote 2
[f=0023889] > Poll: do you want to exit the game? [!y=3/9, !n=2/9]
[f=0024094] <Anir> !vote 2
[f=0024095] > Poll: do you want to exit the game? [!y=3/9, !n=3/9]
[f=0024281] <Shyrka> Allies:  I gave 3 units to akademiker.
[f=0024488] [Chobby] Warning: Missing minimap image for
[f=0024488] [Chobby] Warning: Missing minimap image for
[f=0024488] [Chobby] Warning: Missing minimap image for
[f=0024556] [Chobby] Warning: Missing minimap image for
[f=0024556] [Chobby] Warning: Missing minimap image for
[f=0024556] [Chobby] Warning: Missing minimap image for
[f=0025088] Spectator Sakal left the game:  normal quit
[f=0025238] > Poll: do you want to exit the game? [END:FAILED]
[f=0025454] [Chobby] Warning: Missing minimap image for
[f=0025454] [Chobby] Warning: Missing minimap image for
[f=0025454] [Chobby] Warning: Missing minimap image for
[f=0025554] [Chobby] Warning: Missing minimap image for
[f=0025554] [Chobby] Warning: Missing minimap image for
[f=0025554] [Chobby] Warning: Missing minimap image for
[f=0025725] Player 2plus2is5 left the game:  normal quit
[f=0025808] <Batman> Allies: LETS OWN THE SEA
[f=0025926] [Chobby] Warning: Missing minimap image for
[f=0025926] [Chobby] Warning: Missing minimap image for
[f=0025926] [Chobby] Warning: Missing minimap image for
[f=0025969] [Chobby] Warning: Missing minimap image for
[f=0025969] [Chobby] Warning: Missing minimap image for
[f=0025969] [Chobby] Warning: Missing minimap image for
[f=0025999] [liblobby] Warning: Duplicate user(anonymise737) added to channel (zk)
[f=0026288] Spectator Meep left the game:  normal quit
[f=0026390] [liblobby] Warning: Duplicate user(sonaraxe) added to channel (zk)
[f=0026698] <Shyrka> Allies:  I gave 2 units to akademiker.
[f=0026777] [liblobby] Warning: Duplicate user(scjb) added to channel (zk)
[f=0026896] game_message: Morph complete: Engineer Trainer lvl 3
[f=0026938] <Batman> Allies: LETS OWN THE SEA
[f=0027402] <CaptainKlutz> is this hell
[f=0027495] [Chobby] Warning: Missing minimap image for
[f=0027495] [Chobby] Warning: Missing minimap image for
[f=0027495] [Chobby] Warning: Missing minimap image for
[f=0027531] [Chobby] Warning: Missing minimap image for
[f=0027531] [Chobby] Warning: Missing minimap image for
[f=0027531] [Chobby] Warning: Missing minimap image for
[f=0027555] [Chobby] Warning: Missing minimap image for
[f=0027555] [Chobby] Warning: Missing minimap image for
[f=0027555] [Chobby] Warning: Missing minimap image for
[f=0027997] [liblobby] Warning: Duplicate user(soloGG) added to channel (zk)
[f=0028215] [Chobby] Warning: Missing minimap image for
[f=0028215] [Chobby] Warning: Missing minimap image for
[f=0028215] [Chobby] Warning: Missing minimap image for
[f=0028260] [Chobby] Warning: Missing minimap image for
[f=0028260] [Chobby] Warning: Missing minimap image for
[f=0028260] [Chobby] Warning: Missing minimap image for
[f=0028300] [Chobby] Warning: Missing minimap image for
[f=0028300] [Chobby] Warning: Missing minimap image for
[f=0028300] [Chobby] Warning: Missing minimap image for
[f=0028325] [Chobby] Warning: Missing minimap image for
[f=0028525] <Anir> Allies: get anti nuke
[f=0028595] [Chobby] Warning: Missing minimap image for
[f=0028595] [Chobby] Warning: Missing minimap image for
[f=0028595] [Chobby] Warning: Missing minimap image for
[f=0028663] [Chobby] Warning: Missing minimap image for
[f=0028663] [Chobby] Warning: Missing minimap image for
[f=0028663] [Chobby] Warning: Missing minimap image for
[f=0028707] > <2plus2is5>yes
[f=0028786] [liblobby] Warning: Duplicate user(rooks[vegan]) added to channel (zk)
[f=0028856] > SPRINGIE:User Alcur|firewalker|7_3||True|Mean|Federation|FI
[f=0029099] [Chobby] Warning: Missing minimap image for
[f=0029099] [Chobby] Warning: Missing minimap image for
[f=0029099] [Chobby] Warning: Missing minimap image for
[f=0029123] [Chobby] Warning: Missing minimap image for
[f=0029123] [Chobby] Warning: Missing minimap image for
[f=0029123] [Chobby] Warning: Missing minimap image for
[f=0029636] [liblobby] Warning: Duplicate user(twobip) added to channel (zk)
[f=0029716] [Game::ClientReadNet] added new player soloGG with number 31 to team 0
[f=0029716] > SPRINGIE:User soloGG|chicken_dragon|0_0||False|||CH
[f=0029812] [Chobby] Warning: Missing minimap image for
[f=0029812] [Chobby] Warning: Missing minimap image for
[f=0029812] [Chobby] Warning: Missing minimap image for
[f=0029820] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0029850] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0029859] [Chobby] Warning: Missing minimap image for
[f=0029859] [Chobby] Warning: Missing minimap image for
[f=0029859] [Chobby] Warning: Missing minimap image for
[f=0029880] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0029910] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0029970] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0030000] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0030030] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0030041] > SPRINGIE:User soloGG|chicken_dragon|0_0||False|||CH
[f=0030060] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0030065] <CaptainKlutz> Allies: shit
[f=0030090] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0030120] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0030150] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0030240] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK
[f=0030246] <Anir> Allies: its mine
[f=0030300] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units.
[f=0030317] <CaptainKlutz> Allies: phew
[f=0030330] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK
[f=0030344] [Chobby] Warning: Missing minimap image for
[f=0030344] [Chobby] Warning: Missing minimap image for
[f=0030344] [Chobby] Warning: Missing minimap image for
[f=0030344] [Chobby] Warning: Missing minimap image for
[f=0030344] [Chobby] Warning: Missing minimap image for
[f=0030344] [Chobby] Warning: Missing minimap image for
[f=0030411] Anir added point: nuked
[f=0030420] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units.
[f=0030480] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK
[f=0030510] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units.
[f=0030540] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK
[f=0030570] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units.
[f=0030600] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK
[f=0030630] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units.
[f=0030660] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK
[f=0030690] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0030720] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0030750] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0030771] [Chobby] Warning: Missing minimap image for
[f=0030771] [Chobby] Warning: Missing minimap image for
[f=0030771] [Chobby] Warning: Missing minimap image for
[f=0030771] [Chobby] Warning: Missing minimap image for
[f=0030771] [Chobby] Warning: Missing minimap image for
[f=0030771] [Chobby] Warning: Missing minimap image for
[f=0030780] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0030798] > SPRINGIE:User rooks[vegan]|chickena|2_1||False||Federation|PL
[f=0030840] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0030870] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0030900] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0030930] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0030960] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0031020] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0031050] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0031080] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0031110] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0031140] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0031170] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0031230] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0031260] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0031290] game_message: Player Senaven is no longer lagging or AFK; returning all their units.
[f=0031320] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK
[f=0031700] Spectator LexEst left the game:  normal quit
[f=0032317] [Game::ClientReadNet] added new player Rafalpluk with number 32 to team 0
[f=0032317] > SPRINGIE:User Rafalpluk|chicken|7_4|dev_content|False|Mean|Federation|PL
[f=0032577] akademiker paused the game
[f=0032577] > SPRINGIE:User Rafalpluk|chicken|7_4|dev_content|False|Mean|Federation|PL
[f=0032577] <Corvus_Corax> Allies: !exit
[f=0032577] > <Rafalpluk>new map?
[f=0032577] > <Corvus_Corax>!exit
[f=0032577] > Poll: do you want to exit the game? [!y=1/10, !n=0/10]
[f=0032577] > Poll: do you want to exit the game? [!y=0/10, !n=0/10]
[f=0032577] <Jummy> !vote 1
[f=0032577] > Poll: do you want to exit the game? [!y=2/10, !n=0/10]
[f=0032577] <CaptainKlutz> !vote 1
[f=0032577] > Poll: do you want to exit the game? [!y=3/10, !n=0/10]
[f=0032577] > <Corvus_Corax>!y
[f=0032577] > Poll: do you want to exit the game? [!y=3/10, !n=0/10]
[f=0032577] <mv> !vote 1
[f=0032577] > Poll: do you want to exit the game? [!y=4/10, !n=0/10]
[f=0032577] <granateboy> !vote 2
[f=0032577] > Poll: do you want to exit the game? [!y=4/10, !n=1/10]
[f=0032577] <Anir> !vote 2
[f=0032577] > Poll: do you want to exit the game? [!y=4/10, !n=2/10]
[f=0032577] <Shyrka> !vote 1
[f=0032577] > Poll: do you want to exit the game? [!y=5/10, !n=2/10]
[f=0032577] <Batman> !vote 2
[f=0032577] > Poll: do you want to exit the game? [!y=5/10, !n=3/10]
[f=0032577] Anir unpaused the game
[f=0032580] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0032580] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units.
[f=0032602] <[tre]PAK> !vote 2
[f=0032602] > Poll: do you want to exit the game? [!y=5/10, !n=4/10]
[f=0032604] <Slaab> !vote 1
[f=0032604] > Poll: do you want to exit the game? [!y=6/10, !n=4/10]
[f=0032642] <mv> is anybody still playing?
[f=0032677] > <Corvus_Corax>lag shit
[f=0032820] <Blackdutchie> yes
[f=0032866] <Anir> yes 0 ping xd
[f=0033075] <fxrs> 4 fps
[f=0033194] <Blackdutchie> only 50% CPU! We can take it!
[f=0033567] > <rooks[vegan]>https://www.youtube.com/watch?v=ogVtT0XJrCY
[f=0033797] > Poll: do you want to exit the game? [END:FAILED]
[f=0033976] [4hundred] Dutchie is dirty?
[f=0034070] Corvus_Corax paused the game
[f=0034070] Anir unpaused the game
[f=0034076] [Chobby] Warning: Missing minimap image for
[f=0034076] [Chobby] Warning: Missing minimap image for
[f=0034076] [Chobby] Warning: Missing minimap image for
[f=0034082] [Chobby] Warning: Missing minimap image for
[f=0034082] [Chobby] Warning: Missing minimap image for
[f=0034082] [Chobby] Warning: Missing minimap image for
[f=0034556] [liblobby] Warning: Duplicate user(Corvus_Corax) added to channel (zk)
[f=0034560] game_message: Giving all units of Batman to Slaab due to lag/AFK
[f=0034576] [liblobby] Warning: Duplicate user(newparrain) added to channel (zk)
[f=0034617] [Chobby] Warning: Missing minimap image for
[f=0034617] [Chobby] Warning: Missing minimap image for
[f=0034617] [Chobby] Warning: Missing minimap image for
[f=0034687] [Chobby] Warning: Missing minimap image for
[f=0034687] [Chobby] Warning: Missing minimap image for
[f=0034687] [Chobby] Warning: Missing minimap image for
[f=0035054] > SPRINGIE:User Rafalpluk|chicken|7_4|dev_content|False|Mean|Federation|PL
[f=0035091] [liblobby] Warning: Duplicate user(redcap) added to channel (zk)
[f=0035214] Connection attempt from Rafalpluk
[f=0035214]  -> Version: 103.0.1-939-g2b3f946 develop
[f=0035214]  -> Connection established (given id 32)
[f=0035220] game_message: Player Batman is no longer lagging or AFK; returning all their units.
[f=0035314] [liblobby] Warning: Duplicate user(twobip) added to channel (zk)
[f=0035460] game_message: Giving all units of Unknown Player on team 15 to Slaab due to lag/AFK
[f=0035645] Spectator Corvus_Corax left the game:  normal quit
[f=0035800] Anir added point: 
[f=0035972] granateboy added point: 
[f=0036228] [Chobby] Warning: Missing minimap image for
[f=0036228] [Chobby] Warning: Missing minimap image for
[f=0036228] [Chobby] Warning: Missing minimap image for
[f=0036260] [Chobby] Warning: Missing minimap image for
[f=0036260] [Chobby] Warning: Missing minimap image for
[f=0036260] [Chobby] Warning: Missing minimap image for
[f=0036650] Anir added point: 
[f=0036858] > SPRINGIE:User Corvus_Corax|cormine1|7_4||False||Empire|UA
[f=0037110] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0037140] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0037170] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0037200] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0037230] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0037260] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0037290] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0037350] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0037380] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0037410] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0037440] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0037606] [4hundred] Allies: so epic, 10v20 singu?
[f=0037770] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0037800] game_message: Giving all units of akademiker to Slaab due to lag/AFK
[f=0037920] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0037981] [liblobby] Warning: Duplicate user(321damianos) added to channel (zk)
[f=0038100] game_message: Giving all units of Unknown Player on team 11 to Jummy due to lag/AFK
[f=0038190] game_message: Giving all units of akademiker to Jummy due to lag/AFK
[f=0038231] <akademiker> Allies: FINISH MY ZENITH
[f=0038310] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0038331] Spectator Slaab left the game:  normal quit
[f=0038400] game_message: Giving all units of akademiker to Jummy due to lag/AFK
[f=0038430] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0038438] Anir added point: 
[f=0038460] game_message: Giving all units of akademiker to Jummy due to lag/AFK
[f=0038550] > <akademiker>finish my zenith slaab
[f=0038734] [liblobby] Warning: Duplicate user(atom2) added to channel (zk)
[f=0038774] fxrs added point: 
[f=0038821] > <Slaab>I laged so much I couldnt resign
[f=0039004] [Game::ClientReadNet] added new player newparrain with number 33 to team 0
[f=0039004] > SPRINGIE:User newparrain|armestor|5_2||False|ASSHO|Dynasty|FR
[f=0039064] > <2plus2is5>!exit
[f=0039064] > Poll: do you want to exit the game? [!y=1/10, !n=0/10]
[f=0039064] > Poll: do you want to exit the game? [!y=0/10, !n=0/10]
[f=0039105] <[tre]PAK> !vote 2
[f=0039105] > Poll: do you want to exit the game? [!y=1/10, !n=1/10]
[f=0039120] <CaptainKlutz> !vote 1
[f=0039120] > Poll: do you want to exit the game? [!y=2/10, !n=1/10]
[f=0039133] <Anir> !vote 2
[f=0039133] > Poll: do you want to exit the game? [!y=2/10, !n=2/10]
[f=0039155] <granateboy> !vote 2
[f=0039155] > Poll: do you want to exit the game? [!y=2/10, !n=3/10]
[f=0039160] > <2plus2is5>!y
[f=0039160] > Poll: do you want to exit the game? [!y=2/10, !n=3/10]
[f=0039194] > <Slaab>!y
[f=0039194] > Poll: do you want to exit the game? [!y=3/10, !n=3/10]
[f=0039223] Anir added point: 
[f=0039286] [Chobby] Warning: Missing minimap image for
[f=0039286] [Chobby] Warning: Missing minimap image for
[f=0039286] [Chobby] Warning: Missing minimap image for
[f=0039310] [Chobby] Warning: Missing minimap image for
[f=0039310] [Chobby] Warning: Missing minimap image for
[f=0039310] [Chobby] Warning: Missing minimap image for
[f=0039322] <Shyrka> !vote 1
[f=0039323] > Poll: do you want to exit the game? [!y=4/10, !n=3/10]
[f=0039400] <Jummy> !vote 1
[f=0039400] > Poll: do you want to exit the game? [!y=5/10, !n=3/10]
[f=0039623] <Batman> !vote 2
[f=0039623] > Poll: do you want to exit the game? [!y=5/10, !n=4/10]
[f=0039640] <Nicoss125> !vote 1
[f=0039640] > Poll: do you want to exit the game? [!y=6/10, !n=4/10]
[f=0039717] <Blackdutchie> !vote 2
[f=0039717] > Poll: do you want to exit the game? [!y=6/10, !n=5/10]
[f=0040046] <akademiker> !vote 2
[f=0040047] > Poll: do you want to exit the game? [!y=6/10, !n=6/10]
[f=0040157] > Poll: do you want to exit the game? [END:FAILED]
[f=0040163] > <Senaven>dont exit
[f=0040187] akademiker paused the game
[f=0040187] > <Senaven>resign
[f=0040187] Anir unpaused the game
[f=0040197] <CaptainKlutz> !poll resign
[f=0040197] > Poll: Resign team 1? [!y=1/5, !n=0/5]
[f=0040197] > Poll: Resign team 1? [!y=0/5, !n=0/5]
[f=0040200] game_message: Player akademiker is no longer lagging or AFK; returning all their units.
[f=0040230] game_message: Giving all units of akademiker to Jummy due to lag/AFK
[f=0040257] > <Senaven>!y
[f=0040257] > Poll: Resign team 1? [!y=2/5, !n=0/5]
[f=0040285] <Anir> !vote 2
[f=0040285] > Poll: Resign team 1? [!y=2/5, !n=1/5]
[f=0040287] <[tre]PAK> !vote 2
[f=0040287] > Poll: Resign team 1? [!y=2/5, !n=2/5]
[f=0040319] <CaptainKlutz> !vote 1
[f=0040319] > Poll: Resign team 1? [!y=2/5, !n=2/5]
[f=0040336] <Blackdutchie> !vote 2
[f=0040336] > Poll: Resign team 1? [!y=2/5, !n=3/5]
[f=0040418] > <2plus2is5>why resign when its a shit laggy map
[f=0040443] <Anir> Allies: were winning
[f=0040873] <fxrs> !vote 2
[f=0040924] > <Corvus_Corax>!n
[f=0040955] > <Corvus_Corax>!y
[f=0040973] > <Corvus_Corax>!n
[f=0041308] > Poll: Resign team 1? [END:FAILED]
[f=0041371] [Chobby] Warning: Missing minimap image for
[f=0041371] [Chobby] Warning: Missing minimap image for
[f=0041371] [Chobby] Warning: Missing minimap image for
[f=0041400] [Chobby] Warning: Missing minimap image for
[f=0041400] [Chobby] Warning: Missing minimap image for
[f=0041400] [Chobby] Warning: Missing minimap image for
[f=0041633] [liblobby] Warning: Duplicate user(newparrain) added to channel (zk)
[f=0042330] game_message: Giving all units of Batman to Jummy due to lag/AFK
[f=0042480] game_message: Player Batman is no longer lagging or AFK; returning all their units.
[f=0042663] > <2plus2is5>!split
[f=0043379] Spectator snoke left the game:  normal quit
[f=0043642] [Chobby] Warning: Missing minimap image for
[f=0043642] [Chobby] Warning: Missing minimap image for
[f=0043642] [Chobby] Warning: Missing minimap image for
[f=0043642] [Chobby] Warning: Missing minimap image for
[f=0043642] [Chobby] Warning: Missing minimap image for
[f=0043642] [Chobby] Warning: Missing minimap image for
[f=0044041] [liblobby] Warning: Duplicate user(Nicoss125) added to channel (zk)
[f=0044154] <akademiker> Allies: shoot zenith on their metal extractors
[f=0044419] [liblobby] Warning: Duplicate user(v3ss0n) added to channel (zk)
[f=0044570] <Anir> Allies: who is still playing?
[f=0044738] <CaptainKlutz> Allies: i'm trying to hit singus with reefs
[f=0044739] <[tre]PAK> Allies: im
[f=0044766] <Blackdutchie> Allies: me
[f=0045198] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk)
[f=0045298] [Chobby] Warning: Missing minimap image for
[f=0045298] [Chobby] Warning: Missing minimap image for
[f=0045298] [Chobby] Warning: Missing minimap image for
[f=0045307] [Chobby] Warning: Missing minimap image for
[f=0045307] [Chobby] Warning: Missing minimap image for
[f=0045307] [Chobby] Warning: Missing minimap image for
[f=0045565] Anir added point: assist pls
[f=0045771] <Blackdutchie> Allies: building missile silo for quake
[f=0045841] <Blackdutchie> Allies: just quake down that wall
[f=0046129] <CaptainKlutz> Allies: YES
[f=0046230] [liblobby] Warning: Duplicate user(OLEGG) added to channel (zk)
[f=0046268] <CaptainKlutz> Allies: I GOT THE SINGU BOYS
[f=0046277] [liblobby] Warning: Duplicate user(Fealthas) added to channel (zk)
[f=0046373] <Blackdutchie> Allies: gj!
[f=0046599] <Blackdutchie> Allies: prepare berthas to fire at zenith
[f=0047279] <Blackdutchie> Allies: QUake ho!
[f=0047328] [Chobby] Warning: Missing minimap image for
[f=0047328] [Chobby] Warning: Missing minimap image for
[f=0047328] [Chobby] Warning: Missing minimap image for
[f=0047358] [Chobby] Warning: Missing minimap image for
[f=0047358] [Chobby] Warning: Missing minimap image for
[f=0047358] [Chobby] Warning: Missing minimap image for
[f=0047402] [liblobby] Warning: Duplicate user(OLEGG_2) added to channel (zk)
[f=0047475] mv added point: 
[f=0048150] game_message: Giving all units of Nicoss125 to Jummy due to lag/AFK
[f=0048323] <Anir> Allies: somebody got to much metal?
[f=0048446] Anir added point: 
[f=0048474] Shyrka added point: USE
[f=0048479] <CaptainKlutz> Allies:  I gave 609 metal to Anir.
[f=0048801] [Chobby] Warning: Missing minimap image for
[f=0048801] [Chobby] Warning: Missing minimap image for
[f=0048801] [Chobby] Warning: Missing minimap image for
[f=0048801] [Chobby] Warning: Missing minimap image for
[f=0048801] [Chobby] Warning: Missing minimap image for
[f=0048801] [Chobby] Warning: Missing minimap image for
[f=0048812] [liblobby] Warning: Duplicate user(newparrain) added to channel (zk)
[f=0048845] [Chobby] Warning: Missing minimap image for
[f=0048845] [Chobby] Warning: Missing minimap image for
[f=0048845] [Chobby] Warning: Missing minimap image for
[f=0048862] [Chobby] Warning: Missing minimap image for
[f=0048862] [Chobby] Warning: Missing minimap image for
[f=0048862] [Chobby] Warning: Missing minimap image for
[f=0049050] game_message: Giving all units of Batman to Jummy due to lag/AFK
[f=0049275] [Chobby] Warning: Missing minimap image for
[f=0049275] [Chobby] Warning: Missing minimap image for
[f=0049275] [Chobby] Warning: Missing minimap image for
[f=0049293] [Chobby] Warning: Missing minimap image for
[f=0049293] [Chobby] Warning: Missing minimap image for
[f=0049293] [Chobby] Warning: Missing minimap image for
[f=0049571] Shyrka added point: `detri
[f=0049615] Player Nicoss125 left the game:  timeout
[f=0050155] [Chobby] Warning: Missing minimap image for
[f=0050155] [Chobby] Warning: Missing minimap image for
[f=0050155] [Chobby] Warning: Missing minimap image for
[f=0050155] [Chobby] Warning: Missing minimap image for
[f=0050155] [Chobby] Warning: Missing minimap image for
[f=0050155] [Chobby] Warning: Missing minimap image for
[f=0050183] > SPRINGIE:User Nicoss125|chickenblobber|6_2||False|LM||BE
[f=0050190] Connection attempt from Nicoss125
[f=0050190]  -> Version: 103.0.1-939-g2b3f946 develop
[f=0050190]  -> Connection established (given id 1)
[f=0050383] akademiker added point: zenith here
[f=0050561] [Game::ClientReadNet] added new player katastrophe with number 34 to team 0
[f=0050561] > SPRINGIE:User katastrophe|cormist|6_3||False|MC|Federation|DE
[f=0050639] <Nicoss125> Allies: I choose: Engineer Trainer!
[f=0051089] [tre]PAK added point: give me PLS
[f=0051218] [tre]PAK added point: both
[f=0051300] game_message: Player Batman is no longer lagging or AFK; returning all their units.
[f=0051324] <Batman> Allies: i am 23 seconds behind
[f=0051331] <Blackdutchie> Allies:  I gave 2 units to [tre]PAK.
[f=0051333] Anir added point: 
[f=0051404] [Chobby] Warning: Missing minimap image for
[f=0051404] [Chobby] Warning: Missing minimap image for
[f=0051404] [Chobby] Warning: Missing minimap image for
[f=0051430] [Chobby] Warning: Missing minimap image for
[f=0051430] [Chobby] Warning: Missing minimap image for
[f=0051430] [Chobby] Warning: Missing minimap image for
[f=0051455] [Chobby] Warning: Missing minimap image for
[f=0051455] [Chobby] Warning: Missing minimap image for
[f=0051455] [Chobby] Warning: Missing minimap image for
[f=0051486] [Chobby] Warning: Missing minimap image for
[f=0051727] <Blackdutchie> Allies: bertha's!
[f=0051780] game_message: Giving all units of Batman to Jummy due to lag/AFK
[f=0051900] game_message: Player Batman is no longer lagging or AFK; returning all their units.
[f=0051931] Speed set to 0.8 [Batman]
[f=0052080] Anir added point: ducks
[f=0052187] <Batman> Allies: --
[f=0052201] Speed set to 0.7 [Batman]
[f=0052318] Batman paused the game
[f=0052318] Anir unpaused the game
[f=0052357] <Blackdutchie> tactical pause!
[f=0052457] Anir added point: 
[f=0052464] > <Corvus_Corax>lob lob
[f=0052534] CaptainKlutz added point: 
[f=0052619] > <Jummy>!exit
[f=0052619] > Poll: do you want to exit the game? [!y=1/9, !n=0/9]
[f=0052619] > Poll: do you want to exit the game? [!y=0/9, !n=0/9]
[f=0052671] <[tre]PAK> !vote 2
[f=0052672] > Poll: do you want to exit the game? [!y=1/9, !n=1/9]
[f=0052690] <mv> !vote 1
[f=0052690] > Poll: do you want to exit the game? [!y=2/9, !n=1/9]
[f=0052716] <Jummy> !vote 1
[f=0052716] > Poll: do you want to exit the game? [!y=2/9, !n=1/9]
[f=0052808] > <2plus2is5>!y
[f=0052808] > Poll: do you want to exit the game? [!y=3/9, !n=1/9]
[f=0052888] > <snoke>!y
[f=0053145] Anir added point: kill this
[f=0053176] Anir added point: 
[f=0053250] game_message: Giving all units of Batman to Jummy due to lag/AFK
[f=0053278] mv added point: another dtri
[f=0053413] <CaptainKlutz> !vote 1
[f=0053413] > Poll: do you want to exit the game? [!y=4/9, !n=1/9]
[f=0053726] [Chobby] Warning: Missing minimap image for
[f=0053726] [Chobby] Warning: Missing minimap image for
[f=0053726] [Chobby] Warning: Missing minimap image for
[f=0053746] [Chobby] Warning: Missing minimap image for
[f=0053746] [Chobby] Warning: Missing minimap image for
[f=0053746] [Chobby] Warning: Missing minimap image for
[f=0053796] > Poll: do you want to exit the game? [END:FAILED]
[f=0053955] > <2plus2is5>!exit
[f=0053956] > Poll: do you want to exit the game? [!y=1/9, !n=0/9]
[f=0053956] > Poll: do you want to exit the game? [!y=0/9, !n=0/9]
[f=0054003] <Anir> !vote 2
[f=0054004] > Poll: do you want to exit the game? [!y=1/9, !n=1/9]
[f=0054061] > <2plus2is5>!y
[f=0054062] > Poll: do you want to exit the game? [!y=1/9, !n=1/9]
[f=0054110] <mv> !vote 1
[f=0054110] > Poll: do you want to exit the game? [!y=2/9, !n=1/9]
[f=0054161] <Jummy> !vote 1
[f=0054161] > Poll: do you want to exit the game? [!y=3/9, !n=1/9]
[f=0054262] <akademiker> !vote 1
[f=0054263] > Poll: do you want to exit the game? [!y=4/9, !n=1/9]
[f=0054321] [liblobby] Warning: Duplicate user(dolchmesser) added to channel (zk)
[f=0054368] > <Corvus_Corax>!n
[f=0054368] > Poll: do you want to exit the game? [!y=4/9, !n=2/9]
[f=0054375] [liblobby] Warning: Duplicate user(Senaven) added to channel (zk)
[f=0054441] [Chobby] Warning: Missing minimap image for
[f=0054441] [Chobby] Warning: Missing minimap image for
[f=0054441] [Chobby] Warning: Missing minimap image for
[f=0054451] [Chobby] Warning: Missing minimap image for
[f=0054451] [Chobby] Warning: Missing minimap image for
[f=0054451] [Chobby] Warning: Missing minimap image for
[f=0054542] [Chobby] Warning: Missing minimap image for
[f=0054542] [Chobby] Warning: Missing minimap image for
[f=0054542] [Chobby] Warning: Missing minimap image for
[f=0054553] [Chobby] Warning: Missing minimap image for
[f=0054566] > <Corvus_Corax>now resign
[f=0054816] [Game::ClientReadNet] added new player Fealthas with number 35 to team 0
[f=0054816] > SPRINGIE:User Fealthas|serpent|6_6|player_elo|False|ELOn|Empire|US
[f=0054817] [Chobby] Warning: Missing minimap image for
[f=0054817] [Chobby] Warning: Missing minimap image for
[f=0054817] [Chobby] Warning: Missing minimap image for
[f=0054851] > SPRINGIE:User newparrain|armestor|5_2||False|ASSHO|Dynasty|FR
[f=0054861] [Chobby] Warning: Missing minimap image for
[f=0054861] [Chobby] Warning: Missing minimap image for
[f=0054861] [Chobby] Warning: Missing minimap image for
[f=0054879] <fxrs> !vote 1
[f=0054879] > Poll: do you want to exit the game? [!y=5/9, !n=2/9]
[f=0054906] > <Fealthas>!y
[f=0054987] > Poll: do you want to exit the game? [END:FAILED]
[f=0055111] Error: Failed to allocate memory
[f=0055111] Error: Error handler invoked for Spring 103.0.1-939-g2b3f946 develop.
[f=0055111] Error: DLL information:
[f=0055111] Error: Stacktrace for Spring 103.0.1-939-g2b3f946 develop:
[f=0055111] Error: [ErrorMessageBox][1] msg="Failed to allocate memory" cap="Spring: Fatal Error" mainThread=1
terminate called after throwing an instance of 'std::system_error'
  what():  No error
[f=0055111] Error: Spring received an ABORT signal
[f=0055111] Error: Error handler invoked for Spring 103.0.1-939-g2b3f946 develop.
[f=0055111] Error: DLL information:
[f=0055111] Error: Stacktrace for Spring 103.0.1-939-g2b3f946 develop:
[f=0055111] Error: [ErrorMessageBox][1] msg="Abort / abnormal termination" cap="Spring: Fatal Error" mainThread=1
AL lib: (EE) alc_cleanup: 1 device not closed


Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Chobby.exe Information: 0 : Chobby closed connection
Chobby.exe Warning: 0 : Spring exit code is: 3, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
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