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Spring Crash [104.0.1-1432-gba1702d] #25481

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Chobbyla opened this issue Nov 10, 2019 · 0 comments
Open

Spring Crash [104.0.1-1432-gba1702d] #25481

Chobbyla opened this issue Nov 10, 2019 · 0 comments

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@Chobbyla
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Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)
  
  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MSAALevel = 4
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 500
  UseDistToGroundForIcons = 1.10000002
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1432-gba1702d maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 Creators Update (build 15063)
        Hardware Config: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16326MB RAM, 18758MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
	SSE 1.0 : 1,  SSE 2.0 : 1
	SSE 3.0 : 1, SSSE 3.0 : 1
	SSE 4.1 : 1,  SSE 4.2 : 1
	SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=28 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[ 2] 1680x1050x24bpp@60Hz
		[ 4] 1600x1024x24bpp@60Hz
		[ 6] 1600x900x24bpp@60Hz
		[ 7] 1440x900x24bpp@60Hz
		[15] 1280x800x24bpp@60Hz
		[17] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 4.5.0 NVIDIA 382.05
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 750 Ti/PCIe/SSE2
	GLSL version: 4.50 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 2048MB (total) / 1602MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	S3TC/DXT1 texture support : 1/1
	texture query-LOD support : 1 (1)
	MSAA frame-buffer support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 1 (1)
	seamless cube-map support : 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 16384
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 1ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[VFS] [SpringVFS::ReserveArchives<this=075b0e10>]
[VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=075b0e10 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=075f3c60 context=07485558
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Luidsprekers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speaker (Digital Video Recorder)]
[f=-000001] [Sound]     [Luidsprekers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 47478 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.10.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Chobby v1.7.10.0", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 50613
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000010F0891770D4639241465706010010018DCFC75D180000000100000002000000F3C80FCD000000002BCD7C0002000000B200000032000000040000004146570601001001481C05002FA87AD913B2A8C000000000BC1ABB5D3CCAD65D0100D5D7000000000000DC0D785DF67373A81058CF36E348167E0B8B15FCFBF9C3D492AD88528E7CAF8910C442F3166819269DA18F038D6856F1A78B9A4FB109B42ACEC763804C72AFC975ECB8AE013C560B66214A0EE3B6BE4E8B204929EFB272C82A4BDF7E64FC3B66C33828D3EA10429EDD14363F832FD9966182E1C00A42F87FA83E8D7F5612DF4A","Friends":[],"SuggestedName":"marcolamng","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3985296312","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, byar
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, taprime
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07635100
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] SteamOnline, Received
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:campaign:planet_66:difficulty_1:started_5"}
[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_campaign_66"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [Game]
{

	[allyTeam0]
	{
		numallies = 0;
	}

	[team1]
	{
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		rgbcolor = 0 0 0;
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		TeamLeader = 0;
		start_metal = 0;
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		start_energy = 100;
		static_level = 6;
		extrastartunits_4 = e1sxXT17ZmFjaW5nPTEseD0yNzUyLG5hbWU9InR1cnJldGFudGloZWF2eSIsej03MDU2LH0sWzJdPXtmYWNpbmc9MSx4PTE3MDQsbmFtZT0iZW5lcmd5cHlsb24iLHo9MzU0NCx9LFszXT17ZmFjaW5nPTEseD0yMzkyLG5hbWU9InR1cnJldGhlYXZ5Iix6PTc3MzYsfSxbNF09e2ZhY2luZz0xLHg9MjQ4OCxuYW1lPSJlbmVyZ3lweWxvbiIsej0zNzM2LH0sWzVdPXtmYWNpbmc9MSx4PTI0MDgsbmFtZT0idHVycmV0aGVhdnkiLHo9Njk1Mix9LFs2XT17ZmFjaW5nPTEseD0yOTc2LG5hbWU9InR1cnJldGFudGloZWF2eSIsej0zNTY4LH0sWzddPXtmYWNpbmc9MSx4PTIyNDAsbmFtZT0idHVycmV0YWFmYXIiLHo9NzA4OCx9LFs4XT17ZmFjaW5nPTEseD0yMjI0LG5hbWU9InR1cnJldGFhZmFyIix6PTc2MDAsfSxbOV09e2ZhY2luZz0xLHg9MTE2MCxuYW1lPSJ0dXJyZXRoZWF2eSIsej0zMjg4LH0sWzEwXT17ZmFjaW5nPTEseD05NDQsbmFtZT0idHVycmV0YWFmYXIiLHo9NzQ0MCx9LFsxMV09e2ZhY2luZz0xLHg9MTUxMixuYW1lPSJlbmVyZ3lweWxvbiIsej0xMzA0LH0sWzEyXT17ZmFjaW5nPTEseD0yMTY4LG5hbWU9ImVuZXJneXB5bG9uIix6PTExNDQsfSxbMTNdPXtmYWNpbmc9MSx4PTI3NzYsbmFtZT0iZW5lcmd5cHlsb24iLHo9MTA4MCx9LFsxNF09e2ZhY2luZz0xLHg9Mjc0NCxuYW1lPSJ0dXJyZXRoZWF2eSIsej01ODQsfSxbMTVdPXtmYWNpbmc9MSx4PTI4MDgsbmFtZT0idHVycmV0aGVhdnkiLHo9MTU3Nix9LFsxNl09e2ZhY2luZz0xLHg9Mjk0NCxuYW1lPSJ0dXJyZXRhbnRpaGVhdnkiLHo9MTMyOCx9LFsxN109e2ZhY2luZz0xLHg9MzEyMCxuYW1lPSJ0dXJyZXRhbnRpaGVhdnkiLHo9ODQ4LH0sWzE4XT17ZmFjaW5nPTEseD0yNjQwLG5hbWU9InR1cnJldGFhZmFyIix6PTEzNzYsfSxbMTldPXtmYWNpbmc9MSx4PTI2NzIsbmFtZT0idHVycmV0YWFmYXIiLHo9Nzg0LH0sWzIwXT17ZmFjaW5nPTEseD0xMDA4LG5hbWU9InR1cnJldGFhZmFyIix6PTE1MDQsfSxbMjFdPXtmYWNpbmc9MSx4PTE5NzYsbmFtZT0idHVycmV0YWFmbGFrIix6PTMzODQsfSxbMjJdPXtmYWNpbmc9MSx4PTE5NjAsbmFtZT0idHVycmV0YWFmbGFrIix6PTM1OTIsfSxbMjNdPXtmYWNpbmc9MSx4PTE4NjQsbmFtZT0idHVycmV0YWFmbGFrIix6PTUwODAsfSxbMjRdPXtmYWNpbmc9MSx4PTE5MTIsbmFtZT0idHVycmV0YWFmbGFrIix6PTQ5MDQsfSxbMjVdPXtmYWNpbmc9MSx4PTI1MjAsbmFtZT0iZW5lcmd5cHlsb24iLHo9NTIwOCx9LFsyNl09e2ZhY2luZz0xLHg9Mjk3NixuYW1lPSJ0dXJyZXRhbnRpaGVhdnkiLHo9NTA3Mix9LFsyN109e2ZhY2luZz0xLHg9MTQxNixuYW1lPSJ0dXJyZXRoZWF2eWxhc2VyIix6PTM3MjAsfSxbMjhdPXtmYWNpbmc9MSx4PTY0OCxuYW1lPSJ0dXJyZXRoZWF2eWxhc2VyIix6PTI5ODQsfSxbMjldPXtmYWNpbmc9MSx4PTExNzYsbmFtZT0idHVycmV0aGVhdnkiLHo9NTMyMCx9LFszMF09e2ZhY2luZz0xLHg9NzkyLG5hbWU9InR1cnJldGhlYXZ5bGFzZXIiLHo9NTY0MCx9LFszMV09e2ZhY2luZz0xLHg9MjQ2NCxuYW1lPSJzdGF0aWNzaGllbGQiLHo9NDI1Nix9LFszMl09e2ZhY2luZz0xLHg9MzI0MCxuYW1lPSJ0dXJyZXRoZWF2eSIsej00MjQ4LH0sWzMzXT17ZmFjaW5nPTEseD0yODI0LG5hbWU9ImVuZXJneXB5bG9uIix6PTQyMzIsfSxbMzRdPXtmYWNpbmc9MSx4PTI0NTYsbmFtZT0idHVycmV0YWFmbGFrIix6PTQwMjQsfSxbMzVdPXtmYWNpbmc9MCx4PTMyOSxuYW1lPSJzdHJpZGVyYmFudGhhIix6PTEyODUsfSxbMzZdPXtmYWNpbmc9MCx4PTE4NTEsbmFtZT0ic3RyaWRlcmJhbnRoYSIsej02NTk4LH0sWzM3XT17ZmFjaW5nPTEseD03NjAsbmFtZT0iZmFjdG9yeXNwaWRlciIsej03MDY0LH0sWzM4XT17eD02MzIsbmFtZT0ic3RhdGljY29uIix6PTcwMTYsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09NjMyLFsyXT03MDE2LH0sfSxbMl09e29wdGlvbnM9e1sxXT0ic2hpZnQiLH0sY21kSUQ9MTUscG9zPXtbMV09NjU3LFsyXT02OTkxLH0sfSx9LGZhY2luZz0xLH0sWzM5XT17eD02MzIsbmFtZT0ic3RhdGljY29uIix6PTcxMTIsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09NjMyLFsyXT03MTEyLH0sfSxbMl09e29wdGlvbnM9e1sxXT0ic2hpZnQiLH0sY21kSUQ9MTUscG9zPXtbMV09NjU3LFsyXT03MDg3LH0sfSx9LGZhY2luZz0xLH0sWzQwXT17eD02MzIsbmFtZT0ic3RhdGljY29uIix6PTcyMDgsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09NjMyLFsyXT03MjA4LH0sfSxbMl09e29wdGlvbnM9e1sxXT0ic2hpZnQiLH0sY21kSUQ9MTUscG9zPXtbMV09NjU3LFsyXT03MTgzLH0sfSx9LGZhY2luZz0xLH0sfQ==;
		start_x = 200;
		extrastartunits_2 = 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;
		AllyTeam = 1;
		staticcomm = ai_commander_1;
		start_z = 4400;
		extrastartunits_1 = 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;
		commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
		extrastartunits_3 = 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;
	}

	[team0]
	{
		extrastartunits_5 = e1sxXT17ZmFjaW5nPTAseD04MzUzLG5hbWU9InNwaWRlcmFhIix6PTEyNzAsfSxbMl09e2ZhY2luZz0yLHg9NzY5NCxuYW1lPSJjbG9ha2NvbiIsej02NjgzLH0sWzNdPXtmYWNpbmc9Mix4PTc2NzIsbmFtZT0iY2xvYWtjb24iLHo9NjY5OCx9LFs0XT17ZmFjaW5nPTIseD03NjgwLG5hbWU9ImNsb2FrY29uIix6PTY3MjQsfSxbNV09e2ZhY2luZz0zLHg9NzIyNCxuYW1lPSJ0dXJyZXRyaW90Iix6PTM4NjQsfSxbNl09e2ZhY2luZz0zLHg9OTY0MCxuYW1lPSJlbmVyZ3l3aW5kIix6PTU2OCx9LFs3XT17ZmFjaW5nPTMseD05NjQwLG5hbWU9ImVuZXJneXdpbmQiLHo9NjQ4LH0sWzhdPXtmYWNpbmc9Myx4PTk2MjQsbmFtZT0iZW5lcmd5d2luZCIsej03MjgsfSxbOV09e2ZhY2luZz0zLHg9OTYyNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTgwOCx9LFsxMF09e2ZhY2luZz0zLHg9OTYyNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTg4OCx9LFsxMV09e2ZhY2luZz0zLHg9OTY4OCxuYW1lPSJlbmVyZ3l3aW5kIix6PTg0MCx9LFsxMl09e2ZhY2luZz0zLHg9ODI5NyxuYW1lPSJzcGlkZXJjb24iLHo9OTI2LH0sWzEzXT17ZmFjaW5nPTMseD05NzY4LG5hbWU9ImVuZXJneXdpbmQiLHo9Nzc2LH0sWzE0XT17ZmFjaW5nPTAseD04NDAwLG5hbWU9InNwaWRlcmNvbiIsej0xMDE2LH0sWzE1XT17ZmFjaW5nPTMseD05ODQ4LG5hbWU9ImVuZXJneXdpbmQiLHo9NzEyLH0sWzE2XT17ZmFjaW5nPTMseD02MTY4LG5hbWU9InN0YXRpY21leCIsej00NzIsfSxbMTddPXtmYWNpbmc9Myx4PTY2MDAsbmFtZT0ic3RhdGljbWV4Iix6PTE1NjAsfSxbMThdPXt4PTg0NDAsbmFtZT0ic3RhdGljY29uIix6PTQ2NjQsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09ODQ0MCxbMl09NDY2NCx9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTg0MTUsWzJdPTQ2MzksfSx9LH0sZmFjaW5nPTMsfSxbMTldPXt4PTg0NDAsbmFtZT0ic3RhdGljY29uIix6PTQ3NjAsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09ODQ0MCxbMl09NDc2MCx9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTg0MTUsWzJdPTQ3MzUsfSx9LH0sZmFjaW5nPTMsfSxbMjBdPXt4PTg0NDAsbmFtZT0ic3RhdGljY29uIix6PTQ4NTYsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09ODQ0MCxbMl09NDg1Nix9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTg0MTUsWzJdPTQ4MzEsfSx9LH0sZmFjaW5nPTMsfSxbMjFdPXtmYWNpbmc9MCx4PTgzMDQsbmFtZT0iZmFjdG9yeXRhbmsiLHo9NDc4NCx9LFsyMl09e2ZhY2luZz0zLHg9Njc3NixuYW1lPSJzdGF0aWNtZXgiLHo9Mzg4MCx9LFsyM109e2ZhY2luZz0zLHg9NjY2NCxuYW1lPSJzdGF0aWNtZXgiLHo9NDg3Mix9LFsyNF09e2ZhY2luZz0zLHg9Njc2MCxuYW1lPSJzdGF0aWNtZXgiLHo9NTkxMix9LH0=;
		rgbcolor = 0 0 0;
		TeamLeader = 0;
		start_metal = 0;
		campaignabilities = e30=;
		campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYm9tYiIsWzExXT0idHVycmV0bWlzc2lsZSIsWzEyXT0iY2xvYWthYSIsWzEzXT0idHVycmV0YWFjbG9zZSIsWzE0XT0iZmFjdG9yeXZlaCIsWzE1XT0idmVoY29uIixbMTZdPSJ2ZWhyYWlkIixbMTddPSJ2ZWhyaW90IixbMThdPSJ2ZWhhc3NhdWx0IixbMTldPSJzdGF0aWNjb24iLFsyMF09ImVuZXJneXB5bG9uIixbMjFdPSJqdW1wc2NvdXQiLFsyMl09Imp1bXBibGFja2hvbGUiLFsyM109InNoaWVsZGJvbWIiLFsyNF09ImNsb2FramFtbWVyIixbMjVdPSJzdGF0aWNqYW1tZXIiLFsyNl09ImVuZXJneWdlbyIsWzI3XT0idGFua2Fzc2F1bHQiLFsyOF09InRhbmthcnR5IixbMjldPSJ0YW5rYWEiLFszMF09ImZhY3Rvcnl0YW5rIixbMzFdPSJ0YW5rY29uIixbMzJdPSJ0YW5rcmlvdCIsWzMzXT0idGFua2hlYXZ5cmFpZCIsWzM0XT0idGFua2hlYXZ5YXNzYXVsdCIsWzM1XT0idGFua2hlYXZ5YXJ0eSIsWzM2XT0ic3BpZGVyYXNzYXVsdCIsWzM3XT0ic3BpZGVyZW1wIixbMzhdPSJzdHJpZGVyaHViIixbMzldPSJhdGhlbmEiLFs0MF09InN0cmlkZXJhbnRpaGVhdnkiLFs0MV09Inplbml0aCIsfQ==;
		start_energy = 100;
		static_level = 2;
		extrastartunits_4 = 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;
		start_x = 9650;
		extrastartunits_2 = 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;
		AllyTeam = 0;
		staticcomm = player_commander;
		extrastartunits_1 = 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;
		start_z = 3950;
		retinuestartunits = e30=;
	
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=60 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {2.000, -26815622247007700323974783194408736386076905730828499223910289182330637562240490199664462827054496654109390061214208553129390055139725955541434552314494976.000}}ms
[f=-000001] 		thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -0.000}, {2.000, 0.000, 2.000, -26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}}ms
[f=-000001] 		thread=2 tasks=30 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -0.000}, {2.000, 0.000, 2.000, -26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=07485558 dev=075f3c60
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=07485558 dev=075f3c60
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(07485558)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(075f3c60)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=075b0e10>(reload=1)] (#mod=0 #map=0 #menu=2778)
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=075e3c20 context=24921c40
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Luidsprekers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speaker (Digital Video Recorder)]
[f=-000001] [Sound]     [Luidsprekers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.10.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Chobby v1.7.10.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=43682
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Lost_v2" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Lost_v2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=126f0b11db2a9dfbe8c04653e8ecb163bb24f1158f47aaf0494b26852bd6ae05d804a186dde6eb8f1f727dfeb3555281e9c3e1ae20fd889ef6bee555a0daa3ba
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 55779
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 40ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=24a96be0] using map "Lost_v2" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Lost_v2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=24a96be0] using game "Zero-K v1.7.10.0" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20191110_120752_Lost_v2_104.0.1-1432-gba1702d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (129 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 188ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 253ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 341 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 88ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NLcommander is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Mantis 6282         <mantis_6282.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Mod statistics      <mod_stats.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  On/Off              <cmd_onoff.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> dualfog vertex shader
>>   varying vec3 eyeDir;

  void main(void)
  {	
    gl_TexCoord[0] = gl_MultiTexCoord0;
    eyeDir = gl_MultiTexCoord1.xyz;
    gl_Position = ftransform();
  }

>> dualfog fragment shader:
>> const float fogAtten  = 0.005;float fogHeight = 400;const vec3  fogColor = vec3(0.80000001,0.85000002,0.94999999);  uniform sampler2D tex0;
  uniform float wp11;
  uniform float wp15;
  uniform vec3 eyePos;
  varying vec3 eyeDir;
	

  void main(void)
  {
    vec2 txcd = vec2(gl_TexCoord[0]);

    float z    = texture2D(tex0, txcd).x;

    float d = wp15 / (((z * 2.0) - 1.0) + wp11);

    vec3 toPoint = (d * eyeDir);
    vec3 worldPos = eyePos + toPoint;

#ifdef DEBUG_GFX // world position debugging
    const float k  = 100.0;
    vec3 debugColor = pow(2.0 * abs(0.5 - fract(worldPos / k)), 6.0);
    gl_FragColor = vec4(debugColor, 1.0);
    return; // BAIL
#endif

//	fogHeight= 255*(time()%5);

    float h0 = clamp(worldPos.y, 0.0, fogHeight);
    float h1 = clamp(eyePos.y,   0.0, fogHeight); // FIXME: uniform ...
    float attenFactor = 1.0 - (0.5 * (h0 + h1) / fogHeight);

    float len = length(toPoint);
    float dist = len * abs((h1 - h0) / toPoint.y); // div-by-zero prob?
    float atten = clamp(1.0 - exp(-dist * attenFactor * fogAtten), 0.0, 1.0);

    gl_FragColor = vec4(fogColor, atten);

    return;
  }

>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Finished Snow / Rain Shader
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NLcommander is empty or in invalid format
>> Loaded gadget:  Precipitation, v0.3  <precipitation.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Mantis 6282         <mantis_6282.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(cabrion) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kaperrleone) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NLcommander is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Mex Placement Initialised with 76 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=-000001] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=-000001] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=-000001] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=-000001] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=-000001] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=-000001] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=de509432
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=da121813
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b59735d4
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b59735d4 file="cache\104dev-maintenance/paths/Lost_v2.pe-b59735d4.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=de509432
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=da121813
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b59735e4
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b59735e4 file="cache\104dev-maintenance/paths/Lost_v2.pe2-b59735e4.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (502ms, checksum 57d53400)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.5
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 5120 (x80, z64)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 71.21% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 71.21% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Lost_v2.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.5 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=227
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 652ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 652ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11170,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1573384064}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 164ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 49ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 214ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] GameID: 88efc75dc4d78093ee4c38717d88893d
[f=-000001] Connection attempt from NLcommander
[f=-000001]  -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PreGame::GameDataReceived][map-checksums]
	server=126f0b11db2a9dfbe8c04653e8ecb163bb24f1158f47aaf0494b26852bd6ae05d804a186dde6eb8f1f727dfeb3555281e9c3e1ae20fd889ef6bee555a0daa3ba
	client=126f0b11db2a9dfbe8c04653e8ecb163bb24f1158f47aaf0494b26852bd6ae05d804a186dde6eb8f1f727dfeb3555281e9c3e1ae20fd889ef6bee555a0daa3ba"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b1ecebbf8b115f5d8377ee1479d7865d9ed117565f305ad2c2a0a80da1fe61849f5bc58a6b951b30565d8765d05fbf032f4b0c3543b1bac19362c3d3297c7ccb]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a5e84841860a255116cefdb1ed86af785128397192f7534b06be964233be16a272543fd9f107c7eb58d96ba9f1798d37799e69a7ff231ec2dae221cc2dc01502]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Enemy" (ID: 0, Short-Name: "DevCircuitAIEasy32", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[Game::Load][lua{Rules,Gaia}={2501f6e8,00000000}]"
[f=0000030] Player NLcommander finished loading and is now ingame
[f=0000030] NLcommander paused the game
[f=0000030] NLcommander unpaused the game
[f=0001194] game_message: Metal Extractor is under attack
[f=0001212] <NLcommander> destgroy
[f=0001344] game_message: Metal Extractor is under attack
[f=0001439] <NLcommander> destroy
[f=0001494] game_message: Metal Extractor is under attack
[f=0001555] <NLcommander> atm
[f=0001608] NLcommander paused the game
[f=0001608] Input grabbing is enabled!
[f=0001608] Input grabbing is enabled!
[f=0001608] NLcommander paused the game
[f=0001608] NLcommander unpaused the game
[f=0001625] NLcommander paused the game
[f=0001625] NLcommander unpaused the game
[f=0001654] NLcommander unpaused the game
[f=0001759] game_message: Venom is under attack
------- TRUNCATED -------
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=-000001] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=-000001] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=-000001] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=-000001] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=-000001] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=de509432
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=da121813
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b59735d4
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b59735d4 file="cache\104dev-maintenance/paths/Lost_v2.pe-b59735d4.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=de509432
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=da121813
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b59735e4
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b59735e4 file="cache\104dev-maintenance/paths/Lost_v2.pe2-b59735e4.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (458ms, checksum 57d53400)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.5
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 5120 (x80, z64)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 71.21% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 71.21% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Lost_v2.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.5 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=227
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 681ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 681ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11170,0} {chunk,block}Bytes={0,0}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1573388672}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 8d01c85d9e7f486ab0ae4b347d88893d
[f=-000001] Connection attempt from NLcommander
[f=-000001]  -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PreGame::GameDataReceived][map-checksums]
	server=126f0b11db2a9dfbe8c04653e8ecb163bb24f1158f47aaf0494b26852bd6ae05d804a186dde6eb8f1f727dfeb3555281e9c3e1ae20fd889ef6bee555a0daa3ba
	client=126f0b11db2a9dfbe8c04653e8ecb163bb24f1158f47aaf0494b26852bd6ae05d804a186dde6eb8f1f727dfeb3555281e9c3e1ae20fd889ef6bee555a0daa3ba"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b1ecebbf8b115f5d8377ee1479d7865d9ed117565f305ad2c2a0a80da1fe61849f5bc58a6b951b30565d8765d05fbf032f4b0c3543b1bac19362c3d3297c7ccb]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a5e84841860a255116cefdb1ed86af785128397192f7534b06be964233be16a272543fd9f107c7eb58d96ba9f1798d37799e69a7ff231ec2dae221cc2dc01502]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Enemy" (ID: 0, Short-Name: "DevCircuitAIEasy32", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[Game::Load][lua{Rules,Gaia}={5bce6ea8,00000000}]"
[f=0000030] Player NLcommander finished loading and is now ingame
[f=0000030] NLcommander paused the game
[f=0000030] NLcommander unpaused the game
[f=0000197] Cheating is enabled!
[f=0000197] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en
[f=0000197] [i18n] Error: No translation found for "pw_warpgate_alt.name"
[f=0000197] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0000197] [i18n] Error: No translation found for "pw_metal.name"
[f=0000197] [i18n] Warning: "tiptest.name" is not translated in en
[f=0000197] [i18n] Error: No translation found for "tiptest.name"
[f=0000197] [i18n] Warning: "pw_generic.name" is not translated in en
[f=0000197] [i18n] Error: No translation found for "pw_generic.name"
[f=0000197] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en
[f=0000197] [i18n] Error: No translation found for "empiricaldpsersmall.name"
[f=0000340] Everything-for-free (no resource costs for building) is enabled!
[f=0001900] game_message: Metal Extractor is under attack
[f=0002054] game_message: Metal Extractor is under attack
[f=0002374] game_message: Metal Extractor is under attack
[f=0002961] game_message: Knight is under attack
[f=0003167] game_message: Stardust is under attack
[f=0003457] game_message: Minotaur is under attack
[f=0004423] game_message: Advanced Radar is under attack
[f=0004699] game_message: Ultimatum is under attack
[f=0004923] game_message: Ultimatum is under attack
[f=0005235] game_message: Knight is under attack
[f=0005388] game_message: Knight is under attack
[f=0005542] game_message: Knight is under attack
[f=0005734] game_message: Ogre is under attack
[f=0005884] game_message: Ogre is under attack
[f=0006036] game_message: Knight is under attack
[f=0006186] game_message: Ettin is under attack
[f=0006409] game_message: Energy Pylon is under attack
[f=0006549] [GodModeAction] god-mode enabled (all teams)
[f=0006560] game_message: Energy Pylon is under attack
[f=0006712] game_message: Metal Extractor is under attack
[f=0006765] Killing units: 30723 2317 29073 1313 4295 22345 3817
[f=0006878] game_message: Solar Collector is under attack
[f=0007404] game_message: Metal Extractor is under attack
[f=0007555] game_message: Ronin is under attack
[f=0007706] game_message: Ronin is under attack
[f=0007856] game_message: Ronin is under attack
[f=0008006] game_message: Energy Pylon is under attack
[f=0008063] NLcommander paused the game
[f=0008063] [i18n] Warning: "time_ingame" is not translated in en
[f=0008063] [i18n] Error: No translation found for "time_ingame"
[f=0008063] [i18n] Warning: "delete" is not translated in en
[f=0008063] [i18n] Error: No translation found for "delete"
[f=0008063] [i18n] Warning: "save" is not translated in en
[f=0008063] [i18n] Error: No translation found for "save"
[f=0008063] NLcommander paused the game
[f=0008063] [i18n] Warning: "save_overwrite_confirm" is not translated in en
[f=0008063] [i18n] Error: No translation found for "save_overwrite_confirm"
[f=0008063] [LSH::SaveGame] saving game to "Saves/1.ssf"
[f=0008063] Lua 35.0 MB
[f=0008063] Game 11.3 MB
[f=0008063] [EOH::Save(id=0)] active=1
[f=0008063] AIs 1 B
[f=0008063] [ILoadSaveHandler::CreateSave] saved game to file "Saves/1.ssf"
[f=0008063] NLcommander unpaused the game
[f=0008217] game_message: Advanced Geothermal is under attack
[f=0008371] game_message: Advanced Geothermal is under attack
[f=0008776] game_message: Venom is under attack
[f=0009027] game_message: Venom is under attack
[f=0009178] game_message: Welder is under attack
[f=0009197] Input grabbing is disabled!
[f=0009197] Input grabbing is enabled!
[f=0009339] game_message: Metal Extractor is under attack
[f=0009583] game_message: Thresher is under attack
[f=0009823] game_message: Thresher is under attack
[f=0009973] game_message: Thresher is under attack
[f=0010123] game_message: Thresher is under attack
[f=0010274] game_message: Stardust is under attack
[f=0010424] game_message: Thresher is under attack
[f=0010597] game_message: Reaver is under attack
[f=0010749] game_message: Solar Collector is under attack
[f=0010902] game_message: Ettin is under attack
[f=0011052] game_message: Recluse is under attack
[f=0011262] game_message: Recluse is under attack
[f=0011550] game_message: Recluse is under attack
[f=0011723] game_message: Recluse is under attack
[f=0011820] Killing units: 24983 8176
[f=0011953] Killing units: 31950
[f=0012028] game_message: Hermit is under attack
[f=0012180] game_message: Hermit is under attack
[f=0012330] game_message: Hermit is under attack
[f=0012480] game_message: Hermit is under attack
[f=0012630] game_message: Hermit is under attack
[f=0012780] game_message: Hermit is under attack
[f=0012930] game_message: Hermit is under attack
[f=0013080] game_message: Hermit is under attack
[f=0013230] game_message: Solar Collector is under attack
[f=0013380] game_message: Solar Collector is under attack
[f=0013530] Killing units: 27754
[f=0013543] game_message: Antinuke is under attack
[f=0013778] game_message: Stinger is under attack
[f=0013928] game_message: Stardust is under attack
[f=0013933] !transmitlobby @voice@buildUnit@remove;spidercon
[f=0013933] !transmitlobby @voice@buildUnit@remove;spiderscout
[f=0013933] !transmitlobby @voice@buildUnit@remove;spiderassault
[f=0013933] !transmitlobby @voice@buildUnit@remove;spideremp
[f=0013933] !transmitlobby @voice@buildUnit@remove;spiderriot
[f=0013933] !transmitlobby @voice@buildUnit@remove;spiderskirm
[f=0013933] !transmitlobby @voice@buildUnit@remove;spidercrabe
[f=0013933] !transmitlobby @voice@buildUnit@remove;spideraa
[f=0013933] !transmitlobby @voice@buildUnit@remove;spiderantiheavy
[f=0013933] !transmitlobby @voice@buildUnit@reload
[f=0014082] game_message: Solar Collector is under attack
[f=0014096] Killing units: 22557 21669 12729 959 6342 28248 24297
[f=0014300] game_message: Chainsaw is under attack
[f=0014475] game_message: Chainsaw is under attack
[f=0014484] Input grabbing is disabled!
[f=0014484] Input grabbing is enabled!
[f=0014625] game_message: Metal Extractor is under attack
[f=0014775] game_message: Metal Extractor is under attack
[f=0014925] game_message: Wind/Tidal Generator is under attack
[f=0015075] game_message: Wind/Tidal Generator is under attack
[f=0015225] game_message: Metal Extractor is under attack
[f=0015380] game_message: Wind/Tidal Generator is under attack
[f=0015568] game_message: Metal Extractor is under attack
[f=0015719] game_message: Antinuke is under attack
[f=0015860] Killing units: 27188 2665 24938
[f=0015869] game_message: Antinuke is under attack
[f=0016019] game_message: Antinuke is under attack
[f=0016169] game_message: Antinuke is under attack
[f=0016319] game_message: Chainsaw is under attack
[f=0016469] game_message: Antinuke is under attack
[f=0016660] game_message: Cloakbot Factory is under attack
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0016781] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0016781] !transmitlobby @voice@buildUnit@reload
[f=0016827] game_message: Conjurer is under attack
[f=0016977] game_message: Solar Collector is under attack
[f=0017128] game_message: Solar Collector is under attack
[f=0017363] game_message: Stardust is under attack
[f=0018993] game_message: Ultimatum is under attack
[f=0019028] Input grabbing is disabled!
[f=0019028] Input grabbing is enabled!
[f=0019444] game_message: Solar Collector is under attack
[f=0019599] game_message: Solar Collector is under attack
[f=0019795] game_message: Metal Extractor is under attack
[f=0019883] NLcommander paused the game
[f=0019883] NLcommander paused the game
[f=0019883] [i18n] Warning: "load_confirm" is not translated in en
[f=0019883] [i18n] Error: No translation found for "load_confirm"
[f=0019883] 1
[f=0019883] SetSettings Int, XResolutionWindowed, 1920
[f=0019883] SetSettings Int, YResolutionWindowed, 1080
[f=0019883] SetSettings Int, WindowPosX, 0
[f=0019883] SetSettings Int, WindowPosY, 0
[f=0019883] SetSettings Value, WindowBorderless, 1
[f=0019883] SetSettings Int, MaxDynamicMapLights, 1
[f=0019883] SetSettings Value, DynamicSky, 0
[f=0019883] SetSettings Value, CamTimeFactor, 1
[f=0019883] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=0019883] SetSettings Value, LODScale, 1
[f=0019883] SetSettings Int, BumpWaterDepthBits, 24
[f=0019883] SetSettings Value, FullscreenEdgeMove, 1
[f=0019883] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=0019883] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=0019883] SetSettings Int, GroundDetail, 90
[f=0019883] SetSettings Value, CamTimeExponent, 4
[f=0019883] SetSettings Int, ShadowMapSize, 2048
[f=0019883] SetSettings Int, InitialNetworkTimeout, 0
[f=0019883] SetSettings Int, RotOverheadScrollSpeed, 50
[f=0019883] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0019883] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=0019883] SetSettings Int, GrassDetail, 4
[f=0019883] SetSettings Int, BumpWaterReflection, 1
[f=0019883] SetSettings Value, LODScaleRefraction, 1
[f=0019883] SetSettings Int, MaximumTransmissionUnit, 0
[f=0019883] SetSettings Int, FPSScrollSpeed, 50
[f=0019883] SetSettings Value, AdvSky, 0
[f=0019883] SetSettings Int, CamMode, 1
[f=0019883] SetSettings Int, MaxDynamicModelLights, 1
[f=0019883] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=0019883] SetSettings Int, HangTimeout, 30
[f=0019883] SetSettings Int, Water, 4
[f=0019883] SetSettings Value, MouseDragScrollThreshold, 0
[f=0019883] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=0019883] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=0019883] SetSettings Value, FeatureDrawDistance, 6000
[f=0019883] SetSettings Value, UsePBO, 1
[f=0019883] SetSettings Value, LuaShaders, 1
[f=0019883] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=0019883] SetSettings Int, ForceDisableShaders, 0
[f=0019883] SetSettings Int, GroundScarAlphaFade, 1
[f=0019883] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=0019883] SetSettings Int, OverheadScrollSpeed, 50
[f=0019883] SetSettings Value, EdgeMoveWidth, 0.003
[f=0019883] SetSettings Int, FontSize, 18
[f=0019883] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=0019883] SetSettings Value, BumpWaterBlurReflection, 1
[f=0019883] SetSettings Value, LODScaleShadow, 1
[f=0019883] SetSettings Int, UnitLodDist, 500
[f=0019883] SetSettings Value, AdvMapShading, 1
[f=0019883] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=0019883] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=0019883] SetSettings Int, CubeTexSizeReflection, 128
[f=0019883] SetSettings Int, ROAM, 1
[f=0019883] SetSettings Value, FeatureFadeDistance, 4500
[f=0019883] SetSettings Value, AllowDeferredMapRendering, 1
[f=0019883] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=0019883] SetSettings Value, WindowedEdgeMove, 1
[f=0019883] SetSettings Int, VSync, 0
[f=0019883] SetSettings Value, AdvUnitShading, 1
[f=0019883] SetSettings Value, EdgeMoveDynamic, 0
[f=0019883] SetSettings Value, 3DTrees, 1
[f=0019883] SetSettings Value, UseLuaMemPools, 0
[f=0019883] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=0019883] SetSettings Int, LoadingMT, 0
[f=0019883] SetSettings Int, TreeRadius, 1200
[f=0019883] SetSettings Value, CamFreeScrollSpeed, 50
[f=0019883] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0019883] SetSettings Value, ScrollWheelSpeed, -25
[f=0019883] SetSettings Value, ShowClock, 0
[f=0019883] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=0019883] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=0019883] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=0019883] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=0019883] SetSettings Int, GroundDecals, 2
[f=0019883] SetSettings Int, ReconnectTimeout, 0
[f=0019883] SetSettings Int, BumpWaterRefraction, 1
[f=0019883] SetSettings Int, MaxParticles, 15000
[f=0019883] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=0019883] SetSettings Value, RotateLogFiles, 1
[f=0019883] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=0019883] SetSettings Int, Shadows, 1
[f=0019883] SetSettings Value, BumpWaterShoreWaves, 1
[f=0019883] SetSettings Value, MiniMapMarker, 0
[f=0019883] SetSettings Int, MaxSounds, 32
[f=0019883] SetSettings Int, MSAALevel, 4
[f=0019883] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=0019883] SetSettings Value, LODScaleReflection, 1
[f=0019883] SetSettings Value, FPSFOV, 90
[f=0019883] SetSettings Value, BumpWaterAnisotropy, 0
[f=0019883] SetSettings Value, HardwareCursor, 1
[f=0019883] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=0019883] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0019883] SetSettings Int, CubeTexSizeSpecular, 128
[f=0019883] SetSettings Value, VFSCacheArchiveFiles, 0
[f=0019883] SetSettings Value, AllowDeferredModelRendering, 1
[f=0019883] compatProfile, false
[f=0019883] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe" should be reloading
[f=0019883] nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=0019883] [SpringApp::Reload][1]
[f=0019883] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0019883] 	[async=0] threads=3 tasks=275312 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622328875729920486298807051227235173211280253331926175938728490883746673045333886624383418530541136420461693638775772327097722714357982100849520803840.000}, {-2.000, -2.000}}ms
[f=0019883] 		thread=1 tasks=137656 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 26815622299480612053164432863644043675011106695789280614543514923228599654226206798065746375612306756842663271810815536881008733319785853333800080902193152.000}, {26815622216396245645857036183674754039556639195417022778413271286229904785650068482832190850898480139991928838684196277888811465583671473430813435104329728.000, 0.000, -0.000, -26815622257893235994635363771255784197070154279029375718575356737246073125006427260852941198825322336123572178177836019065491237551825461067155928525045760.000}}ms
[f=0019883] 		thread=2 tasks=137656 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0019883] 	[async=1] threads=3 tasks=8335 {sum,avg}{exec,wait}time={{-2.000, 26815622325690502974145757485896911178958641192641357538395780395321032145273369990735732509643548795363654412346756419173539119528864796020622446550843392.000}, {-0.000, -26815622366620742769767656918433717645064699417339574420491645345346565573960437494518238665856044647283728118770638762485190571196572616441508213613920256.000}}ms
[f=0019883] 		thread=1 tasks=4173 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -26815622297220951446607406954628368524143270711501045444301616297540995429737552754873230979241387477685207076873933899610334642727036843029888982157623296.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622312068411924130645114360577020721091684935718943556285653343781126086568157371257357582477668587111425065342129515220380628239312730202700792201216.000}}ms
[f=0019883] 		thread=2 tasks=4162 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {26815622243624547726921172152483859734320277382929451413010917161215020968136600794833525197934324678592793261185785121744593857128395188289056449385988096.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622309799754426438351062145710598234951497064746552943967007726389864385553852838874053016059384070522584772430030946701507383217082571457227430821888.000}}ms
[f=0019883] [ThreadPool::SetThreadCount][2] workers=0
[f=0019883] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0019883] [ThreadPool::SetThreadCount][2] workers=2
[f=0019883] [Threading] Main thread CPU affinity mask set: 252
[f=0019883] [SpringApp::Reload][2]
[f=0019883] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20191110_132445_Lost_v2_104.0.1-1432-gba1702d maintenance.sdfz" (1640811 bytes)
[f=0019883] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0019883] [Game::KillLua][3] dtor=0 luaUI=1d8c5158
[f=0019883] Start widgetHandler:Shutdown
[f=0019883] Shutdown - SaveOrderList Complete
[f=0019883] Writing last game win data
[f=0019883] Shutdown - SaveConfigData Complete
[f=0019883] Shutdown Widget - Chili Highlight
[f=0019883] Shutdown Widget - Save/Load API
[f=0019883] Shutdown Widget - Draw After Chili
[f=0019883] Shutdown Widget - EPIC Menu
[f=0019883] Shutdown Widget - Chili Minimap
[f=0019883] Shutdown Widget - Chili Widget Selector
[f=0019883] Shutdown Widget - Depth of Field Shader
[f=0019883] Shutdown Widget - Deferred rendering
[f=0019883] Shutdown Widget - Local Team Colors
[f=0019883] Shutdown Widget - Display Keys 2
[f=0019883] Shutdown Widget - Save Game Menu
[f=0019883] Shutdown Widget - HealthBars
[f=0019883] Shutdown Widget - Noises
[f=0019883] Shutdown Widget - Unit Icons
[f=0019883] Shutdown Widget - Win Counter
[f=0019883] Shutdown Widget - BuildETA
[f=0019883] Shutdown Widget - Modular Comm Info
[f=0019883] Shutdown Widget - Attack Warning
[f=0019883] Shutdown Widget - CameraShake
[f=0019883] Shutdown Widget - Chili Economy Panel Default
[f=0019883] Shutdown Widget - Chili EndGame Window
[f=0019883] Shutdown Widget - Chili Nuke Warning
[f=0019883] Shutdown Widget - Chili Selections & CursorTip v2
[f=0019883] Shutdown Widget - Chili Spectator Panels
[f=0019883] Shutdown Widget - Context Menu
[f=0019883] Shutdown Widget - Darkening
[f=0019883] Shutdown Widget - Galaxy Battle Handler
[f=0019883] msg, Campaign_PlanetBattleResign 66 19883
[f=0019883] data = {
[f=0019883]     1 = Campaign_PlanetBattleResign
[f=0019883]     2 = 66
[f=0019883]     3 = 19883
[f=0019883] },
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":662,"EventID":"events_2018_04_25:campaign:planet_66:difficulty_1:lose_34:resign"}
[f=0019883] Shutdown Widget - Grab Input
[f=0019883] Input grabbing is disabled!
[f=0019883] Shutdown Widget - Highlight Geos
[f=0019883] Shutdown Widget - Local Widgets Config
[f=0019883] Shutdown Widget - MetalFeatures (new)
[f=0019883] Shutdown Widget - Mex Placement Handler
[f=0019883] Shutdown Widget - MinimapEvents
[f=0019883] Shutdown Widget - Missile Silo Range
[f=0019883] Shutdown Widget - Music Player
[f=0019883] Shutdown Widget - Point Tracker
[f=0019883] Shutdown Widget - Showeco and Grid Drawer
[f=0019883] Shutdown Widget - Startup Info and Selector
[f=0019883] Shutdown Widget - Stereo3D
[f=0019883] Shutdown Widget - Transport AI
[f=0019883] Shutdown Widget - Attack AoE
[f=0019883] Shutdown Widget - UnitShapes
[f=0019883] Shutdown Widget - Map Edge Extension
[f=0019883] Shutdown Widget - Selection Send
[f=0019883] Shutdown Widget - LupsManager
[f=0019883] Shutdown Widget - Newton Firezone
[f=0019883] Shutdown Widget - Receive Units Indicator
[f=0019883] Shutdown Widget - Chili Pro Console
[f=0019883] Shutdown Widget - Lasso Terraform GUI
[f=0019883] Shutdown Widget - Chili Framework
[f=0019883] Shutdown Widget - Lups
[f=0019883] Shutdown Widget - Chili Core Selector
[f=0019883] Shutdown Widget - Custom Markers
[f=0019883] Shutdown Widget - Pause Screen
[f=0019883] Shutdown Widget - Color Blindness Correction
[f=0019883] Shutdown Widget - Layout Handler
[f=0019883] Shutdown Widget - Outline Shader
[f=0019883] Shutdown Widget - Persistent Build Height
[f=0019883] Shutdown Widget - Text To Speech Control
[f=0019883] End widgetHandler:Shutdown
[f=0019883] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,57257978,0} {chunk,block}Bytes={0,0}
[f=0019883] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0019883] [Game::KillLua][2] dtor=0 luaRules=5bce6ea8
[f=0019883] Start gadgetHandler:Shutdown
[f=0019883] Shutdown - StartSetup
[f=0019883] Shutdown - UnitMorph
[f=0019883] Shutdown - LupsNanoSpray
[f=0019883] Shutdown - Missile Silo Controller
[f=0019883] Shutdown - Modular Comm Info
[f=0019883] Shutdown - Terrain Texture Handler
[f=0019883] Shutdown - UnitCloakShield
[f=0019883] Shutdown - Starlight Handler
[f=0019883] End gadgetHandler:Shutdown
[f=0019883] Start gadgetHandler:Shutdown
[f=0019883] Shutdown - Save/Load
[f=0019883] Shutdown - Precipitation, v0.3
[f=0019883] Shutdown - UnitMorph
[f=0019883] Shutdown - Galaxy Campaign Battle Handler
[f=0019883] Shutdown - Modular Comm Info
[f=0019883] Shutdown - Retreat Command
[f=0019883] Shutdown - Shockwaves
[f=0019883] Shutdown - Teleport Throw
[f=0019883] Shutdown - CustomUnitShaders
[f=0019883] Shutdown - UnitCloakShield
[f=0019883] Shutdown - Lups Cloak FX
[f=0019883] Shutdown - Lups
[f=0019883] Shutdown - Lups Shield
[f=0019883] End gadgetHandler:Shutdown
[f=0019883] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,57258250,0} {chunk,block}Bytes={0,0}
[f=0019883] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,57258250,0} {chunk,block}Bytes={0,0}
[f=0019883] [Game::KillLua][4] dtor=0
[f=0019883] [SpringApp::Reload][3]
[f=0019883] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0019883] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0019883] [Sound] [Sound::UpdateThread][3] #sources=32 #items=86
[f=0019883] [Sound] [Sound::UpdateThread][4] ctx=4c8dd0a0 dev=075e3c20
[f=0019883] [Sound] [Sound::UpdateThread][5] ctx=4c8dd0a0 dev=075e3c20
[f=0019883] [Sound] [Sound::Cleanup][alcDestroyContext(4c8dd0a0)]
[f=0019883] [Sound] [Sound::Cleanup][alcCloseDevice(075e3c20)]
[f=0019883] [Sound] [Sound::UpdateThread][6]
[f=0019883] [SpringApp::Reload][4]
[f=0019883] [Game::~CGame][1]
[f=0019883] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0019883] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0019883] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0019883] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0019883] [Game::KillLua][4] dtor=1
[f=0019883] [Game::KillMisc][1]
[f=0019883] [Game::KillMisc][2]
[f=0019883] [EOH::DestroySkirmishAI(id=0)]
[f=0019883] [Game::KillMisc][3]
[f=0019883] [Game::KillRendering][1]
[f=0019883] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0019883] [3DOParser::Kill] allocated 96 pieces
[f=0019883] [S3OParser::Kill] allocated 2433 pieces
[f=0019883] [AssParser::Kill] allocated 293 pieces
[f=0019883] [Game::KillInterface][1]
[f=0019883] [Game::KillInterface][2]
[f=0019883] [Game::KillSimulation][1]
[f=0019883] [Game::KillSimulation][2]
[f=0019883] [CCollisionHandler] dis-/continuous tests: 45/43917108
[f=0019883] [Game::KillSimulation][3]
[f=0019883] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0019883] [~CPathCache(40x32)] cacheHits=1538 hitPercentage=50% numHashColls=0 maxCacheSize=33
[f=0019883] [~CPathCache(80x64)] cacheHits=56 hitPercentage=5% numHashColls=0 maxCacheSize=201
[f=0019883] [~CPathCache(80x64)] cacheHits=623 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0019883] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0019883] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0019883] [LosHandler::Kill] raycast instance cache-{hits,misses}={28493,90297}; shared=2%; cached=22%
[f=0019883] [Game::KillSimulation][4]
[f=0019883] [CommonDefHandler::KillStatic] 3217 sound-set data items added
[f=0019883] [Game::~CGame][2]
[f=0019883] [Game::~CGame][3]
[f=0019883] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	1296561 bytes sent  
	1131325 bytes recv'd

[f=0019883] [SpringApp::Reload][5]
[f=0019883] [SpringApp::Reload][6]
[f=0019883] [VFS] [SpringVFS::UnMapArchives<this=075b0e10>(reload=1)] (#mod=7651 #map=18 #menu=2778)
[f=0019883] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\base
[f=0019883] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0019883] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0019883] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0019883] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[f=0019883] [SpringApp::Reload][7]
[f=0019883] [SpringApp::Reload][8]
[f=0019883] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0019883] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0019883] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0019883] [Sound] [Sound::InitThread][1]
[f=0019883] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0019883] [Sound] [Sound::OpenOpenALDevice] device=075e3c20 context=90250060
[f=0019883] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0019883] [Sound]   Vendor:         OpenAL Community
[f=0019883] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0019883] [Sound]   Renderer:       OpenAL Soft
[f=0019883] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0019883] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0019883] [Sound]   Devices:
[f=0019883] [Sound]     [Luidsprekers (Realtek High Definition Audio)]
[f=0019883] [Sound]     [Speaker (Digital Video Recorder)]
[f=0019883] [Sound]     [Luidsprekers (Realtek High Definition Audio)]
[f=0019883] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0019883] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0019883] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0019883] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0019883] [Sound] Error:   Initializing EFX failed!
[f=0019883] [Sound] [Sound::UpdateThread][2]
[f=0019883] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0019883] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.10.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Chobby v1.7.10.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=075b0e10>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=88
[f=-000001] [CPreGame] using server IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Lost_v2" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Lost_v2", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=126f0b11db2a9dfbe8c04653e8ecb163bb24f1158f47aaf0494b26852bd6ae05d804a186dde6eb8f1f727dfeb3555281e9c3e1ae20fd889ef6bee555a0daa3ba
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 40ms
[f=-000001] [SpringApp::Reload][13] reloadCount=4



[f=-000001] [PreGame::AddMapArchivesToVFS][server=24a96be0] using map "Lost_v2" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Lost_v2", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=24a96be0] using game "Zero-K v1.7.10.0" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=075b0e10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20191110_133626_Lost_v2_104.0.1-1432-gba1702d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 46ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (129 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 184ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 240ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 341 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 88ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 713ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NLcommander is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Mantis 6282         <mantis_6282.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Mod statistics      <mod_stats.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  On/Off              <cmd_onoff.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaGaia"
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5eb0bd3a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5be54963
[f=-000001] [Path] [PathEstimator::ReadFile] hash=5be54963 file="cache\104dev-maintenance/paths/Lost_v2.pe-5be54963.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5eb0bd3a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5be54973
[f=-000001] [Path] [PathEstimator::ReadFile] hash=5be54973 file="cache\104dev-maintenance/paths/Lost_v2.pe2-5be54973.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (518ms, checksum 09e5e969)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.5
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 5120 (x80, z64)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 71.25% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 87.21% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 71.25% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Lost_v2.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.5 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 231ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 231ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Saved Game"
[f=0008063] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=316
[f=0008063] [EOH::Load(id=0)] active=1
[f=0008063] [Game::LoadLua] Lua developer mode disabled
[f=0008063] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaRules"
[f=0008063] Unsynced LuaRules: starting loading
>> dualfog vertex shader
>>   varying vec3 eyeDir;

  void main(void)
  {	
    gl_TexCoord[0] = gl_MultiTexCoord0;
    eyeDir = gl_MultiTexCoord1.xyz;
    gl_Position = ftransform();
  }

>> dualfog fragment shader:
>> const float fogAtten  = 0.005;float fogHeight = 400;const vec3  fogColor = vec3(0.80000001,0.85000002,0.94999999);  uniform sampler2D tex0;
  uniform float wp11;
  uniform float wp15;
  uniform vec3 eyePos;
  varying vec3 eyeDir;
	

  void main(void)
  {
    vec2 txcd = vec2(gl_TexCoord[0]);

    float z    = texture2D(tex0, txcd).x;

    float d = wp15 / (((z * 2.0) - 1.0) + wp11);

    vec3 toPoint = (d * eyeDir);
    vec3 worldPos = eyePos + toPoint;

#ifdef DEBUG_GFX // world position debugging
    const float k  = 100.0;
    vec3 debugColor = pow(2.0 * abs(0.5 - fract(worldPos / k)), 6.0);
    gl_FragColor = vec4(debugColor, 1.0);
    return; // BAIL
#endif

//	fogHeight= 255*(time()%5);

    float h0 = clamp(worldPos.y, 0.0, fogHeight);
    float h1 = clamp(eyePos.y,   0.0, fogHeight); // FIXME: uniform ...
    float attenFactor = 1.0 - (0.5 * (h0 + h1) / fogHeight);

    float len = length(toPoint);
    float dist = len * abs((h1 - h0) / toPoint.y); // div-by-zero prob?
    float atten = clamp(1.0 - exp(-dist * attenFactor * fogAtten), 0.0, 1.0);

    gl_FragColor = vec4(fogColor, atten);

    return;
  }

>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
[f=0008063] Finished Snow / Rain Shader
[f=0008063] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NLcommander is empty or in invalid format
>> Loaded gadget:  Precipitation, v0.3  <precipitation.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Mantis 6282         <mantis_6282.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=0008063] Unsynced LuaRules: finished loading
[f=0008063] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaGaia"
[f=0008063] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=0008063] LuaUI Entry Point: "luaui.lua"
[f=0008063] LuaSocket Support: enabled
[f=0008063] Using LUAUI_DIRNAME = LuaUI/
[f=0008063] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=0008063] LuaUI: bound F11 to the widget selector
[f=0008063] LuaUI: bound CTRL+F11 to tweak mode
[f=0008063] Loading last game win data
[f=0008063] Resetting win data
[f=0008063] Last game player count: 1, This game player count: 1
[f=0008063] Last game allyTeam count: 3, This game allyTeam count: 3
[f=0008063] Player and team counts match, continuing
[f=0008063] Testing last game's team 0 mapped to this game's team 0
[f=0008063] All players and teams match from last game, using last game's scores as base
[f=0008063] Loaded API widget:  i18n                <api_i18n.lua>
[f=0008063] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=0008063] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=0008063] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=0008063] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=0008063] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NLcommander is empty or in invalid format
[f=0008063] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=0008063] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=0008063] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=0008063] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=0008063] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=0008063] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=0008063] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=0008063] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=0008063] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=0008063] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=0008063] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=0008063] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=0008063] Hardware mouse-cursor is enabled!
[f=0008063] Set "shadows" config-parameter to 1
[f=0008063] Ground-decal rendering is enabled!
[f=0008063] Set maximum particles to: 15000
[f=0008063] Set UnitLodDist to 500
[f=0008063] Set UnitIconDist to 151
[f=0008063] model shaders is enabled!
[f=0008063] SetLobbyButtonEnabled, false
[f=0008063] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=0008063] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=0008063] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=0008063] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=0008063] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=0008063] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=0008063] Mexspot Fetcher fetching
[f=0008063] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=0008063] Team highlighting: Disabled
[f=0008063] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=0008063] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=0008063] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=0008063] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=0008063] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=0008063] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=0008063] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=0008063] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=0008063] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=0008063] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=0008063] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=0008063] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=0008063] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=0008063] Loaded widget:  Noises              <snd_noises.lua>
[f=0008063] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=0008063] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=0008063] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=0008063] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=0008063] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=0008063] Loaded widget:  Objectives          <mission_objectives.lua>
[f=0008063] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=0008063] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=0008063] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=0008063] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=0008063] Game already started or Start Position is randomized. Removed: Initial Queue ZK
[f=0008063] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=0008063] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0008063] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0008063] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0008063] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0008063] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0008063] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0008063] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0008063] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0008063] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0008063] !transmitlobby @voice@buildUnit@reload
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0008063] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0008063] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0008063] !transmitlobby @voice@buildUnit@reload
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0008063] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0008063] !transmitlobby @voice@buildUnit@reload
[f=0008063] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=0008063] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=0008063] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=0008063] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=0008063] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=0008063] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=0008063] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=0008063] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=0008063] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=0008063] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=0008063] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=0008063] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=0008063] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=0008063] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=0008063] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=0008063] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=0008063] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=0008063] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=0008063] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=0008063] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=0008063] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=0008063] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=0008063] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=0008063] Loaded widget:  Music Player        <snd_music.lua>
[f=0008063] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=0008063] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=0008063] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=0008063] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=0008063] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=0008063] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=0008063] Mex Placement Initialised with 76 spots.
[f=0008063] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=0008063] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=0008063] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=0008063] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=0008063] Loaded widget:  In-game Ignore      <ignore.lua>
[f=0008063] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=0008063] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=0008063] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=0008063] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=0008063] Input grabbing is enabled!
[f=0008063] Input grabbing is enabled!
[f=0008063] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=0008063] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=0008063] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=0008063] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=0008063] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=0008063] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=0008063] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=0008063] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=0008063] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=0008063] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=0008063] Loaded widget:  Darkening           <gui_darkening.lua>
[f=0008063] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=0008063] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=0008063] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=0008063] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=0008063] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=0008063] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=0008063] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=0008063] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=0008063] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en
[f=0008063] [i18n] Error: No translation found for "pw_warpgate_alt.name"
[f=0008063] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0008063] [i18n] Error: No translation found for "pw_metal.name"
[f=0008063] [i18n] Warning: "tiptest.name" is not translated in en
[f=0008063] [i18n] Error: No translation found for "tiptest.name"
[f=0008063] [i18n] Warning: "pw_generic.name" is not translated in en
[f=0008063] [i18n] Error: No translation found for "pw_generic.name"
[f=0008063] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en
[f=0008063] [i18n] Error: No translation found for "empiricaldpsersmall.name"
[f=0008063] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=0008063] Loaded widget:  CameraShake         <camera_shake.lua>
[f=0008063] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=0008063] Loaded widget:  Autoquit            <autoquit.lua>
[f=0008063] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=0008063] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=0008063] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=0008063] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=0008063] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=0008063] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=0008063] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=0008063] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=0008063] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=0008063] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=0008063] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=0008063] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=0008063] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=0008063] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=0008063] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=0008063] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=0008063] <Replay control buttons> Live mode. Widget removed.
[f=0008063] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=0008063] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=0008063] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=0008063] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=0008063] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=0008063] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=0008063] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=0008063] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=0008063] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=0008063] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=0008063] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=0008063] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=0008063] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=0008063] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=0008063] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=0008063] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=0008063] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=0008063] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=0008063] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=0008063] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=0008063] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=0008063] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=0008063] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=0008063] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=0008063] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=0008063] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=0008063] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=0008063] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=0008063] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=0008063] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=0008063] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=0008063] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=0008063] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=0008063] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=0008063] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=0008063] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=0008063] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=0008063] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=0008063] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=0008063] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=0008063] SetSunLighting
[f=0008063] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=0008063] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=0008063] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=0008063] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=0008063] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=0008063] Lua garbage collection rate: 30/s
[f=0008063] Loaded widget:  GC Control          <api_gc_control.lua>
[f=0008063] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=0008063] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=0008063] Removed 'GC at >100MB': disabled.
[f=0008063] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=0008063] Writing last game win data
[f=0008063] LuaUI v0.3
[f=0008063] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11178,0} {chunk,block}Bytes={0,0}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1573389440}
[f=0008063] SetLobbyButtonEnabled, false
[f=0008063] UpdateInterfacePreset, minimapRight
[f=0008063] GameID: 4a04c85d5ca93ae42ebf7e857d88893d
[f=0008063] Connection attempt from NLcommander
[f=0008063]  -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)]
[f=0008063]  -> Connection established (given id 0)
[f=0008063] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PreGame::GameDataReceived][map-checksums]
	server=126f0b11db2a9dfbe8c04653e8ecb163bb24f1158f47aaf0494b26852bd6ae05d804a186dde6eb8f1f727dfeb3555281e9c3e1ae20fd889ef6bee555a0daa3ba
	client=126f0b11db2a9dfbe8c04653e8ecb163bb24f1158f47aaf0494b26852bd6ae05d804a186dde6eb8f1f727dfeb3555281e9c3e1ae20fd889ef6bee555a0daa3ba"
[f=0008063] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0008063] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1275d3ae965931781df3b5ddea51980c8e54560c9a76a091ff93fc997d1649b488499e091e03740e056741e6666ecc96f5bbcfefee058ac120105d7d872f7472]"
[f=0008063] [Game::ClientReadNet][LOGMSG] sender="NLcommander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f77015bb3ee028cce50fb4a567615dc876b03d9ce8aaa0645c69cd0d1aabb864907dc2933d97ed5e194598bf05375f265e106cb1e03ca99328818971a1200331]"
[f=0008063] [Game::ClientReadNet] local skirmish AI "Enemy" (ID: 0, Short-Name: "DevCircuitAIEasy32", Version: "stable") took over control of team 1
[f=0008064] game_message: Energy Pylon is under attack
[f=0008064] Error: Spring 104.0.1-1432-gba1702d maintenance has crashed.
[f=0008064] Error: DLL information:
[f=0008064] Error: 0x00400000	spring
[f=0008064] Error: 0x775f0000	ntdll
[f=0008064] Error: 0x75130000	KERNEL32
[f=0008064] Error: 0x75a80000	KERNELBASE
[f=0008064] Error: 0x74cf0000	ADVAPI32
[f=0008064] Error: 0x75070000	msvcrt
[f=0008064] Error: 0x65d80000	libIL
[f=0008064] Error: 0x75200000	sechost
[f=0008064] Error: 0x74d80000	USER32
[f=0008064] Error: 0x740f0000	RPCRT4
[f=0008064] Error: 0x75c50000	win32u
[f=0008064] Error: 0x740c0000	SspiCli
[f=0008064] Error: 0x775c0000	GDI32
[f=0008064] Error: 0x740b0000	CRYPTBASE
[f=0008064] Error: 0x741b0000	gdi32full
[f=0008064] Error: 0x74f10000	bcryptPrimitives
[f=0008064] Error: 0x74b00000	msvcp_win
[f=0008064] Error: 0x75960000	ucrtbase
[f=0008064] Error: 0x770e0000	IMAGEHLP
[f=0008064] Error: 0x75c70000	SHELL32
[f=0008064] Error: 0x69060000	GLU32
[f=0008064] Error: 0x74f70000	cfgmgr32
[f=0008064] Error: 0x67b70000	OPENGL32
[f=0008064] Error: 0x77050000	shcore
[f=0008064] Error: 0x73fe0000	IPHLPAPI
[f=0008064] Error: 0x771a0000	combase
[f=0008064] Error: 0x75360000	windows.storage
[f=0008064] Error: 0x75020000	shlwapi
[f=0008064] Error: 0x75350000	kernel.appcore
[f=0008064] Error: 0x74aa0000	powrprof
[f=0008064] Error: 0x74d70000	profapi
[f=0008064] Error: 0x758f0000	WS2_32
[f=0008064] Error: 0x6b800000	OpenAL32
[f=0008064] Error: 0x6b440000	libcurl
[f=0008064] Error: 0x70e40000	libfreetype-6
[f=0008064] Error: 0x6b5c0000	libvorbisfile-3
[f=0008064] Error: 0x75250000	ole32
[f=0008064] Error: 0x773e0000	CRYPT32
[f=0008064] Error: 0x65180000	libfontconfig-1
[f=0008064] Error: 0x740e0000	MSASN1
[f=0008064] Error: 0x6ef80000	glew32
[f=0008064] Error: 0x6c740000	SDL2
[f=0008064] Error: 0x74fc0000	wldap32
[f=0008064] Error: 0x74830000	IMM32
[f=0008064] Error: 0x62e80000	zlib1
[f=0008064] Error: 0x77100000	OLEAUT32
[f=0008064] Error: 0x6d740000	libvorbis-0
[f=0008064] Error: 0x70880000	libogg-0
[f=0008064] Error: 0x738c0000	WINMM
[f=0008064] Error: 0x68f40000	libexpat-1
[f=0008064] Error: 0x73f20000	VERSION
[f=0008064] Error: 0x736d0000	WINMMBASE
[f=0008064] Error: 0x58dc0000	gameoverlayrenderer
[f=0008064] Error: 0x743a0000	PSAPI
[f=0008064] Error: 0x688c0000	nvapi
[f=0008064] Error: 0x74410000	SETUPAPI
[f=0008064] Error: 0x68830000	dxgi
[f=0008064] Error: 0x731d0000	uxtheme
[f=0008064] Error: 0x74860000	MSCTF
[f=0008064] Error: 0x61320000	ScreenSplitterHook
[f=0008064] Error: 0x09840000	nvoglv32
[f=0008064] Error: 0x73800000	WTSAPI32
[f=0008064] Error: 0x69820000	DEVOBJ
[f=0008064] Error: 0x086b0000	WINTRUST
[f=0008064] Error: 0x71590000	ntmarta
[f=0008064] Error: 0x72640000	dwmapi
[f=0008064] Error: 0x61340000	nvspcap
[f=0008064] Error: 0x73f30000	WINHTTP
[f=0008064] Error: 0x714c0000	WINSTA
[f=0008064] Error: 0x76fc0000	clbcatq
[f=0008064] Error: 0x68530000	TextInputFramework
[f=0008064] Error: 0x68270000	CoreUIComponents
[f=0008064] Error: 0x684a0000	CoreMessaging
[f=0008064] Error: 0x68190000	wintypes
[f=0008064] Error: 0x68180000	usermgrcli
[f=0008064] Error: 0x70a90000	shfolder
[f=0008064] Error: 0x5fe50000	MMDevApi
[f=0008064] Error: 0x6a770000	PROPSYS
[f=0008064] Error: 0x5fd10000	AUDIOSES
[f=0008064] Error: 0x5fdf0000	AVRT
[f=0008064] Error: 0x5fba0000	Windows.UI
[f=0008064] Error: 0x5fc70000	dsound
[f=0008064] Error: 0x723b0000	secur32
[f=0008064] Error: 0x737b0000	mswsock
[f=0008064] Error: 0x74fb0000	NSI
[f=0008064] Error: 0x71480000	dhcpcsvc
[f=0008064] Error: 0x709e0000	napinsp
[f=0008064] Error: 0x709c0000	pnrpnsp
[f=0008064] Error: 0x69800000	NLAapi
[f=0008064] Error: 0x713c0000	DNSAPI
[f=0008064] Error: 0x709b0000	winrnr
[f=0008064] Error: 0x69770000	mdnsNSP
[f=0008064] Error: 0x69720000	fwpuclnt
[f=0008064] Error: 0x72710000	bcrypt
[f=0008064] Error: 0x713b0000	rasadhlp
[f=0008064] Error: 0x63780000	AIInterface
[f=0008064] Error: 0x39c40000	SkirmishAI
[f=0008064] Error: 0x738f0000	dbghelp
[f=0008064] Error: Exception: Access violation (0xc0000005)
[f=0008064] Error: Exception Address: 0x00b4c313
[f=0008064] Error: Stacktrace for Spring 104.0.1-1432-gba1702d maintenance:
[f=0008064] Error: 	[ProgCtr=00b4c313 StackPtr=0270a970 FramePtr=0270aa58]
[f=0008064] Error: 	(0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe [0x00B4C313]
[f=0008064] Error: 	(1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe [0x00B685D7]
[f=0008064] Error: 	(2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe [0x00430DBB]
[f=0008064] Error: 	(3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe [0x0054750C]
[f=0008064] Error: 	(4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe [0x00439A3F]
[f=0008064] Error: 	(5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe [0x00880CBE]
[f=0008064] Error: 	(6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe [0x0086C26B]
[f=0008064] Error: 	(7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\spring.exe [0x00401382]
[f=0008064] Error: 	(8) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=0008064] Error: 	(9) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=0008064] Error: 	(10) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=0008064] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=0008064] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=0008064] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=0008064] [SpringApp::Kill][1] fromRun=0
[f=0008064] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0008064] 	[async=0] threads=3 tasks=172 {sum,avg}{exec,wait}time={{2.000, -0.000}, {-26815622265820467629647794956441817442679535256323571144809754628445074541832822612195428986853371827124686622474711446418795515006862090195656248569888768.000, -0.000}}ms
[f=0008064] 		thread=1 tasks=86 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, 0.000, -0.000}}ms
[f=0008064] 		thread=2 tasks=86 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622247095108902310809893392275676187233797403338664702986662522082768248067060332405178020694800153114239789011446479728512674716602443465405639950336.000}}ms
[f=0008064] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0008064] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0008064] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0008064] [ThreadPool::SetThreadCount][2] workers=0
[f=0008064] [SpringApp::Kill][2]
[f=0008064] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0008064] [Game::KillLua][3] dtor=0 luaUI=51f2c208
[f=0008064] Start widgetHandler:Shutdown
[f=0008064] Shutdown - SaveOrderList Complete
[f=0008064] Writing last game win data
[f=0008064] Shutdown - SaveConfigData Complete
[f=0008064] Shutdown Widget - Save/Load API
[f=0008064] Shutdown Widget - Chili Highlight
[f=0008064] Shutdown Widget - Draw After Chili
[f=0008064] Shutdown Widget - EPIC Menu
[f=0008064] Shutdown Widget - Depth of Field Shader
[f=0008064] Shutdown Widget - Chili Widget Selector
[f=0008064] Shutdown Widget - Chili Minimap
[f=0008064] Shutdown Widget - Deferred rendering
[f=0008064] Shutdown Widget - Local Team Colors
[f=0008064] Shutdown Widget - Display Keys 2
[f=0008064] Shutdown Widget - Save Game Menu
[f=0008064] Shutdown Widget - Unit Icons
[f=0008064] Shutdown Widget - Noises
[f=0008064] Shutdown Widget - HealthBars
[f=0008064] Shutdown Widget - Win Counter
[f=0008064] Shutdown Widget - BuildETA
[f=0008064] Shutdown Widget - Modular Comm Info
[f=0008064] Shutdown Widget - Transport AI
[f=0008064] Shutdown Widget - Stereo3D
[f=0008064] Shutdown Widget - Startup Info and Selector
[f=0008064] Shutdown Widget - Showeco and Grid Drawer
[f=0008064] Shutdown Widget - Point Tracker
[f=0008064] Shutdown Widget - Music Player
[f=0008064] Shutdown Widget - Missile Silo Range
[f=0008064] Shutdown Widget - MinimapEvents
[f=0008064] Shutdown Widget - Mex Placement Handler
[f=0008064] Shutdown Widget - MetalFeatures (new)
[f=0008064] Shutdown Widget - Local Widgets Config
[f=0008064] Shutdown Widget - Highlight Geos
[f=0008064] Shutdown Widget - Grab Input
[f=0008064] Input grabbing is disabled!
[f=0008064] Shutdown Widget - Galaxy Battle Handler
[f=0008064] msg, Campaign_PlanetBattleResign 66 8064
[f=0008064] data = {
[f=0008064]     1 = Campaign_PlanetBattleResign
[f=0008064]     2 = 66
[f=0008064]     3 = 8064
[f=0008064] },
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":268,"EventID":"events_2018_04_25:campaign:planet_66:difficulty_1:lose_35:resign"}
[f=0008064] Shutdown Widget - Darkening
[f=0008064] Shutdown Widget - Context Menu
[f=0008064] Shutdown Widget - Chili Spectator Panels
[f=0008064] Shutdown Widget - Chili Selections & CursorTip v2
[f=0008064] Shutdown Widget - Chili Nuke Warning
[f=0008064] Shutdown Widget - Chili EndGame Window
[f=0008064] Shutdown Widget - Chili Economy Panel Default
[f=0008064] Shutdown Widget - CameraShake
[f=0008064] Shutdown Widget - Attack Warning
[f=0008064] Shutdown Widget - Attack AoE
[f=0008064] Shutdown Widget - UnitShapes
[f=0008064] Shutdown Widget - Map Edge Extension
[f=0008064] Shutdown Widget - Selection Send
[f=0008064] Shutdown Widget - LupsManager
[f=0008064] Shutdown Widget - Receive Units Indicator
[f=0008064] Shutdown Widget - Newton Firezone
[f=0008064] Shutdown Widget - Chili Pro Console
[f=0008064] Shutdown Widget - Lasso Terraform GUI
[f=0008064] Shutdown Widget - Lups
[f=0008064] Shutdown Widget - Chili Framework
[f=0008064] Shutdown Widget - Custom Markers
[f=0008064] Shutdown Widget - Chili Core Selector
[f=0008064] Shutdown Widget - Pause Screen
[f=0008064] Shutdown Widget - Text To Speech Control
[f=0008064] Shutdown Widget - Persistent Build Height
[f=0008064] Shutdown Widget - Outline Shader
[f=0008064] Shutdown Widget - Layout Handler
[f=0008064] Shutdown Widget - Color Blindness Correction
[f=0008064] End widgetHandler:Shutdown
[f=0008064] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17718927,0} {chunk,block}Bytes={0,0}
[f=0008064] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0008064] [Game::KillLua][2] dtor=0 luaRules=79ce2de0
[f=0008064] Start gadgetHandler:Shutdown
[f=0008064] Shutdown - StartSetup
[f=0008064] Shutdown - UnitMorph
[f=0008064] Shutdown - LupsNanoSpray
[f=0008064] Shutdown - Missile Silo Controller
[f=0008064] Shutdown - Modular Comm Info
[f=0008064] Shutdown - Terrain Texture Handler
[f=0008064] Shutdown - UnitCloakShield
[f=0008064] Shutdown - Starlight Handler
[f=0008064] End gadgetHandler:Shutdown
[f=0008064] Start gadgetHandler:Shutdown
[f=0008064] Shutdown - Save/Load
[f=0008064] Shutdown - Precipitation, v0.3
[f=0008064] Shutdown - UnitMorph
[f=0008064] Shutdown - Galaxy Campaign Battle Handler
[f=0008064] Shutdown - Modular Comm Info
[f=0008064] Shutdown - Retreat Command
[f=0008064] Shutdown - Shockwaves
[f=0008064] Shutdown - Teleport Throw
[f=0008064] Shutdown - CustomUnitShaders
[f=0008064] Shutdown - UnitCloakShield
[f=0008064] Shutdown - Lups Cloak FX
[f=0008064] Shutdown - Lups
[f=0008064] Shutdown - Lups Shield
[f=0008064] End gadgetHandler:Shutdown
[f=0008064] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17719074,0} {chunk,block}Bytes={0,0}
[f=0008064] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17719074,0} {chunk,block}Bytes={0,0}
[f=0008064] [Game::KillLua][4] dtor=0
[f=0008064] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20191110_133626_Lost_v2_104.0.1-1432-gba1702d maintenance.sdfz" (57035 bytes)
[f=0008064] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0008064] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0008064] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[f=0008064] [Sound] [Sound::UpdateThread][4] ctx=90250060 dev=075e3c20
[f=0008064] [Sound] [Sound::UpdateThread][5] ctx=90250060 dev=075e3c20
[f=0008064] [Sound] [Sound::Cleanup][alcDestroyContext(90250060)]
[f=0008064] [Sound] [Sound::Cleanup][alcCloseDevice(075e3c20)]
[f=0008064] [Sound] [Sound::UpdateThread][6]
[f=0008064] [Game::~CGame][1]
[f=0008064] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0008064] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0008064] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0008064] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0008064] [Game::KillLua][4] dtor=1
[f=0008064] [Game::KillMisc][1]
[f=0008064] [Game::KillMisc][2]
[f=0008064] [EOH::DestroySkirmishAI(id=0)]
[f=0008064] [Game::KillMisc][3]
[f=0008064] [Game::KillRendering][1]
[f=0008064] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0008064] [3DOParser::Kill] allocated 44 pieces
[f=0008064] [S3OParser::Kill] allocated 1110 pieces
[f=0008064] [AssParser::Kill] allocated 102 pieces
[f=0008064] [Game::KillInterface][1]
[f=0008064] [Game::KillInterface][2]
[f=0008064] [Game::KillSimulation][1]
[f=0008064] [Game::KillSimulation][2]
[f=0008064] [CCollisionHandler] dis-/continuous tests: 45/43917178
[f=0008064] [Game::KillSimulation][3]
[f=0008064] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0008064] [~CPathCache(40x32)] cacheHits=4 hitPercentage=36% numHashColls=0 maxCacheSize=7
[f=0008064] [~CPathCache(80x64)] cacheHits=647 hitPercentage=67% numHashColls=0 maxCacheSize=201
[f=0008064] [~CPathCache(80x64)] cacheHits=3 hitPercentage=19% numHashColls=0 maxCacheSize=11
[f=0008064] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0008064] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0008064] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[f=0008064] [Game::KillSimulation][4]
[f=0008064] [CommonDefHandler::KillStatic] 3217 sound-set data items added
[f=0008064] [Game::~CGame][2]
[f=0008064] [Game::~CGame][3]
[f=0008064] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=0008064] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Kan geen gegevens lezen uit de transportverbinding: De externe host heeft een verbinding verbroken.
Zero-K.exe Information: 0 : Chobby closed connection
[f=0008064] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,21922492,0} {chunk,block}Bytes={0,0}
[f=0008064] [SpringApp::Kill][3]
[f=0008064] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	19014 bytes sent  
	13149 bytes recv'd

[f=0008064] [SpringApp::Kill][4] font=07413fe8
[f=0008064] [SpringApp::Kill][5]
[f=0008064] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>]
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=0)] #archives[section]=0 #files[section]=7651
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=1)] #archives[section]=0 #files[section]=18
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=2)] #archives[section]=4 #files[section]=430
[VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\base\cursors.sdz (07651550)
[VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\base\maphelper.sdz (1ca7bd30)
[VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\base\spring\bitmaps.sdz (07651fe0)
[VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1432-gba1702d\base\springcontent.sdz (075b8a48)
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=3)] #archives[section]=0 #files[section]=2778
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=4)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=5)] #archives[section]=1 #files[section]=0
[VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (1ca7bd98)
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=6)] #archives[section]=1 #files[section]=0
[VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Lost_v2.sd7 (24a91ae0)
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=075b0e10>(section=8)] #archives[section]=1 #files[section]=0
[VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (075b8568)
[SpringApp::Kill][8]
Error: [Watchdog::DeregisterThread] invalid thread number 0
[WatchDog::Uninstall][1] hangDetectorThread=0157990c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
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