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Spring desync [104.0.1-151-g11de57d] #3311

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Chobbyla opened this issue Jan 29, 2018 · 0 comments
Open

Spring desync [104.0.1-151-g11de57d] #3311

Chobbyla opened this issue Jan 29, 2018 · 0 comments

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@Chobbyla
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LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] [liblobby] Warning: Duplicate user(Sakal) added to channel (zk)
[f=-000001] Error: [LuaGaia::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string
stack traceback:
	[C]: in function 'Include'
	[string "LuaGaia/main.lua"]:2: in main chunk
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Mexes               <cliffs.lua>
[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,2470496,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,2470496,0} {chunk,block}Bytes={0,0}
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 15
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] GroundDetail set to 30
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] <Global Build Command> Spectator mode. Widget removed.
[f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b3cb01f9
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=214d8cfb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=422ef2e7
[f=-000001] [Path] [PathEstimator::ReadFile] hash=422ef2e7 file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe-422ef2e7.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (65 MB)
[f=-000001] [EstimatePathCosts] precached 4 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 355 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 556 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 762 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 965 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1161 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1357 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1557 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1755 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2332 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2532 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2734 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2936 of 3136 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=422ef2e7 file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe-422ef2e7.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b3cb01f9
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=214d8cfb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=422ef2f7
[f=-000001] [Path] [PathEstimator::ReadFile] hash=422ef2f7 file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe2-422ef2f7.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (12 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 81 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 136 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 191 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 242 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 293 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 349 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 402 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 460 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 511 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 561 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 614 of 784 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=422ef2f7 file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe2-422ef2f7.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (2316ms, checksum 39df354e)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12310,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] Custom Unit Shaders:, 0(31) : error C5060: out can't be used with non-varying cameraDir
0(36) : error C5060: out can't be used with non-varying normalv
0(39) : error C5060: out can't be used with non-varying tex_coord0
0(40) : error C5060: out can't be used with non-varying tex_coord1

[f=-000001] Mex Placement Initialised with 42 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: bd9b6f5a7c03b4a9ef46ec4044aeda33
[f=-000001] Connection attempt from akademiker
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Sap_ru
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from SoDEX
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from GreenPixel
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Znack
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from Sakal
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from marfis
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 15)
[f=-000001] Connection attempt from Hectorion
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from Blackdutchie
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from [Er0]Godde
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from anonymise737
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap_ru" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap_ru" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from Sippio
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 17)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from Prototypestill
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from regos
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from MooningForces
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from filch
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from markivs
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 18)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xc0c8383f}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap_ru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap_ru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] <GreenPixel> Allies: I choose: Lobster Commander HQ!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] Connection attempt from Alcur
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] <markivs> Allies: I choose: I SEE YOU!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] <SoDEX> Allies: I choose: Touchdown Tony!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] <Sippio> Allies: I choose: LobLob!
[f=-000001] <Prototypestill> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] [Blackdutchie] moderator-reaver was really nice to play.
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] <marfis> Allies: I choose: Gundam!
[f=-000001] <Znack> Allies: I choose: BUILDBOT!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] <MooningForces> Allies: I choose: Marty McLobster!
[f=-000001] <[Er0]Godde> Allies: I choose: Engineer!
[f=-000001] <filch> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] <Sap_ru> Allies: I choose: Speedy Greedy!
[f=-000001] GreenPixel added point: this terrain grrrrrr
[f=-000001] Spectator Alcur left the game:  timeout
[f=-000001] SoDEX added point: water or lava?
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] Spectator Sakal left the game:  normal quit
[f=-000001] <marfis> Allies: is the red stuff water?
[f=-000001] <anonymise737> Allies: I choose: Commander 1!
[f=-000001] <markivs> Allies: water
[f=-000001] <Sippio> Allies: water
[f=-000001] <MooningForces> Allies: krow rush 
[f=-000001] GreenPixel added point: your mum
[f=-000001] <marfis> Allies: ok
[f=-000001] [Er0]Godde added point: can ships cross this?
[f=-000001] <akademiker> Allies: I choose: Commander 3!
[f=-000001] <SoDEX> Allies: thx
[f=-000001] GreenPixel added point: sorry just kidding
[f=-000001] [Game::ClientReadNet] added new player mushroomraider with number 19 to team 0
[f=-000001] > SPRINGIE:User mushroomraider|corvrad|5_2||False|||GB
[f=-000001] <Slaab> Allies: I choose: crappy!
[f=-000001] akademiker added point: îs this lava?
[f=-000001] <[Er0]Godde> Allies: ok Mooning
[f=-000001] Sap_ru added point: or water?
[f=-000001] [Blackdutchie] I will check as game starts, but I am going by the assumption ships can enter the middle
[f=-000001] <filch> Allies: I choose: Recon!
[f=-000001] [Blackdutchie] but maybe submarines cannot
[f=-000001] <Slaab> Allies: how do u play this map?
[f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 20 to team 0
[f=-000001] > SPRINGIE:User ATOSTIC|corbhmth|5_2||False||Dynasty|AT
[f=-000001] [Game::ClientReadNet] added new player Shyrka with number 21 to team 0
[f=-000001] > SPRINGIE:User Shyrka|wolverine_mine|5_3|donator_2|False|XCOM|Federation|ES
[f=-000001] > SPRINGIE:User Shyrka|wolverine_mine|5_3|donator_2|False|XCOM|Federation|ES
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 21)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] <MooningForces> Allies: oyou do it 
[f=-000001] [Blackdutchie] and potentially the shogun and reef may not be able to
[f=-000001] <[Er0]Godde> Allies: me?
[f=-000001] <Slaab> Allies: ship looks good
[f=-000001] <GreenPixel> Allies: u simply build rave disko party, thats how u play this map
[f=-000001] <MooningForces> Allies: yea
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=-000001] <regos> Allies: I choose: Eco!
[f=-000001] <MooningForces> Allies: or who is good at gunships
[f=-000001] > Game will be force started in 51 seconds
[f=-000001] <GreenPixel> Allies: or send all fleas so they can rida a dog instead of walking
[f=-000001] <anonymise737> Allies: Wanna rush Krow?
[f=-000001] > SPRINGIE:User mushroomraider|corvrad|5_2||False|||GB
[f=-000001] Connection attempt from mushroomraider
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 19)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] > Game will be force started in 31 seconds
[f=-000001] <MooningForces> Allies: we think about that 
[f=-000001] <anonymise737> Allies: I am in ok
[f=-000001] <[Er0]Godde> Allies: i guess it is decent map for krow
[f=-000001] <MooningForces> Allies: ok we do 
[f=-000001] Spawing a commander
[f=0000051] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=0000114] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=0000135] !transmitlobby @voice@buildUnit@add;shipcon;Mariner
[f=0000135] !transmitlobby @voice@buildUnit@add;shipscout;Cutter
[f=0000135] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter
[f=0000135] !transmitlobby @voice@buildUnit@add;subraider;Seawolf
[f=0000135] !transmitlobby @voice@buildUnit@add;shipriot;Corsair
[f=0000135] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral
[f=0000135] !transmitlobby @voice@buildUnit@add;shipassault;Siren
[f=0000135] !transmitlobby @voice@buildUnit@add;shiparty;Envoy
[f=0000135] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr
[f=0000135] !transmitlobby @voice@buildUnit@reload
[f=0000808] [Chobby] Warning: Missing minimap image for
[f=0000815] [Chobby] Warning: Missing minimap image for
[f=0000889] [Blackdutchie] the new sea is the best sea so far imo
[f=0001002] <anonymise737> Allies: looks like gentlemen having a little wee in a restroom
[f=0001227] [Blackdutchie] maybe not as good as NOTA sea.
[f=0001426] [Blackdutchie] But best ZK sea for sure.
[f=0001492] <Znack> Allies:  I gave 100 metal to [Er0]Godde.
[f=0001697] [liblobby] Warning: Duplicate user(GameClasher) added to channel (zk)
[f=0001714] [Chobby] Warning: Missing minimap image for
[f=0001952] SoDEX added point: 
[f=0002046] SoDEX added point: krow rush
[f=0002183] <Slaab> Allies: lol
[f=0002246] <Slaab> Allies: :D
[f=0002280] <[Er0]Godde> Allies: now expand
[f=0002417] <SoDEX> Allies: its done
[f=0002634] SoDEX added point: 
[f=0002804] <Slaab> Allies: enjo
[f=0002889] <Slaab> Allies: y
[f=0003270] game_message: Giving all units of GreenPixel to Slaab due to lag/AFK
[f=0003600] game_message: Player GreenPixel is no longer lagging or AFK; returning all their units.
[f=0003870] game_message: Giving all units of Sap_ru to [Er0]Godde due to lag/AFK
[f=0004260] game_message: Player Sap_ru is no longer lagging or AFK; returning all their units.
[f=0004433] anonymise737 added point: 
[f=0004611] Player Prototypestill left the game:  normal quit
[f=0004620] game_message: Giving all units of Prototypestill to [Er0]Godde due to lag/AFK
[f=0004778] GreenPixel added point: 
[f=0004783] GreenPixel added point: 
[f=0004788] GreenPixel added point: 
[f=0004792] GreenPixel added point: 
[f=0004796] GreenPixel added point: 
[f=0004877] GreenPixel added point: 
[f=0004881] GreenPixel added point: 
[f=0005108] [Er0]Godde added point: going back
[f=0005253] <anonymise737> Allies: good choice
[f=0005787] Sap_ru added point: give me back,pls 
[f=0005841] [Blackdutchie] Allies: looks like subs can't go in the middle
[f=0005952] <Slaab> so safe
[f=0006077] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk)
[f=0006167] <[Er0]Godde> Allies:  I gave 1 units to Sap_ru.
[f=0006328] > SPRINGIE:User Prototypestill|corraid|6_1||False|||RU
[f=0006348] Connection attempt from Prototypestill
[f=0006348]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0006348]  -> Connection established (given id 3)
[f=0006361] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=0006361] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=0006870] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=0006912] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=0006976] [liblobby] Warning: Duplicate user(Anir) added to channel (zk)
[f=0006994] <Prototypestill> Allies: I choose: Recon!
[f=0007075] [Er0]Godde added point: 
[f=0007395] [Game::ClientReadNet] added new player Anir with number 22 to team 0
[f=0007395] > SPRINGIE:User Anir|nest|6_5||False|MC|Federation|LU
[f=0007489] > <Alcur>Blackdutchie, did you think I was blaming other people?
[f=0007774] > SPRINGIE:User Anir|nest|6_5||False|MC|Federation|LU
[f=0007789] Connection attempt from Anir
[f=0007789]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0007789]  -> Connection established (given id 22)
[f=0007805] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=0007805] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=0008000] > <Alcur>That just crossed my mind
[f=0008160] game_message: Player Prototypestill is no longer lagging or AFK; returning all their units.
[f=0008510] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=0008553] [Blackdutchie] No, I didn't think that
[f=0008565] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=0008950] > <Blackdutchie>I just could see where you were coming from
[f=0009184] <MooningForces> Allies: they might go on bomber 
[f=0009673] <[Er0]Godde> Allies:  I gave 3 units to Prototypestill.
[f=0009935] [Er0]Godde added point: repair pls
[f=0010179] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk)
[f=0010448] [Game::ClientReadNet] added new player TheMooseIsLoose with number 23 to team 0
[f=0010449] > SPRINGIE:User TheMooseIsLoose|chickena|6_3|dev_content,donator_0|False||Dynasty|CA
[f=0010519] > SPRINGIE:User TheMooseIsLoose|chickena|6_3|dev_content,donator_0|False||Dynasty|CA
[f=0010540] Connection attempt from TheMooseIsLoose
[f=0010540]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0010540]  -> Connection established (given id 23)
[f=0010558] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]"
[f=0010558] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=0010583] > <Alcur>Only Grizzly can counter Moderators in the amph fac, right?
[f=0010793] <MooningForces> Allies: mulch is lava
[f=0011302] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]"
[f=0011416] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]"
[f=0011524] [Er0]Godde added point: lots of AA
[f=0011699] MooningForces added point: reclaim for the love of baby jesus
[f=0013013] [Er0]Godde added point: i cant fight with krow here i think
[f=0014403] Spectator Anir left the game:  normal quit
[f=0014782] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0015560] [Blackdutchie] subs can't enter the middle area, surface ships can
[f=0016409] [liblobby] Warning: Duplicate user(Champion1212) added to channel (zk)
[f=0016602] [Blackdutchie] they can't path over there, prototype
[f=0016813] [Game::ClientReadNet] added new player Champion1212 with number 24 to team 0
[f=0016813] > SPRINGIE:User Champion1212|armwar|0_0||False||Federation|CH
[f=0017528] SoDEX added point: can we have a scout, in case they are building some other cheesy stuff?
[f=0017547] Shyrka added point: Disconnected :(
[f=0018280] <Slaab> Allies: I want to nuke
[f=0019175] SoDEX added point: filch, this is a juicy target for your silo
[f=0019521] <Slaab> Allies:  I gave 100 metal to filch.
[f=0019665] > <Alcur>!notify
[f=0019896] <[Er0]Godde> Allies: anyone want an Owl?
[f=0019957] filch added point: it is the purpose for which it is built
[f=0020185] SoDEX added point: awesome
[f=0021136] [Er0]Godde added point: some AA...
[f=0021245] <Slaab> Allies:  I gave 100 metal to filch.
[f=0021937] [liblobby] Warning: Duplicate user(falcon2064) added to channel (zk)
[f=0022046] [liblobby] Warning: Duplicate user(kasatka) added to channel (zk)
[f=0022513] MooningForces added point: oh come on we're losing 
[f=0024517] <MooningForces> Allies: why do  you build two big things at a time? 
[f=0024605] MooningForces added point: 
[f=0024670] MooningForces added point: 
[f=0024709] Znack added point: 
[f=0024741] Znack added point: 
[f=0024777] Znack added point: 
[f=0025531] anonymise737 added point: 
[f=0028548] [liblobby] Warning: Duplicate user(Phosphoros) added to channel (zk)
[f=0028910] [Game::ClientReadNet] added new player katastrophe with number 25 to team 0
[f=0028910] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE
[f=0030316] [Er0]Godde added point: repair pls
[f=0031939] [Er0]Godde added point: jugglenaut
[f=0034821] MooningForces added point: use
[f=0035420] Znack added point: §§§'
[f=0036927] Shyrka added point: Juggle can take subs out of water?
[f=0037636] MooningForces added point: shoot their silo
[f=0038720] <MooningForces> !resign
[f=0038868] <Sap_ru> !poll resign
[f=0038868] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0038868] > Poll: Resign team 2? [!y=0/3, !n=0/3]
[f=0038911] <Sap_ru> !vote 1
[f=0038912] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0038923] <anonymise737> !vote 2
[f=0038923] > Poll: Resign team 2? [!y=1/3, !n=1/3]
[f=0038951] <MooningForces> !vote 1
[f=0039055] <Znack> !vote 1
[f=0039055] > Poll: Resign team 2? [!y=2/3, !n=1/3]
[f=0039306] <akademiker> !vote 1
[f=0039306] > Poll: Resign team 2? [!y=3/3, !n=1/3]
[f=0039306] > Poll: Resign team 2? [END:SUCCESS]
[f=0039308] game_message: Southeast has been destroyed!
[f=0039308] game_message: Northwest wins!
[f=0039308] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0039308] > Team 2 resigned
[f=0039311] !transmitlobby @voice@buildUnit@remove;shipcon
[f=0039311] !transmitlobby @voice@buildUnit@remove;shipscout
[f=0039311] !transmitlobby @voice@buildUnit@remove;shiptorpraider
[f=0039311] !transmitlobby @voice@buildUnit@remove;subraider
[f=0039311] !transmitlobby @voice@buildUnit@remove;shipriot
[f=0039311] !transmitlobby @voice@buildUnit@remove;shipskirm
[f=0039311] !transmitlobby @voice@buildUnit@remove;shipassault
[f=0039311] !transmitlobby @voice@buildUnit@remove;shiparty
[f=0039311] !transmitlobby @voice@buildUnit@remove;shipaa
[f=0039311] !transmitlobby @voice@buildUnit@reload
[f=0039314] <autoquit> Autoquit canceled.
[f=0039468] Spectator akademiker left the game:  normal quit
[f=0039474] Spectator Sap_ru left the game:  normal quit
[f=0039474] Spectator Znack left the game:  normal quit
[f=0039480] [ReloadOrRestart] Spring "C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0039480] [SpringApp::Reload][1]
[f=0039480] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0039480] 	[async=0] threads=3 tasks=401340 {sum,avg}{exec,wait}time={{2.000, -0.000}, {-0.000, -26815622341282198671245061664658448214328705060988996390754049440775665197841666521885492561824355516939753074463352881070625435373769645664985240039325696.000}}ms
[f=0039480] 		thread=1 tasks=200670 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 2.000}, {-0.000, 0.000, -0.000, -2.000}}ms
[f=0039480] 		thread=2 tasks=200670 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, -0.000, -26815622264147659167559351571391921067920277898848426934004386223988317695008117846075965232936709310506021642819340242977096790534595243288486355803308032.000}}ms
[f=0039480] 	[async=1] threads=3 tasks=4182 {sum,avg}{exec,wait}time={{0.000, -2.000}, {0.000, -0.000}}ms
[f=0039480] 		thread=1 tasks=2071 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 2.000, -0.000}, {-2.000, 0.000, 0.000, -0.000}}ms
[f=0039480] 		thread=2 tasks=2111 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {26815622253078273723514472875708719124724263702716261787203343185702905727208396675429444901303261002102733840443302086443011919205063435011129648657465344.000, 0.000, -2.000, -2.000}}ms
[f=0039480] [ThreadPool::SetThreadCount][2] workers=0
[f=0039480] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0039480] [ThreadPool::SetThreadCount][2] workers=2
[f=0039480] [Threading] Main thread CPU affinity mask set: 252
[f=0039480] [SpringApp::Reload][2]
[f=0039480] [~CDemoRecorder] writing demo "C:\Users\SysOp\Documents\My Games\Zero-K\demos\20180129_231145_Coagulation Marsh 0_104.0.1-151-g11de57d maintenance.sdfz"
[f=0039480] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0039480] [Game::KillLua][3] dtor=0 luaUI=2f4bf7c8
[f=0039480] Start widgetHandler:Shutdown
[f=0039480] Shutdown - SaveOrderList Complete
[f=0039480] Writing last game win data
[f=0039480] Shutdown - SaveConfigData Complete
[f=0039480] Shutdown Widget - Chili Highlight
[f=0039480] Shutdown Widget - Deferred rendering
[f=0039480] Shutdown Widget - EPIC Menu
[f=0039480] Shutdown Widget - Custom Markers
[f=0039480] Shutdown Widget - Chili Minimap
[f=0039480] Shutdown Widget - Chili Widget Selector
[f=0039480] Shutdown Widget - Local Team Colors
[f=0039480] Shutdown Widget - Display Keys 2
[f=0039480] Shutdown Widget - Save Game Menu
[f=0039480] Shutdown Widget - HealthBars
[f=0039480] Shutdown Widget - Noises
[f=0039480] Shutdown Widget - Unit Icons
[f=0039480] Shutdown Widget - Win Counter
[f=0039480] Shutdown Widget - BuildETA
[f=0039480] Shutdown Widget - Depth of Field Shader
[f=0039480] Shutdown Widget - Modular Comm Info
[f=0039480] Shutdown Widget - CameraShake
[f=0039480] Shutdown Widget - Chili Economy Panel Default
[f=0039480] Shutdown Widget - Chili EndGame Window
[f=0039480] Shutdown Widget - Chili Nuke Warning
[f=0039480] Shutdown Widget - Chili Spectator Panels
[f=0039480] Shutdown Widget - Context Menu
[f=0039480] Shutdown Widget - Darkening
[f=0039480] Shutdown Widget - Grab Input
[f=0039480] Input grabbing is disabled!
[f=0039480] Shutdown Widget - Highlight Geos
[f=0039480] Shutdown Widget - Local Widgets Config
[f=0039480] Shutdown Widget - Mex Placement Handler
[f=0039480] Shutdown Widget - MinimapEvents
[f=0039480] Shutdown Widget - Missile Silo Range
[f=0039480] Shutdown Widget - Morph Finished notification
[f=0039480] Shutdown Widget - Point Tracker
[f=0039480] Shutdown Widget - Showeco and Grid Drawer
[f=0039480] Shutdown Widget - Stereo3D
[f=0039480] Shutdown Widget - Chili Selections & CursorTip v2
[f=0039480] Shutdown Widget - Attack AoE
[f=0039480] Shutdown Widget - UnitShapes
[f=0039480] Shutdown Widget - Map Edge Extension
[f=0039480] Shutdown Widget - Selection Send
[f=0039480] Shutdown Widget - LupsManager
[f=0039480] Shutdown Widget - Newton Firezone
[f=0039480] Shutdown Widget - Chili Crude Player List
[f=0039480] Shutdown Widget - Chili Pro Console
[f=0039480] Shutdown Widget - Lasso Terraform GUI
[f=0039480] Shutdown Widget - Chili Framework
[f=0039480] Shutdown Widget - Lups
[f=0039480] Shutdown Widget - Chili Core Selector
[f=0039480] Shutdown Widget - Pause Screen
[f=0039480] Shutdown Widget - Layout Handler
[f=0039480] Shutdown Widget - Persistent Build Height
[f=0039480] Shutdown Widget - Text To Speech Control
[f=0039480] Shutdown Widget - Color Blindness Correction
[f=0039480] End widgetHandler:Shutdown
[f=0039480] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,103869092,0} {chunk,block}Bytes={0,0}
[f=0039480] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0039480] [Game::KillLua][2] dtor=0 luaRules=11852550
[f=0039480] Start gadgetHandler:Shutdown
[f=0039480] Shutdown - StartSetup
[f=0039480] Shutdown - UnitMorph
[f=0039480] Shutdown - LupsNanoSpray
[f=0039480] Shutdown - Missile Silo Controller
[f=0039480] Shutdown - Modular Comm Info
[f=0039480] Shutdown - Puppy Handler
[f=0039480] Shutdown - Terrain Texture Handler
[f=0039480] Shutdown - UnitCloakShield
[f=0039480] End gadgetHandler:Shutdown
[f=0039480] Start gadgetHandler:Shutdown
[f=0039480] Shutdown - UnitMorph
[f=0039480] Shutdown - Modular Comm Info
[f=0039480] Shutdown - Shockwaves
[f=0039480] Shutdown - UnitCloakShield
[f=0039480] Shutdown - Lups Cloak FX
[f=0039480] Shutdown - Lups
[f=0039480] End gadgetHandler:Shutdown
[f=0039480] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,103869172,0} {chunk,block}Bytes={0,0}
[f=0039480] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,103869172,0} {chunk,block}Bytes={0,0}
[f=0039480] [Game::KillLua][4] dtor=0
[f=0039480] [SpringApp::Reload][3]
[f=0039480] [Sound] [~CSound][1] soundThread=12eb4a64
[f=0039480] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0039480] [Sound] [Sound::UpdateThread][3] efx=12dc5840
[f=0039480] [Sound] [Sound::UpdateThread][4] ctx=12ecc100 dev=12202840
[f=0039480] [Sound] [Sound::UpdateThread][5]
[f=0039480] [Sound] [~CSound][2]
[f=0039480] [Sound] [~CSound][3]
[f=0039480] [SpringApp::Reload][4]
[f=0039480] [Game::~CGame][1]
[f=0039480] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0039480] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0039480] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0039480] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0039480] [Game::KillLua][4] dtor=1
[f=0039480] [Game::KillMisc][1]
[f=0039480] [Game::KillMisc][2]
[f=0039480] [Game::KillMisc][3]
[f=0039480] [Game::KillRendering][1]
[f=0039480] [Game::KillInterface][1]
[f=0039480] [Game::KillInterface][2]
[f=0039480] [Game::KillSimulation][1]
[f=0039480] [Game::KillSimulation][2] unitHandler=14310df0
[f=0039480] [CCollisionHandler] dis-/continuous tests: 157/9831874
[f=0039480] [Game::KillSimulation][3]
[f=0039480] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0039480] [~CPathCache(28x28)] cacheHits=2406 hitPercentage=48% numHashColls=0 maxCacheSize=91
[f=0039480] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0039480] [~CPathCache(56x56)] cacheHits=1936 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0039480] Statistics for RectangleOptimizer: 7%
[f=0039480] Statistics for RectangleOptimizer: 7%
[f=0039480] LosHandler stats: total instances=514799; shared=2%; from cache=27%
[f=0039480] [Game::KillSimulation][4]
[f=0039480] [Game::~CGame][2]
[f=0039480] [Game::~CGame][3]
[f=0039480] [UDPConnection::Statistics]
	Received: 2277741 bytes in 31446 packets (0.000000 bytes/package)
	Sent: 640814 bytes in 19266 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	0 incoming chunks dropped, 12 outgoing chunks resent

[f=0039480] [SpringApp::Reload][5]
[f=0039480] [SpringApp::Reload][6]
[f=0039480] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0039480] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\maps
[f=0039480] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\games
[f=0039480] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\packages
[f=0039480] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
[f=0039480] [SpringApp::Reload][7]
[f=0039480] [SpringApp::Reload][8]
[f=0039480] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=0039480] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0039480] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0039480] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0039480] [Sound] [Sound::InitThread][1]
[f=0039480] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0039480] [Sound] [Sound::InitThread][3] device=12202840 context=34563160
[f=0039480] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0039480] [Sound]   Vendor:         OpenAL Community
[f=0039480] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0039480] [Sound]   Renderer:       OpenAL Soft
[f=0039480] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0039480] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0039480] [Sound]   Devices:
[f=0039480] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0039480] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0039480] [Sound]     [W2753VC (Intel(R) Display Audio)]
[f=0039480] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0039480] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0039480] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0039480] [Sound] Error:   Initializing EFX failed!
[f=0039480] [Sound] [Sound::UpdateThread][2]
[f=0039480] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0039480] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=048eaa60
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2



[f=-000001] [liblobby] Warning: Duplicate user(MooningForces) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(jonathanc8) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(manero) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.6.1.19, Badlands, 104.0.1-151-g11de57d
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=30 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, -0.000}}ms
[f=-000001] 		thread=1 tasks=15 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=-000001] 		thread=2 tasks=15 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, -2.000, -26815622280148960513220777594600027234439503099336144451962876322394578718398841311767216443677918134441784725407179255239066156157911304219259671223992320.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=77346eb4
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=63538b68
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=34563160 dev=12202840
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=12202840 context=34563e18
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [W2753VC (Intel(R) Display Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9"
[f=-000001] [SpringApp::Reload][12] #script=126
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8461
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8461
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8461 using name Shyrka
[f=-000001] [SpringApp::Reload][13] numReloads=3



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Badlands
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.1.19 (archive: d20f45dd9edb9ba21df2a9ad55efd6c0.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Badlands (checksum 0xa3c5f2ba) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive d20f45dd9edb9ba21df2a9ad55efd6c0.sdz (checksum 0x23ec379) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\SysOp\Documents\My Games\Zero-K\demos\20180129_233708_Badlands_104.0.1-151-g11de57d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 296ms
[f=-000001] [PreGame::UpdateClientNet] received user number 5 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Loading SMF
[f=-000001] Loading Map (25 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 392ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 514ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2679ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 239ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 69ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 12
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 11
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 15, This game player count: 10
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] GroundDetail set to 30
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] <Global Build Command> Spectator mode. Widget removed.
[f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a7771ef3
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=11f5fbf
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=15ace2a5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=15ace2a5 file="cache\104dev-maintenance/paths/Badlands.pe-15ace2a5.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (28 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 403 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 470 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 540 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 616 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 686 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 753 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 819 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 894 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 963 of 1024 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=15ace2a5 file="cache\104dev-maintenance/paths/Badlands.pe-15ace2a5.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a7771ef3
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=11f5fbf
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=15ace2b5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=15ace2b5 file="cache\104dev-maintenance/paths/Badlands.pe2-15ace2b5.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (10 MB)
[f=-000001] [EstimatePathCosts] precached 62 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 104 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 125 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 141 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 164 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 180 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 198 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 218 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 240 of 256 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=15ace2b5 file="cache\104dev-maintenance/paths/Badlands.pe2-15ace2b5.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1063ms, checksum c017df78)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12268,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Statistics for RectangleOptimizer: 7%
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] Custom Unit Shaders:, 0(31) : error C5060: out can't be used with non-varying cameraDir
0(36) : error C5060: out can't be used with non-varying normalv
0(39) : error C5060: out can't be used with non-varying tex_coord0
0(40) : error C5060: out can't be used with non-varying tex_coord1

[f=-000001] Mex Placement Initialised with 26 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 18a26f5aa09de3e65370bb9527654268
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from mushroomraider
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Input grabbing is enabled!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from marfis
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from Blackdutchie
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from [Er0]Godde
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from Hectorion
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Prototypestill
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from anonymise737
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Sippio
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from TheMooseIsLoose
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from markivs
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from filch
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from MooningForces
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xc0c8383f}]"
[f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 14 to team 0
[f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] <markivs> Allies: I choose: WADAFUK!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3bc9667e943c08ff2fc724ccee319d33f75b301bb555f6e159992b810d2dc1ed974e78f2b949e8e48a736bf2bae880ee05e9f789414139bbefd804192eed76b0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b5784d1d11fb52b66608b21a079595b4f3fbd7ccce48eabaae4317a43f426b55f4be7bd0c7914b23cb9e98cbcf18d86e4974e33b95501bc67efa8d6388c1470]"
[f=-000001] Warning: [DESYNC WARNING] path-checksum ca952548 for player 2 (Prototypestill) does not match local checksum c017df78; stale PathEstimator-cache?
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] Input grabbing is enabled!
[f=-000001] <mushroomraider> Allies: I choose: Fungal Mayhem!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] <Prototypestill> Allies: I choose: Recon!
[f=-000001] <Slaab> Allies: I choose: crappy!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] <MooningForces> Allies: I choose: Marty McLobster!
[f=-000001] <Sippio> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] <marfis> Allies: I choose: Gundam!
[f=-000001] Input grabbing is enabled!
[f=-000001] <anonymise737> Allies: I choose: Commander 1!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <filch> Allies: I choose: Engineer!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <marfis> Allies: what factories to play on this map?
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Slaab> Allies: spider
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <MooningForces> Allies: jump
[f=-000001] Input grabbing is enabled!
[f=-000001] <Slaab> Allies: all fac excepting tank
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <TheMooseIsLoose> Allies: I choose: The Dread Lobster!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=0000025] <Slaab> Allies: hmm a goli rush could be fine
[f=0000066] Input grabbing is enabled!
[f=0000095] Input grabbing is enabled!
[f=0000124] Input grabbing is enabled!
[f=0000161] Input grabbing is enabled!
[f=0000187] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0000187] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0000187] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0000187] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0000187] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0000187] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0000187] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0000187] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0000187] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0000187] !transmitlobby @voice@buildUnit@reload
[f=0000189] Input grabbing is enabled!
[f=0000217] Input grabbing is enabled!
[f=0000246] Input grabbing is enabled!
[f=0000275] Input grabbing is enabled!
[f=0000304] Input grabbing is enabled!
[f=0000316] Sync error for Prototypestill in frame 300 (got 428b99cf, correct is 37900dab)
[f=0000334] Input grabbing is enabled!
[f=0000366] Input grabbing is enabled!
[f=0000398] Input grabbing is enabled!
[f=0000430] Input grabbing is enabled!
[f=0000462] Input grabbing is enabled!
[f=0000493] Input grabbing is enabled!
[f=0000524] Input grabbing is enabled!
[f=0000556] Input grabbing is enabled!
[f=0000587] Input grabbing is enabled!
[f=0000618] Input grabbing is enabled!
[f=0000707] Sync error for Blackdutchie in frame 701 (got b1f223f5, correct is bde1e3cf)
[f=0000707] Sync error for Prototypestill in frame 685 (got 55f889e3, correct is 32594fe)
[f=0000733] Input grabbing is enabled!
[f=0000763] Input grabbing is enabled!
[f=0000794] Input grabbing is enabled!
[f=0000824] Input grabbing is enabled!
[f=0000855] Input grabbing is enabled!
[f=0000885] Input grabbing is enabled!
[f=0000915] Input grabbing is enabled!
[f=0000945] Input grabbing is enabled!
[f=0000976] Input grabbing is enabled!
[f=0001008] Input grabbing is enabled!
[f=0001097] Sync error for Prototypestill in frame 1086 (got 6d09eda3, correct is b6b1f689)
[f=0001098] Sync error for Prototypestill in frame 1077 (got 4a5146fd, correct is ac6d552d)
[f=0001101] Input grabbing is enabled!
[f=0001132] Input grabbing is enabled!
[f=0001164] Input grabbing is enabled!
[f=0001196] Input grabbing is enabled!
[f=0001226] Input grabbing is enabled!
[f=0001319] <MooningForces> sync error
[f=0001488] Sync error for Prototypestill in frame 1478 (got 31597861, correct is c360271e)
[f=0001489] Sync error for Prototypestill in frame 1467 (got 4ae8e6a0, correct is 2bc6fdf3)
[f=0001573] <TheMooseIsLoose> sad
[f=0001876] Sync error for Prototypestill in frame 1868 (got 29526290, correct is d5bb7f01)
[f=0001876] Sync error for Prototypestill in frame 1854 (got b6a71e9a, correct is ca0405cb)
[f=0001962] <MooningForces> exit? 
[f=0002194] [GoogleFrog] Allies: [f=-000001] Warning: [DESYNC WARNING] path-checksum ca952548 for player 2 (Prototypestill) does not match local checksum c017df7
[f=0002269] Sync error for Prototypestill in frame 2255 (got ec7cd9a6, correct is f9213a39)
[f=0002269] Sync error for Prototypestill in frame 2247 (got 385c424f, correct is e06d65a)
[f=0002294] [GoogleFrog] [f=-000001] Warning: [DESYNC WARNING] path-checksum ca952548 for player 2 (Prototypestill) does not match local checksum c017df7
[f=0002660] Sync error for Prototypestill in frame 2648 (got 48954966, correct is 5f7bc9c3)
[f=0002660] Sync error for Prototypestill in frame 2639 (got 6cf2cc7e, correct is 81d040a3)
[f=0002690] <Slaab> r u a bot?
[f=0003032] [GoogleFrog] that is what I found in infolog
[f=0003055] Sync error for Prototypestill in frame 3040 (got 8c540d42, correct is a3608082)
[f=0003056] Sync error for Prototypestill in frame 3034 (got 74fd9a95, correct is 81d6da57)
[f=0003258] <MooningForces> !exit
[f=0003259] > Poll: do you want to exit the game? [!y=1/6, !n=0/6]
[f=0003259] > Poll: do you want to exit the game? [!y=0/6, !n=0/6]
[f=0003271] <Slaab> hi GoogleFrog 
[f=0003326] <MooningForces> !vote 1
[f=0003327] > Poll: do you want to exit the game? [!y=1/6, !n=0/6]
[f=0003343] <mushroomraider> !vote 1
[f=0003343] > Poll: do you want to exit the game? [!y=2/6, !n=0/6]
[f=0003395] <marfis> !vote 1
[f=0003396] > Poll: do you want to exit the game? [!y=3/6, !n=0/6]
[f=0003417] <markivs> !vote 1
[f=0003417] > Poll: do you want to exit the game? [!y=4/6, !n=0/6]
[f=0003449] Sync error for Prototypestill in frame 3435 (got f072fbbd, correct is bc83310f)
[f=0003449] Sync error for Prototypestill in frame 3429 (got 7512415c, correct is b41b5b03)
[f=0003491] <Sippio> !vote 1
[f=0003492] > Poll: do you want to exit the game? [!y=5/6, !n=0/6]
[f=0003525] [GoogleFrog] Prototypestill leave and delete path cache
[f=0003560] <Slaab> !vote 1
[f=0003560] > Poll: do you want to exit the game? [!y=6/6, !n=0/6]
[f=0003561] > Poll: do you want to exit the game? [END:SUCCESS]
[f=0003561] > exiting game
[f=0003561] Server shutdown
[f=0003561] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0003561] <autoquit> Autoquit canceled.
[f=0003561] [Chobby] Warning: Missing minimap image for
[f=0003561] [Chobby] Warning: Missing minimap image for
[f=0003561] [Chobby] Warning: Missing minimap image for
[f=0003561] [Chobby] Warning: Missing minimap image for
[f=0003561] [Chobby] Warning: Missing minimap image for
[f=0003561] [ReloadOrRestart] Spring "C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0003561] [SpringApp::Reload][1]
[f=0003561] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0003561] 	[async=0] threads=3 tasks=23012 {sum,avg}{exec,wait}time={{-0.000, 26815622313875905811420786314874210367026372262160377333566750583817601362549650892721569611421170298523830963260361932928625910920771039264343840304136192.000}, {26815622223384603163662176774690251944301807647807454044999622081102797787729820307813519385336537133287289045797591117614410135233881113856375949753319424.000, 0.000}}ms
[f=0003561] 		thread=1 tasks=11506 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {0.000, 0.000, -0.000, 26815622256354213864061374330310870404701153142798786507441045531864355946695635606610043976506718821102757237241623276842372540487849134953019499203264512.000}}ms
[f=0003561] 		thread=2 tasks=11506 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 2.000}, {-26815622223067395765687143643787726594074449513018080995354515435345369183857364607866383090692583452610629516547315276991390313250291759424578151384088576.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0003561] 	[async=1] threads=3 tasks=1142 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622327019113364853363310446708388635627804578917038444782094230999276588538272888456244329760615228261926683760398098683674060722628931491417097764864.000}, {0.000, 26815622367635563509364322209166585659318369332513234838130895190980704206869658872229507230520550588639870768605455242802512461416849584792634270655971328.000}}ms
[f=0003561] 		thread=1 tasks=572 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -26815622297565220969142197670468236249953152079436375255418304009202383056859629492404549697941292832324313908005850009325812795057801435211668403712425984.000}, {-2.000, 0.000, -0.000, 2.000}}ms
[f=0003561] 		thread=2 tasks=570 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 2.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622315679850958064587466846005197193658593630362405681272210599725322256567701031139791610281586836431999382453771462140315825642382586386179503947776.000}}ms
[f=0003561] [ThreadPool::SetThreadCount][2] workers=0
[f=0003561] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0003561] [ThreadPool::SetThreadCount][2] workers=2
[f=0003561] [Threading] Main thread CPU affinity mask set: 252
[f=0003561] [SpringApp::Reload][2]
[f=0003561] [~CDemoRecorder] writing demo "C:\Users\SysOp\Documents\My Games\Zero-K\demos\20180129_233708_Badlands_104.0.1-151-g11de57d maintenance.sdfz"
[f=0003561] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0003561] [Game::KillLua][3] dtor=0 luaUI=2c15f718
[f=0003561] Start widgetHandler:Shutdown
[f=0003561] Shutdown - SaveOrderList Complete
[f=0003561] Writing last game win data
[f=0003561] Shutdown - SaveConfigData Complete
[f=0003561] Shutdown Widget - Chili Highlight
[f=0003561] Shutdown Widget - Deferred rendering
[f=0003561] Shutdown Widget - EPIC Menu
[f=0003561] Shutdown Widget - Custom Markers
[f=0003561] Shutdown Widget - Chili Minimap
[f=0003561] Shutdown Widget - Chili Widget Selector
[f=0003561] Shutdown Widget - Local Team Colors
[f=0003561] Shutdown Widget - Display Keys 2
[f=0003561] Shutdown Widget - Save Game Menu
[f=0003561] Shutdown Widget - HealthBars
[f=0003561] Shutdown Widget - Noises
[f=0003561] Shutdown Widget - Unit Icons
[f=0003561] Shutdown Widget - Win Counter
[f=0003561] Shutdown Widget - BuildETA
[f=0003561] Shutdown Widget - Depth of Field Shader
[f=0003561] Shutdown Widget - Modular Comm Info
[f=0003561] Shutdown Widget - CameraShake
[f=0003561] Shutdown Widget - Chili Economy Panel Default
[f=0003561] Shutdown Widget - Chili EndGame Window
[f=0003561] Shutdown Widget - Chili Nuke Warning
[f=0003561] Shutdown Widget - Chili Spectator Panels
[f=0003561] Shutdown Widget - Context Menu
[f=0003561] Shutdown Widget - Darkening
[f=0003561] Shutdown Widget - Grab Input
[f=0003561] Input grabbing is disabled!
[f=0003561] Shutdown Widget - Highlight Geos
[f=0003561] Shutdown Widget - Local Widgets Config
[f=0003561] Shutdown Widget - Mex Placement Handler
[f=0003561] Shutdown Widget - MinimapEvents
[f=0003561] Shutdown Widget - Missile Silo Range
[f=0003561] Shutdown Widget - Morph Finished notification
[f=0003561] Shutdown Widget - Point Tracker
[f=0003561] Shutdown Widget - Showeco and Grid Drawer
[f=0003561] Shutdown Widget - Stereo3D
[f=0003561] Shutdown Widget - Chili Selections & CursorTip v2
[f=0003561] Shutdown Widget - Attack AoE
[f=0003561] Shutdown Widget - UnitShapes
[f=0003561] Shutdown Widget - Map Edge Extension
[f=0003561] Shutdown Widget - Selection Send
[f=0003561] Shutdown Widget - LupsManager
[f=0003561] Shutdown Widget - Newton Firezone
[f=0003561] Shutdown Widget - Chili Crude Player List
[f=0003561] Shutdown Widget - Chili Pro Console
[f=0003561] Shutdown Widget - Lasso Terraform GUI
[f=0003561] Shutdown Widget - Chili Framework
[f=0003561] Shutdown Widget - Lups
[f=0003561] Shutdown Widget - Chili Core Selector
[f=0003561] Shutdown Widget - Pause Screen
[f=0003561] Shutdown Widget - Layout Handler
[f=0003561] Shutdown Widget - Persistent Build Height
[f=0003561] Shutdown Widget - Text To Speech Control
[f=0003561] Shutdown Widget - Color Blindness Correction
[f=0003561] End widgetHandler:Shutdown
[f=0003561] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13654070,0} {chunk,block}Bytes={0,0}
[f=0003561] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0003561] [Game::KillLua][2] dtor=0 luaRules=4e535ed0
[f=0003561] Start gadgetHandler:Shutdown
[f=0003561] Shutdown - StartSetup
[f=0003561] Shutdown - UnitMorph
[f=0003561] Shutdown - LupsNanoSpray
[f=0003561] Shutdown - Missile Silo Controller
[f=0003561] Shutdown - Modular Comm Info
[f=0003561] Shutdown - Puppy Handler
[f=0003561] Shutdown - Terrain Texture Handler
[f=0003561] Shutdown - UnitCloakShield
[f=0003561] End gadgetHandler:Shutdown
[f=0003561] Start gadgetHandler:Shutdown
[f=0003561] Shutdown - UnitMorph
[f=0003561] Shutdown - Modular Comm Info
[f=0003561] Shutdown - Shockwaves
[f=0003561] Shutdown - UnitCloakShield
[f=0003561] Shutdown - Lups Cloak FX
[f=0003561] Shutdown - Lups
[f=0003561] End gadgetHandler:Shutdown
[f=0003561] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13654201,0} {chunk,block}Bytes={0,0}
[f=0003561] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13654201,0} {chunk,block}Bytes={0,0}
[f=0003561] [Game::KillLua][4] dtor=0
[f=0003561] [SpringApp::Reload][3]
[f=0003561] [Sound] [~CSound][1] soundThread=77346f7c
[f=0003561] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0003561] [Sound] [Sound::UpdateThread][3] efx=635391e8
[f=0003561] [Sound] [Sound::UpdateThread][4] ctx=34563e18 dev=12202840
[f=0003561] [Sound] [Sound::UpdateThread][5]
[f=0003561] [Sound] [~CSound][2]
[f=0003561] [Sound] [~CSound][3]
[f=0003561] [SpringApp::Reload][4]
[f=0003561] [Game::~CGame][1]
[f=0003561] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0003561] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0003561] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0003561] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0003561] [Game::KillLua][4] dtor=1
[f=0003561] [Game::KillMisc][1]
[f=0003561] [Game::KillMisc][2]
[f=0003561] [Game::KillMisc][3]
[f=0003561] [Game::KillRendering][1]
[f=0003561] [Game::KillInterface][1]
[f=0003561] [Game::KillInterface][2]
[f=0003561] [Game::KillSimulation][1]
[f=0003561] [Game::KillSimulation][2] unitHandler=677ab5b0
[f=0003561] [CCollisionHandler] dis-/continuous tests: 157/9944142
[f=0003561] [Game::KillSimulation][3]
[f=0003561] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0003561] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4
[f=0003561] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0003561] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0003561] Statistics for RectangleOptimizer: 7%
[f=0003561] Statistics for RectangleOptimizer: 7%
[f=0003561] LosHandler stats: total instances=519727; shared=2%; from cache=26%
[f=0003561] [Game::KillSimulation][4]
[f=0003561] [Game::~CGame][2]
[f=0003561] [Game::~CGame][3]
[f=0003561] [UDPConnection::Statistics]
	Received: 189218 bytes in 3712 packets (0.000000 bytes/package)
	Sent: 63988 bytes in 2255 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	0 incoming chunks dropped, 0 outgoing chunks resent

[f=0003561] [SpringApp::Reload][5]
[f=0003561] [SpringApp::Reload][6]
[f=0003561] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0003561] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\maps
[f=0003561] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\games
[f=0003561] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\packages
[f=0003561] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[f=0003561] [SpringApp::Reload][7]
[f=0003561] [SpringApp::Reload][8]
[f=0003561] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0003561] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0003561] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0003561] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0003561] [Sound] [Sound::InitThread][1]
[f=0003561] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0003561] [Sound] [Sound::InitThread][3] device=12202840 context=26c4b040
[f=0003561] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0003561] [Sound]   Vendor:         OpenAL Community
[f=0003561] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0003561] [Sound]   Renderer:       OpenAL Soft
[f=0003561] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0003561] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0003561] [Sound]   Devices:
[f=0003561] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0003561] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0003561] [Sound]     [W2753VC (Intel(R) Display Audio)]
[f=0003561] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0003561] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0003561] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0003561] [Sound] Error:   Initializing EFX failed!
[f=0003561] [Sound] [Sound::UpdateThread][2]
[f=0003561] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0003561] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=048eaa60
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=4



[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/RSN.png"!
[f=-000001] [liblobby] Warning: Duplicate user(atom2) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.6.1.19, Badlands 2.1, 104.0.1-151-g11de57d
[f=-000001] SetLobbyFullscreenMode, 1
Chobby.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=16 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 2.000}}ms
[f=-000001] 		thread=1 tasks=8 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 2.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=8 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, -26815622290978407028028131229728754874258413065307117163775954077350653665320679324761415731926837376692214678734931840019841162140881934144359069346955264.000, -0.000, 2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=5944a38c
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=2f562348
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=26c4b040 dev=12202840
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=12202840 context=26c4a388
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [W2753VC (Intel(R) Display Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9"
[f=-000001] [SpringApp::Reload][12] #script=126
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8461
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8461
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8461 using name Shyrka
[f=-000001] [SpringApp::Reload][13] numReloads=5



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Badlands 2.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.1.19 (archive: d20f45dd9edb9ba21df2a9ad55efd6c0.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Badlands 2.1 (checksum 0xcff41ddd) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive d20f45dd9edb9ba21df2a9ad55efd6c0.sdz (checksum 0x23ec379) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\SysOp\Documents\My Games\Zero-K\demos\20180129_234214_Badlands 2_104.0.1-151-g11de57d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 329ms
[f=-000001] [PreGame::UpdateClientNet] received user number 4 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (25 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 509ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 674ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 33ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2947ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 258ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 68ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 72ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 51ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 10
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 12
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 10, This game player count: 10
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] Prototypestill was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] GroundDetail set to 30
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] <Global Build Command> Spectator mode. Widget removed.
[f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 20 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a11efb5e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ef71e78e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=35c7c617
[f=-000001] [Path] [PathEstimator::ReadFile] hash=35c7c617 file="cache\104dev-maintenance/paths/Badlands 2.1.pe-35c7c617.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (28 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 65 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 135 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 204 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 276 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 342 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 416 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 481 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 552 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 647 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 711 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 776 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 842 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 913 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 979 of 1024 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=35c7c617 file="cache\104dev-maintenance/paths/Badlands 2.1.pe-35c7c617.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a11efb5e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ef71e78e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=35c7c627
[f=-000001] [Path] [PathEstimator::ReadFile] hash=35c7c627 file="cache\104dev-maintenance/paths/Badlands 2.1.pe2-35c7c627.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (10 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 27 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 44 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 64 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 88 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 114 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 149 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 176 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 196 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 230 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 251 of 256 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=35c7c627 file="cache\104dev-maintenance/paths/Badlands 2.1.pe2-35c7c627.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1427ms, checksum e11feb26)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12328,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Statistics for RectangleOptimizer: 7%
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] Custom Unit Shaders:, 0(31) : error C5060: out can't be used with non-varying cameraDir
0(36) : error C5060: out can't be used with non-varying normalv
0(39) : error C5060: out can't be used with non-varying tex_coord0
0(40) : error C5060: out can't be used with non-varying tex_coord1

[f=-000001] Mex Placement Initialised with 26 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 49a36f5ab976bb36fc2ff03b591ecd2d
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from mushroomraider
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Input grabbing is enabled!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from marfis
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from [Er0]Godde
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Sippio
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from markivs
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from anonymise737
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from MooningForces
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from TheMooseIsLoose
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from filch
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Input grabbing is enabled!
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xc0c8383f}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] <markivs> Allies: I choose: WADAFUK!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] Input grabbing is enabled!
[f=-000001] <GoogleFrog> Allies: I choose: Builder!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] Input grabbing is enabled!
[f=-000001] <TheMooseIsLoose> Allies: I choose: The Dread Lobster!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] Input grabbing is enabled!
[f=-000001] <mushroomraider> Allies: I choose: Fungal Mayhem!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <marfis> Allies: I choose: Gundam!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <MooningForces> Allies: I choose: Marty McLobster!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Sippio> Allies: I choose: Engineer!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8700c76e258ddb00cf7f41b651959abaad8fb6fd113dff2581a422027b8ade358508fafe9b01923ec14b712d29d226737d9e386c40facecf94a5097a71335ca5]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6415f8ab9d0a1959514739b10d19b60ac94a769c4c3023d1d7ea06c9c56990e3e2e5744e0250879374b5af3b0350bf3a702a3ce28e5936bb554a6a0e983cb3fd]"
[f=-000001] <anonymise737> Allies: I choose: Commander 1!
[f=-000001] Input grabbing is enabled!
[f=-000001] <filch> Allies: I choose: Engineer!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Slaab> Allies: I choose: crappy!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <GoogleFrog> Allies: air?
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <MooningForces> Allies: how do I hear music? 
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <GoogleFrog> Allies: wait for start
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=0000047] <MooningForces> Allies: ok had muted it for a long time 
[f=0000058] Input grabbing is enabled!
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000088] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000088] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000088] !transmitlobby @voice@buildUnit@reload
[f=0000092] Input grabbing is enabled!
[f=0000123] Input grabbing is enabled!
[f=0000143] <Slaab> cache could be auto deleted in case of desync, no?
[f=0000152] Input grabbing is enabled!
[f=0000180] Input grabbing is enabled!
[f=0000208] Input grabbing is enabled!
[f=0000237] Input grabbing is enabled!
[f=0000265] Input grabbing is enabled!
[f=0000295] Input grabbing is enabled!
[f=0000325] Input grabbing is enabled!
[f=0000356] Input grabbing is enabled!
[f=0000387] Input grabbing is enabled!
[f=0000419] Input grabbing is enabled!
[f=0000588] <GoogleFrog> hard to detect exactly when to do it
[f=0000608] Input grabbing is enabled!
[f=0000639] Input grabbing is enabled!
[f=0000669] Input grabbing is enabled!
[f=0000699] Input grabbing is enabled!
[f=0000730] Input grabbing is enabled!
[f=0000760] Input grabbing is enabled!
[f=0000788] Input grabbing is enabled!
[f=0000804] <GoogleFrog> settings has a button
[f=0000816] Input grabbing is enabled!
[f=0000845] Input grabbing is enabled!
[f=0000874] Input grabbing is enabled!
[f=0000903] Input grabbing is enabled!
[f=0000933] Input grabbing is enabled!
[f=0001003] <Slaab> yeah
[f=0001154] <MooningForces> no new music? 
[f=0001525] <GoogleFrog> Allies: get a razor or two to cover outskirts
[f=0002748] [liblobby] Warning: Duplicate user(max79248) added to channel (zk)
[f=0003376] game_message: Morph complete: Builder lvl 1
[f=0004360] <Slaab> Allies: markivs put ur bd in hold fire
[f=0004482] <Slaab> Allies: and micro it
[f=0005328] Slaab added point: a fish in here?
[f=0005469] <TheMooseIsLoose> Allies: ya
[f=0005696] <Slaab> Allies: a big one
[f=0006739] Shyrka added point: LOL dig duekl
[f=0007107] <GoogleFrog> Allies: both MooningForces?
[f=0007208] <GoogleFrog> Allies: bottom
[f=0007597] <GoogleFrog> Allies: you could draw the GS in and we could stun it
[f=0007908] GoogleFrog added point: 
[f=0007927] GoogleFrog added point: 
[f=0008310] GoogleFrog added point: stun
[f=0008602] anonymise737 added point: 
[f=0008638] anonymise737 added point: 
[f=0009528] TheMooseIsLoose added point: 
[f=0009541] TheMooseIsLoose added point: 
[f=0010130] [liblobby] Warning: Duplicate user(exploit) added to channel (zk)
[f=0011614] <GoogleFrog> Allies: south is terrible
[f=0012307] <GoogleFrog> Allies: get spy Sippio?
[f=0013118] <Sippio> Allies: what do you mean?
[f=0013302] <GoogleFrog> Allies: widow
[f=0013842] <GoogleFrog> Allies: well, 2x
[f=0014040] [[Er0]Godde] you could say that was a sunken cost fallacy
[f=0014433] [liblobby] Warning: Duplicate user(DJMeowMIX) added to channel (zk)
[f=0014581] GoogleFrog added point: going to die
[f=0014629] GoogleFrog added point: 
[f=0014772] TheMooseIsLoose added point: 
[f=0014845] GoogleFrog added point: 2x revenent
[f=0015100] [Chobby] Warning: Missing minimap image for
[f=0015198] [Chobby] Warning: Missing minimap image for
[f=0016258] [liblobby] Warning: Duplicate user(Orfelius) added to channel (zk)
[f=0017036] Slaab added point: sumo
[f=0017584] MooningForces added point: 
[f=0019371] marfis added point: 
[f=0019375] marfis added point: 
[f=0019650] marfis added point: 
[f=0019656] marfis added point: 
[f=0020932] <Slaab> lol
[f=0021345] <Sippio> !poll resign
[f=0021346] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0021346] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[f=0021400] <Sippio> !vote 1
[f=0021400] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0021439] <filch> !vote 1
[f=0021439] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[f=0021997] <MooningForces> !vote 1
[f=0021998] > Poll: Resign team 1? [!y=3/3, !n=0/3]
[f=0021998] > Poll: Resign team 1? [END:SUCCESS]
[f=0021999] game_message: North-East has been destroyed!
[f=0021999] game_message: South-West wins!
[f=0021999] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0021999] > Team 1 resigned
[f=0022010] [GoogleFrog] !vote 1
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0022012] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0022012] !transmitlobby @voice@buildUnit@reload
[f=0022012] <autoquit> Autoquit canceled.
[f=0022165] [ReloadOrRestart] Spring "C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0022165] [SpringApp::Reload][1]
[f=0022165] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0022165] 	[async=0] threads=3 tasks=261082 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {0.000, 0.000}}ms
[f=0022165] 		thread=1 tasks=130541 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {2.000, 0.000, 2.000, -2.000}}ms
[f=0022165] 		thread=2 tasks=130541 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0022165] 	[async=1] threads=3 tasks=1729 {sum,avg}{exec,wait}time={{0.000, 2.000}, {0.000, -2.000}}ms
[f=0022165] 		thread=1 tasks=865 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {-26815622259003932274311504668734765947656011014910669969705343287651509490009245546634728001586403382901788855492998288805643498564229091299515010107047936.000, 0.000, 2.000, -26815622313125335256194207189052069443719320847980679748514688352004739176685133948010524584623140768708592880533839213298498894365540726874534491067514880.000}}ms
[f=0022165] 		thread=2 tasks=864 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622257959518848452574208114419032050274990004247152833143409554735797572935817593781406656093300821033864546685188600638901671683491129377145093095424.000, 0.000, 2.000, -2.000}}ms
[f=0022165] [ThreadPool::SetThreadCount][2] workers=0
[f=0022165] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0022165] [ThreadPool::SetThreadCount][2] workers=2
[f=0022165] [Threading] Main thread CPU affinity mask set: 252
[f=0022165] [SpringApp::Reload][2]
[f=0022165] [~CDemoRecorder] writing demo "C:\Users\SysOp\Documents\My Games\Zero-K\demos\20180129_234214_Badlands 2_104.0.1-151-g11de57d maintenance.sdfz"
[f=0022165] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0022165] [Game::KillLua][3] dtor=0 luaUI=34acae00
[f=0022165] Start widgetHandler:Shutdown
[f=0022165] Shutdown - SaveOrderList Complete
[f=0022165] Writing last game win data
[f=0022165] Shutdown - SaveConfigData Complete
[f=0022165] Shutdown Widget - Chili Highlight
[f=0022165] Shutdown Widget - Deferred rendering
[f=0022165] Shutdown Widget - EPIC Menu
[f=0022165] Shutdown Widget - Custom Markers
[f=0022165] Shutdown Widget - Chili Minimap
[f=0022165] Shutdown Widget - Chili Widget Selector
[f=0022165] Shutdown Widget - Local Team Colors
[f=0022165] Shutdown Widget - Display Keys 2
[f=0022165] Shutdown Widget - Save Game Menu
[f=0022165] Shutdown Widget - HealthBars
[f=0022165] Shutdown Widget - Noises
[f=0022165] Shutdown Widget - Unit Icons
[f=0022165] Shutdown Widget - Win Counter
[f=0022165] Shutdown Widget - BuildETA
[f=0022165] Shutdown Widget - Depth of Field Shader
[f=0022165] Shutdown Widget - Modular Comm Info
[f=0022165] Shutdown Widget - CameraShake
[f=0022165] Shutdown Widget - Chili Economy Panel Default
[f=0022165] Shutdown Widget - Chili EndGame Window
[f=0022165] Shutdown Widget - Chili Nuke Warning
[f=0022165] Shutdown Widget - Chili Spectator Panels
[f=0022165] Shutdown Widget - Context Menu
[f=0022165] Shutdown Widget - Darkening
[f=0022165] Shutdown Widget - Grab Input
[f=0022165] Input grabbing is disabled!
[f=0022165] Shutdown Widget - Highlight Geos
[f=0022165] Shutdown Widget - Local Widgets Config
[f=0022165] Shutdown Widget - Mex Placement Handler
[f=0022165] Shutdown Widget - MinimapEvents
[f=0022165] Shutdown Widget - Missile Silo Range
[f=0022165] Shutdown Widget - Morph Finished notification
[f=0022165] Shutdown Widget - Point Tracker
[f=0022165] Shutdown Widget - Showeco and Grid Drawer
[f=0022165] Shutdown Widget - Stereo3D
[f=0022165] Shutdown Widget - Chili Selections & CursorTip v2
[f=0022165] Shutdown Widget - Attack AoE
[f=0022165] Shutdown Widget - UnitShapes
[f=0022165] Shutdown Widget - Map Edge Extension
[f=0022165] Shutdown Widget - Selection Send
[f=0022165] Shutdown Widget - LupsManager
[f=0022165] Shutdown Widget - Newton Firezone
[f=0022165] Shutdown Widget - Chili Crude Player List
[f=0022165] Shutdown Widget - Chili Pro Console
[f=0022165] Shutdown Widget - Lasso Terraform GUI
[f=0022165] Shutdown Widget - Chili Framework
[f=0022165] Shutdown Widget - Lups
[f=0022165] Shutdown Widget - Chili Core Selector
[f=0022165] Shutdown Widget - Pause Screen
[f=0022165] Shutdown Widget - Layout Handler
[f=0022165] Shutdown Widget - Persistent Build Height
[f=0022165] Shutdown Widget - Text To Speech Control
[f=0022165] Shutdown Widget - Color Blindness Correction
[f=0022165] End widgetHandler:Shutdown
[f=0022165] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46911846,0} {chunk,block}Bytes={0,0}
[f=0022165] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0022165] [Game::KillLua][2] dtor=0 luaRules=4e536788
[f=0022165] Start gadgetHandler:Shutdown
[f=0022165] Shutdown - StartSetup
[f=0022165] Shutdown - UnitMorph
[f=0022165] Shutdown - LupsNanoSpray
[f=0022165] Shutdown - Missile Silo Controller
[f=0022165] Shutdown - Modular Comm Info
[f=0022165] Shutdown - Puppy Handler
[f=0022165] Shutdown - Terrain Texture Handler
[f=0022165] Shutdown - UnitCloakShield
[f=0022165] End gadgetHandler:Shutdown
[f=0022165] Start gadgetHandler:Shutdown
[f=0022165] Shutdown - UnitMorph
[f=0022165] Shutdown - Modular Comm Info
[f=0022165] Shutdown - Shockwaves
[f=0022165] Shutdown - UnitCloakShield
[f=0022165] Shutdown - Lups Cloak FX
[f=0022165] Shutdown - Lups
[f=0022165] End gadgetHandler:Shutdown
[f=0022165] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46911941,0} {chunk,block}Bytes={0,0}
[f=0022165] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46911941,0} {chunk,block}Bytes={0,0}
[f=0022165] [Game::KillLua][4] dtor=0
[f=0022165] [SpringApp::Reload][3]
[f=0022165] [Sound] [~CSound][1] soundThread=5944970c
[f=0022165] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0022165] [Sound] [Sound::UpdateThread][3] efx=2f562348
[f=0022165] [Sound] [Sound::UpdateThread][4] ctx=26c4a388 dev=12202840
[f=0022165] [Sound] [Sound::UpdateThread][5]
[f=0022165] [Sound] [~CSound][2]
[f=0022165] [Sound] [~CSound][3]
[f=0022165] [SpringApp::Reload][4]
[f=0022165] [Game::~CGame][1]
[f=0022165] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0022165] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0022165] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0022165] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0022165] [Game::KillLua][4] dtor=1
[f=0022165] [Game::KillMisc][1]
[f=0022165] [Game::KillMisc][2]
[f=0022165] [Game::KillMisc][3]
[f=0022165] [Game::KillRendering][1]
[f=0022165] [Game::KillInterface][1]
[f=0022165] [Game::KillInterface][2]
[f=0022165] [Game::KillSimulation][1]
[f=0022165] [Game::KillSimulation][2] unitHandler=1430e0f0
[f=0022165] [CCollisionHandler] dis-/continuous tests: 160/11937571
[f=0022165] [Game::KillSimulation][3]
[f=0022165] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0022165] [~CPathCache(16x16)] cacheHits=214 hitPercentage=36% numHashColls=0 maxCacheSize=21
[f=0022165] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0022165] [~CPathCache(32x32)] cacheHits=3544 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0022165] Statistics for RectangleOptimizer: 6%
[f=0022165] Statistics for RectangleOptimizer: 6%
[f=0022165] LosHandler stats: total instances=571411; shared=2%; from cache=25%
[f=0022165] [Game::KillSimulation][4]
[f=0022165] [Game::~CGame][2]
[f=0022165] [Game::~CGame][3]
[f=0022165] [UDPConnection::Statistics]
	Received: 841199 bytes in 16071 packets (0.000000 bytes/package)
	Sent: 360104 bytes in 10848 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	0 incoming chunks dropped, 0 outgoing chunks resent

[f=0022165] [SpringApp::Reload][5]
[f=0022165] [SpringApp::Reload][6]
[f=0022165] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0022165] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\maps
[f=0022165] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\games
[f=0022165] Scanning: C:\Users\SysOp\Documents\My Games\Zero-K\packages
[f=0022165] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[f=0022165] [SpringApp::Reload][7]
[f=0022165] [SpringApp::Reload][8]
[f=0022165] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0022165] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0022165] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0022165] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0022165] [Sound] [Sound::InitThread][1]
[f=0022165] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0022165] [Sound] [Sound::InitThread][3] device=12202840 context=26c4a950
[f=0022165] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0022165] [Sound]   Vendor:         OpenAL Community
[f=0022165] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0022165] [Sound]   Renderer:       OpenAL Soft
[f=0022165] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0022165] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0022165] [Sound]   Devices:
[f=0022165] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0022165] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0022165] [Sound]     [W2753VC (Intel(R) Display Audio)]
[f=0022165] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0022165] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0022165] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0022165] [Sound] Error:   Initializing EFX failed!
[f=0022165] [Sound] [Sound::UpdateThread][2]
[f=0022165] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0022165] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=048eaa60
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=6



[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/RSN.png"!
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=8 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622287665252744797294702330478215317657793065686005871061046502791147635391662029410683049078575895646587379899608514239712547899262599084148413956096.000}}ms
[f=-000001] 		thread=1 tasks=4 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=4 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [~CSound][1] soundThread=63ae18fc
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=2f560ae8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=26c4a950 dev=12202840
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [Chobby] Chobby Shutdown
Chobby.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,71195460,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=04138008
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8461
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fdfe10 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Sync error detected
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