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Spring Crash [104.0.1-271-g2e1a220] #3729

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Chobbyla opened this issue Mar 12, 2018 · 0 comments
Open

Spring Crash [104.0.1-271-g2e1a220] #3729

Chobbyla opened this issue Mar 12, 2018 · 0 comments

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@Chobbyla
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Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using writeable configuration source: "C:\Users\Oscar\Documents\My Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, Sound, Texture, Path, AutohostInterface, ArchiveScanner, Shader, KeyBindings, Net, DecalsDrawerGL4, Piece, CSMFGroundTextures, ModelRenderContainer, LuaSocket, SkyBox, Model, DynWater, CregSerializer, GameServer, BumpWater, Font, GroundMoveType, VFS
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001875
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 40
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 2
  ScrollWheelSpeed = -30
  ShadowMapSize = 4096
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 208
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  WindowPosX = 13
  WindowPosY = 36
  XResolution = 1920
  XResolutionWindowed = 1904
  YResolution = 1080
  YResolutionWindowed = 1030
  snd_volmaster = 1
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-271-g2e1a220 maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz; 16314MB RAM, 19258MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  1
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=23 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[ 2] 1680x1050x24bpp@60Hz
		[ 4] 1600x1024x24bpp@60Hz
		[ 5] 1600x900x24bpp@60Hz
		[ 6] 1440x900x24bpp@60Hz
		[11] 1280x800x24bpp@60Hz
		[13] 1280x720x24bpp@60Hz
	display=2 modes=38 bounds={x=1920, y=170, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[10] 1680x1050x24bpp@60Hz
		[12] 1600x1024x24bpp@60Hz
		[14] 1600x900x24bpp@60Hz
		[16] 1440x900x24bpp@60Hz
		[21] 1280x800x24bpp@60Hz
		[23] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
	GL version  : 4.6.0 NVIDIA 388.13
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
	GLSL version: 4.60 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 6144MB (total) / 5576MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	texture query-LOD support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 32768
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1904x1030x24bpp@60Hz (windowed::decorated)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Users\Oscar\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\
Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\maps
Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\games
Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=07433f40 context=066b6918
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Focusrite USB (Focusrite USB Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Focusrite USB (Focusrite USB Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: C:\Users\Oscar\Documents\My Games\Zero-K
[Info] Free disk space: 147314 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1904, 1030, 13, 14
[f=-000001] Spring.GetViewGeometry, 1904, 1030, 0, 0
[f=-000001] gl.GetViewSizes, 1904, 1030
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 58298
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3511689472","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=076a11c0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001875
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 40
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -30
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.08
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1904x1030x24bpp@60Hz (windowed::decorated)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1904x1030x24bpp@60Hz (windowed::decorated)
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Chobby.exe Information: 0 : Chobbyla >> DiscordOnReady {}

Chobby.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/ACAP.png","ImageUrl":"https://zero-k.info/img/clans/ACAP.png"}
[f=-000001] [liblobby] Error: No such function: PwStatus, for command: PwStatus {"PlanetWarsMode":0,"MinLevel":5}
Chobby.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/ACAP.png","TargetPath":"LuaUI/Configs/Clans/ACAP.png"}

Chobby.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/MF.png","ImageUrl":"https://zero-k.info/img/clans/MF.png"}
Chobby.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/MF.png","TargetPath":"LuaUI/Configs/Clans/MF.png"}

[f=-000001] [liblobby] Warning: Duplicate user(Thinky) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Anarchid) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(domino) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Chesti) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Orfelius) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.08
[f=-000001] [liblobby] Warning: Duplicate user(733tspeak) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.08
[f=-000001] [liblobby] Warning: Duplicate user(ivand) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.08
[f=-000001] [chobby] Showing battle with ID, 131
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] Connecting to battle, Zero-K v1.6.3.2, Victoria Crater v2.1, 104.0.1-271-g2e1a220
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001875
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 40
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -30
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] DesignEvent, events_22_10_2017:game_start:multiplayer:connecting_Team, nil
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8455;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=Saktoth;
	MyPasswd=efad5c6a1c9577a7fb8c396119ceb11e;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=84 {sum,avg}{exec,wait}time={{2.000, 2.000}, {-2.000, -0.000}}ms
[f=-000001] 		thread=1 tasks=42 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=42 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 2.000}, {-2.000, 0.000, -2.000, -0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.000, 2.000, 2.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=066b6918 dev=07433f40
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=066b6918 dev=07433f40
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=-000001] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=191f6540 context=19b6b4c0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Focusrite USB (Focusrite USB Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Focusrite USB (Focusrite USB Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=141
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8455
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8455 using name Saktoth
[f=-000001] [SpringApp::Reload][13] numReloads=1



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player Saktoth with number 19 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Victoria Crater v2.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.2 (archive: 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Victoria Crater v2.1 (checksum 0xa9063cd3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz (checksum 0x6be28522) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Oscar\Documents\My Games\Zero-K\demos\20180313_074614_Victoria Crater v2_104.0.1-271-g2e1a220 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 289ms
[f=-000001] [PreGame::UpdateClientNet] received user number 19 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 365ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 455ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 53ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1961ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 170ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 58ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 209ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 10
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 14
[f=-000001] Setting morph for custom comms for player: 15
[f=-000001] Setting morph for custom comms for player: 16
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 18
[f=-000001] Setting morph for custom comms for player: 17
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 9, This game player count: 14
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 208
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e96dc3f2
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=56842a7f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=56842a7f file="cache\104dev-maintenance/paths/Victoria Crater v2.1.pe-56842a7f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e96dc3f2
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=56842a8f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=56842a8f file="cache\104dev-maintenance/paths/Victoria Crater v2.1.pe2-56842a8f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (269ms, checksum 046bdfdf)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12029,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Set water rendering mode to 2 (dynamic)
[f=-000001] Mex Placement Initialised with 58 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 14e5a65a3d47daf060848a9f5d07e2cd
[f=-000001] Connection attempt from nimor
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from mojjj
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)]
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from RyMarq
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001] Input grabbing is enabled!
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Steel_Blue
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from swappan
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 17)
[f=-000001] Connection attempt from TechAUmNu
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 18)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] Connection attempt from Archetherial
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from Prototypestill
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nimor" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nimor" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] Connection attempt from domino
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from TheMooseIsLoose
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] Connection attempt from Sippio
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Captaintoottoot
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 15)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] Connection attempt from Thinky
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thinky" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thinky" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="domino" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="domino" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nimor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nimor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] <RyMarq> Allies: I choose: Commander 2!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thinky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thinky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] <Romux> Allies: I choose: to win this game!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] <mojjj> Allies: I choose: You dig.!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="domino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] <Jummy> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="domino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=-000001] <Prototypestill> Allies: I choose: Recon!
[f=-000001] <Archetherial> Allies: I choose: Archangel!
[f=-000001] <Steel_Blue> Allies: I choose: The preference is pa!
[f=-000001] <swappan> Allies: I choose: Commander 4!
[f=-000001] <Captaintoottoot> Allies: I choose: Undying!
[f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation!
[f=-000001] <Sippio> Allies: I choose: Engineer!
[f=-000001] <domino> Allies: I choose: Commander 1!
[f=-000001] <Captaintoottoot> Allies: I choose: Strike!
[f=-000001] <mojjj> Allies: i like M*A*S*H
[f=-000001] <nimor> Allies: I choose: Commander 1!
[f=-000001] <TechAUmNu> Allies: weirdly my nickname in CCF cadets was radar :P
[f=-000001] > SPRINGIE:User Chesti|corned|7_4|donator_0|False|MC|Federation|DE
[f=-000001] <Anir> Allies: I choose: Commander 2!
[f=-000001] Connection attempt from Chesti
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Spectator Thinky left the game:  normal quit
[f=-000001] Input grabbing is enabled!
[f=-000001] <mojjj> Allies: why was that?
[f=-000001] Romux added point: ôk
[f=-000001] <RyMarq> Allies: place some light defenses in the backline, to protect against spiders
[f=-000001] <TechAUmNu> Allies: cause I was small and had glasses...
[f=-000001] <mojjj> Allies: well -.-
[f=-000001] Spectator Chesti left the game:  timeout
[f=-000001] Romux added point: or better jumpies?
[f=-000001] Input grabbing is enabled!
[f=0000120] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000120] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000120] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000120] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000120] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000120] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000120] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000120] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000120] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000120] !transmitlobby @voice@buildUnit@reload
[f=0000182] Input grabbing is enabled!
[f=0000586] Input grabbing is enabled!
[f=0000949] > SPRINGIE:User Chesti|corned|7_4|donator_0|False|MC|Federation|DE
[f=0000965] Connection attempt from Chesti
[f=0000965]  -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)]
[f=0000965]  -> Connection established (given id 7)
[f=0000969] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=0000969] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=0000977] swappan added point: 
[f=0001020] Input grabbing is enabled!
[f=0001233] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=0001245] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=0001320] game_message: Giving all units of TechAUmNu to mojjj due to lag/AFK
[f=0001410] game_message: Player TechAUmNu is no longer lagging or AFK; returning all their units.
[f=0001410] Input grabbing is enabled!
[f=0001546] <mojjj> Allies:  I gave 1 units to TechAUmNu.
[f=0001654] <TechAUmNu> Allies: ty
[f=0001779] Input grabbing is enabled!
[f=0002129] Input grabbing is enabled!
[f=0002465] Input grabbing is enabled!
[f=0002708] Input grabbing is enabled!
[f=0002977] Input grabbing is enabled!
[f=0003228] Input grabbing is enabled!
[f=0003445] Input grabbing is enabled!
[f=0003629] Jummy added point: ^stop
[f=0003735] Input grabbing is enabled!
[f=0003965] Input grabbing is enabled!
[f=0004237] Input grabbing is enabled!
[f=0004507] Input grabbing is enabled!
[f=0004789] Input grabbing is enabled!
[f=0004965] Input grabbing is enabled!
[f=0005136] Input grabbing is enabled!
[f=0005321] Input grabbing is enabled!
[f=0005475] Input grabbing is enabled!
[f=0005595] TechAUmNu added point: nice
[f=0005619] Input grabbing is enabled!
[f=0005775] Input grabbing is enabled!
[f=0005917] Input grabbing is enabled!
[f=0006069] Input grabbing is enabled!
[f=0006228] Input grabbing is enabled!
[f=0006265] swappan added point: `make HLT
[f=0006430] Input grabbing is enabled!
[f=0006430] TechAUmNu added point: after
[f=0006546] <swappan> Allies: kk
[f=0006663] Input grabbing is enabled!
[f=0006877] Input grabbing is enabled!
[f=0007047] <RyMarq> Allies: mid in a real bad spot
[f=0007090] Input grabbing is enabled!
[f=0007237] <Captaintoottoot> Allies: yeah
[f=0007257] Input grabbing is enabled!
[f=0007407] Input grabbing is enabled!
[f=0007580] Input grabbing is enabled!
[f=0007687] TechAUmNu added point: 3 people
[f=0007744] Input grabbing is enabled!
[f=0007890] Input grabbing is enabled!
[f=0007960] Anir added point: 
[f=0008047] Input grabbing is enabled!
[f=0008189] Input grabbing is enabled!
[f=0008196] Captaintoottoot added point: 
[f=0008343] Input grabbing is enabled!
[f=0008513] Input grabbing is enabled!
[f=0008680] Input grabbing is enabled!
[f=0008782] TechAUmNu added point: firewalker please
[f=0008837] Input grabbing is enabled!
[f=0009030] Input grabbing is enabled!
[f=0009185] Input grabbing is enabled!
[f=0009342] Input grabbing is enabled!
[f=0009499] Input grabbing is enabled!
[f=0009646] Input grabbing is enabled!
[f=0009674] TechAUmNu added point: 
[f=0009784] Input grabbing is enabled!
[f=0009906] Input grabbing is enabled!
[f=0010016] Input grabbing is enabled!
[f=0010131] Input grabbing is enabled!
[f=0010267] Input grabbing is enabled!
[f=0010388] Input grabbing is enabled!
[f=0010532] Input grabbing is enabled!
[f=0010656] Input grabbing is enabled!
[f=0010785] Input grabbing is enabled!
[f=0010921] Input grabbing is enabled!
[f=0011462] nimor added point: rader
[f=0011481] Input grabbing is enabled!
[f=0011530] [liblobby] Warning: Duplicate user(Biont) added to channel (zk)
[f=0011643] Input grabbing is enabled!
[f=0011711] [Game::ClientReadNet] added new player Saktoth with number 19 to team 0
[f=0011711] > SPRINGIE:User Saktoth|armartic|7_4|dev_game,donator_2|False|IVL|Empire|AU
[f=0011807] Input grabbing is enabled!
[f=0011852] > SPRINGIE:User Saktoth|armartic|7_4|dev_game,donator_2|False|IVL|Empire|AU
[f=0011875] Connection attempt from Saktoth
[f=0011875]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=0011875]  -> Connection established (given id 19)
[f=0011896] [Game::ClientReadNet][LOGMSG] sender="Saktoth" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=0011896] [Game::ClientReadNet][LOGMSG] sender="Saktoth" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=0011972] Input grabbing is enabled!
[f=0012140] Input grabbing is enabled!
[f=0012293] [Game::ClientReadNet][LOGMSG] sender="Saktoth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=0012299] [Game::ClientReadNet][LOGMSG] sender="Saktoth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=0012312] Input grabbing is enabled!
[f=0012434] Input grabbing is enabled!
[f=0012615] Input grabbing is enabled!
[f=0012791] Input grabbing is enabled!
[f=0012947] Input grabbing is enabled!
[f=0013076] Input grabbing is enabled!
[f=0013207] Input grabbing is enabled!
[f=0013337] Input grabbing is enabled!
[f=0013498] Input grabbing is enabled!
[f=0013681] Input grabbing is enabled!
[f=0013907] game_message: Morph complete: Big Green Crustation lvl 1
[f=0014023] Input grabbing is enabled!
[f=0014197] Input grabbing is enabled!
[f=0014353] Input grabbing is enabled!
[f=0014500] Input grabbing is enabled!
[f=0014645] Input grabbing is enabled!
[f=0014799] Input grabbing is enabled!
[f=0014893] Input grabbing is enabled!
[f=0014921] Input grabbing is enabled!
[f=0014949] Input grabbing is enabled!
[f=0014977] Input grabbing is enabled!
[f=0015150] [liblobby] Warning: Duplicate user(sh4dowhun7er) added to channel (zk)
[f=0015158] Input grabbing is enabled!
[f=0015189] Input grabbing is enabled!
[f=0015220] Input grabbing is enabled!
[f=0015251] Input grabbing is enabled!
[f=0015282] Input grabbing is enabled!
[f=0015313] Input grabbing is enabled!
[f=0015344] Input grabbing is enabled!
[f=0015372] Input grabbing is enabled!
[f=0015400] Input grabbing is enabled!
[f=0015428] Input grabbing is enabled!
[f=0015600] game_message: Giving all units of mojjj to nimor due to lag/AFK
[f=0015607] Input grabbing is enabled!
[f=0015637] Input grabbing is enabled!
[f=0015640] Anir added point: 
[f=0015655] Captaintoottoot added point: 
[f=0015668] Input grabbing is enabled!
[f=0015698] Input grabbing is enabled!
[f=0015728] Input grabbing is enabled!
[f=0015758] Input grabbing is enabled!
[f=0015790] Input grabbing is enabled!
[f=0015821] Input grabbing is enabled!
[f=0015840] <swappan> Allies: crap
[f=0015852] Input grabbing is enabled!
[f=0015883] Input grabbing is enabled!
[f=0015914] Input grabbing is enabled!
[f=0015914] <RyMarq> Allies: ok trade
[f=0015945] Input grabbing is enabled!
[f=0015976] Input grabbing is enabled!
[f=0016008] Input grabbing is enabled!
[f=0016038] Input grabbing is enabled!
[f=0016066] Input grabbing is enabled!
[f=0016094] Input grabbing is enabled!
[f=0016122] Input grabbing is enabled!
[f=0016151] Input grabbing is enabled!
[f=0016180] Input grabbing is enabled!
[f=0016210] Input grabbing is enabled!
[f=0017020] <Anir> Allies: gg?
[f=0017027] Input grabbing is enabled!
[f=0017058] Input grabbing is enabled!
[f=0017084] TechAUmNu added point: goly
[f=0017089] Input grabbing is enabled!
[f=0017116] Input grabbing is enabled!
[f=0017141] Input grabbing is enabled!
[f=0017171] Input grabbing is enabled!
[f=0017204] Input grabbing is enabled!
[f=0017237] Input grabbing is enabled!
[f=0017270] Input grabbing is enabled!
[f=0017293] TechAUmNu added point: getting dgun
[f=0017303] Input grabbing is enabled!
[f=0017335] Input grabbing is enabled!
[f=0017365] Input grabbing is enabled!
[f=0017395] Input grabbing is enabled!
[f=0017425] Input grabbing is enabled!
[f=0017443] Input grabbing is enabled!
[f=0017476] Input grabbing is enabled!
[f=0017507] Input grabbing is enabled!
[f=0017538] Input grabbing is enabled!
[f=0017569] Input grabbing is enabled!
[f=0017813] game_message: Morph complete: Big Green Crustation lvl 2
[f=0017839] Input grabbing is enabled!
[f=0017872] Input grabbing is enabled!
[f=0017905] Input grabbing is enabled!
[f=0017928] Input grabbing is enabled!
[f=0017958] Input grabbing is enabled!
[f=0017990] Input grabbing is enabled!
[f=0018022] Input grabbing is enabled!
[f=0018054] Input grabbing is enabled!
[f=0018086] Input grabbing is enabled!
[f=0018118] Input grabbing is enabled!
[f=0018333] Player mojjj left the game:  timeout
[f=0018473] [Saktoth] Ry you're playing Zero-K
[f=0018689] <Captaintoottoot> Allies: north gogogo
[f=0018732] TechAUmNu added point: make aa jesus
[f=0018912] TechAUmNu added point: AA
[f=0018965] Sippio added point: what is this?
[f=0019216] TechAUmNu added point: make decent aa
[f=0019955] game_message: Morph complete: Big Green Crustation lvl 3
[f=0020501] [liblobby] Warning: Duplicate user(mojjj) added to channel (zk)
[f=0020523] [liblobby] Warning: Duplicate user(mojjj) added to channel (zk)
[f=0020629] domino added point: comm
[f=0021032] [liblobby] Warning: Duplicate user(Nubosabuk) added to channel (zk)
[f=0021100] swappan added point: `stunned
[f=0021114] > SPRINGIE:User mojjj|chicken_drone_starter|7_4|donator_0|True|MC|Federation|DE
[f=0021123] Connection attempt from mojjj
[f=0021123]  -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)]
[f=0021123]  -> Connection established (given id 1)
[f=0021128] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=0021128] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=0021709] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c1b5b514b69877bafc64fefcd476eed7aaeca061527a02f863d30873c1088567185ea7df356f0cd4b0984fe6cdeae11dc57e1a789d42e8892a5298bf1cb3fa98]"
[f=0021712] swappan added point: 
[f=0021723] swappan added point: 
[f=0021735] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=acc8caacf3ae05a4156010acbaef338c0b0107086f83a4dd7055407b4e263cd9adf34ec130ed3d675133b1e7415dd9f608474bff53f089cc07baf913eb7ab025]"
[f=0021737] swappan added point: 
[f=0021825] domino added point: rip
[f=0022166] [Saktoth] haha puppy rain
[f=0022517] [Saktoth] Sippio: Remember that Attack and Fight are swapped
[f=0022743] Sippio added point: kill thise jesus
[f=0023006] <Captaintoottoot> Allies: south push
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankcon
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankraid
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankheavyraid
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankriot
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankassault
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankheavyassault
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankarty
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankheavyarty
[f=0023196] !transmitlobby @voice@buildUnit@remove;tankaa
[f=0023196] !transmitlobby @voice@buildUnit@reload
[f=0023230] TechAUmNu added point: oh right... well no
[f=0023449] Sippio added point: gj
[f=0023663] TechAUmNu added point: maybe if we had radar i would have know they were coming
[f=0024251] <TechAUmNu> Allies: but apparently long range radar is not useful!
[f=0024293] <Sippio> Allies: maybe if you focused on your front instead of micromanaging others, you would have done it yourself
[f=0024570] TechAUmNu added point: ahhem
[f=0024711] TechAUmNu added point: whats this
[f=0024762] [Saktoth] tremor on a hill LOL
[f=0025146] <domino> !poll resign
[f=0025147] > Poll: Resign team 1? [!y=1/4, !n=0/4]
[f=0025147] > Poll: Resign team 1? [!y=0/4, !n=0/4]
[f=0025209] <TechAUmNu> !vote 1
[f=0025209] > Poll: Resign team 1? [!y=2/4, !n=0/4]
[f=0025240] <Sippio> !vote 1
[f=0025240] > Poll: Resign team 1? [!y=3/4, !n=0/4]
[f=0025830] <Sippio> !vote 1
[f=0025830] > Poll: Resign team 1? [!y=3/4, !n=0/4]
[f=0026016] TechAUmNu added point: MAKE RADAR
[f=0026392] [liblobby] Warning: Duplicate user(ArtyShow) added to channel (zk)
[f=0026663] <swappan> !vote 1
[f=0026663] > Poll: Resign team 1? [!y=4/4, !n=0/4]
[f=0026664] > Poll: Resign team 1? [END:SUCCESS]
[f=0026665] game_message: West has been destroyed!
[f=0026665] game_message: East wins!
[f=0026665] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0026665] > Team 1 resigned
[f=0026726] <autoquit> Autoquit canceled.
[f=0026772] [ReloadOrRestart] Spring "C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
[f=0026772] [SpringApp::Reload][1]
[f=0026772] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0026772] 	[async=0] threads=3 tasks=349626 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {2.000, 0.000}}ms
[f=0026772] 		thread=1 tasks=174813 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, 2.000}, {-26815622216351868524989297288066830447649808467884170029623899738555051848294859331431770255411349705219185221319209495590441402640327788733208806369001472.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0026772] 		thread=2 tasks=174813 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, 0.000, -26815622268077163013315764918857097323351530411105384650098331500376865434401056132457928355241922804052594136149314347934124336399854605802209624906006528.000}}ms
[f=0026772] 	[async=1] threads=3 tasks=3176 {sum,avg}{exec,wait}time={{2.000, -0.000}, {26815622251894554364498207220986268310520350876339474967825288386178403694189439246648227240759519596804065301681179143402549655249258899219744246558883840.000, 0.000}}ms
[f=0026772] 		thread=1 tasks=1594 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0026772] 		thread=2 tasks=1582 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 26815622296279332414235749309488390975326683442817240345811237216312417243875821154072840021033178539562139703019950305590632711426049725701485493970010112.000}, {26815622251852755439435611347221660284868136773658591257037499809138625400853390911369688051128544734050186300755081302032019956891245660714822135499980800.000, 0.000, 0.000, -26815622309065855807134174848936233844703711975692239051966806202653040388113762739862858902424116694100136525207313857732170381910955013459964389727666176.000}}ms
[f=0026772] [ThreadPool::SetThreadCount][2] workers=0
[f=0026772] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0026772] [ThreadPool::SetThreadCount][2] workers=2
[f=0026772] [Threading] Main thread CPU affinity mask set: 12
[f=0026772] [SpringApp::Reload][2]
[f=0026772] [WriteDemoFile] writing client-demo "C:\Users\Oscar\Documents\My Games\Zero-K\demos\20180313_074614_Victoria Crater v2_104.0.1-271-g2e1a220 maintenance.sdfz" (1985131 bytes)
[f=0026772] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0026772] [Game::KillLua][3] dtor=0 luaUI=30165690
[f=0026772] Start widgetHandler:Shutdown
[f=0026772] Shutdown - SaveOrderList Complete
[f=0026772] Writing last game win data
[f=0026772] Shutdown - SaveConfigData Complete
[f=0026772] Shutdown Widget - Chili Highlight
[f=0026772] Shutdown Widget - Deferred rendering
[f=0026772] Shutdown Widget - EPIC Menu
[f=0026772] Shutdown Widget - Custom Markers
[f=0026772] Shutdown Widget - Chili Minimap
[f=0026772] Shutdown Widget - Chili Widget Selector
[f=0026772] Shutdown Widget - Local Team Colors
[f=0026772] Shutdown Widget - Display Keys 2
[f=0026772] Shutdown Widget - Save Game Menu
[f=0026772] Shutdown Widget - HealthBars
[f=0026772] Shutdown Widget - Noises
[f=0026772] Shutdown Widget - Unit Icons
[f=0026772] Shutdown Widget - Win Counter
[f=0026772] Shutdown Widget - BuildETA
[f=0026772] Shutdown Widget - Depth of Field Shader
[f=0026772] Shutdown Widget - Modular Comm Info
[f=0026772] Shutdown Widget - CameraShake
[f=0026772] Shutdown Widget - Chili Economy Panel Default
[f=0026772] Shutdown Widget - Chili EndGame Window
[f=0026772] Shutdown Widget - Chili Nuke Warning
[f=0026772] Shutdown Widget - Chili Spectator Panels
[f=0026772] Shutdown Widget - Context Menu
[f=0026772] Shutdown Widget - Darkening
[f=0026772] Shutdown Widget - Grab Input
[f=0026772] Input grabbing is disabled!
[f=0026772] Shutdown Widget - Highlight Geos
[f=0026772] Shutdown Widget - Local Widgets Config
[f=0026772] Shutdown Widget - Mex Placement Handler
[f=0026772] Shutdown Widget - MinimapEvents
[f=0026772] Shutdown Widget - Missile Silo Range
[f=0026772] Shutdown Widget - Morph Finished notification
[f=0026772] Shutdown Widget - Point Tracker
[f=0026772] Shutdown Widget - Showeco and Grid Drawer
[f=0026772] Shutdown Widget - Stereo3D
[f=0026772] Shutdown Widget - Chili Selections & CursorTip v2
[f=0026772] Shutdown Widget - Attack AoE
[f=0026772] Shutdown Widget - UnitShapes
[f=0026772] Shutdown Widget - Map Edge Extension
[f=0026772] Shutdown Widget - Selection Send
[f=0026772] Shutdown Widget - LupsManager
[f=0026772] Shutdown Widget - Newton Firezone
[f=0026772] Shutdown Widget - Chili Crude Player List
[f=0026772] Shutdown Widget - Chili Pro Console
[f=0026772] Shutdown Widget - Lasso Terraform GUI
[f=0026772] Shutdown Widget - Chili Framework
[f=0026772] Shutdown Widget - Lups
[f=0026772] Shutdown Widget - Chili Core Selector
[f=0026772] Shutdown Widget - Pause Screen
[f=0026772] Shutdown Widget - Layout Handler
[f=0026772] Shutdown Widget - Persistent Build Height
[f=0026772] Shutdown Widget - Text To Speech Control
[f=0026772] Shutdown Widget - Color Blindness Correction
[f=0026772] End widgetHandler:Shutdown
[f=0026772] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,97886278,0} {chunk,block}Bytes={0,0}
[f=0026772] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0026772] [Game::KillLua][2] dtor=0 luaRules=17f39148
[f=0026772] Start gadgetHandler:Shutdown
[f=0026772] Shutdown - StartSetup
[f=0026772] Shutdown - UnitMorph
[f=0026772] Shutdown - LupsNanoSpray
[f=0026772] Shutdown - Missile Silo Controller
[f=0026772] Shutdown - Modular Comm Info
[f=0026772] Shutdown - Puppy Handler
[f=0026772] Shutdown - Terrain Texture Handler
[f=0026772] Shutdown - UnitCloakShield
[f=0026772] End gadgetHandler:Shutdown
[f=0026772] Start gadgetHandler:Shutdown
[f=0026772] Shutdown - UnitMorph
[f=0026772] Shutdown - Modular Comm Info
[f=0026772] Shutdown - Shockwaves
[f=0026772] Shutdown - Teleport Throw
[f=0026772] Shutdown - UnitCloakShield
[f=0026772] Shutdown - Lups Cloak FX
[f=0026772] Shutdown - Lups
[f=0026772] End gadgetHandler:Shutdown
[f=0026772] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,97886369,0} {chunk,block}Bytes={0,0}
[f=0026772] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,97886369,0} {chunk,block}Bytes={0,0}
[f=0026772] [Game::KillLua][4] dtor=0
[f=0026772] [SpringApp::Reload][3]
[f=0026772] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0026772] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026772] [Sound] [Sound::UpdateThread][3] #sources=32 #items=80
[f=0026772] [Sound] [Sound::UpdateThread][4] ctx=19b6b4c0 dev=191f6540
[f=0026772] [Sound] [Sound::UpdateThread][5] ctx=19b6b4c0 dev=191f6540
[f=0026772] [Sound] [Sound::UpdateThread][6]
[f=0026772] [SpringApp::Reload][4]
[f=0026772] [Game::~CGame][1]
[f=0026772] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0026772] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0026772] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0026772] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0026772] [Game::KillLua][4] dtor=1
[f=0026772] [Game::KillMisc][1]
[f=0026772] [Game::KillMisc][2]
[f=0026772] [Game::KillMisc][3]
[f=0026772] [Game::KillRendering][1]
[f=0026772] [Game::KillInterface][1]
[f=0026772] [Game::KillInterface][2]
[f=0026772] [Game::KillSimulation][1]
[f=0026772] [Game::KillSimulation][2]
[f=0026772] [CCollisionHandler] dis-/continuous tests: 6/5262013
[f=0026772] [Game::KillSimulation][3]
[f=0026772] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026772] [~CPathCache(24x24)] cacheHits=602 hitPercentage=39% numHashColls=0 maxCacheSize=25
[f=0026772] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026772] [~CPathCache(48x48)] cacheHits=1023 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026772] Statistics for RectangleOptimizer: 13%
[f=0026772] Statistics for RectangleOptimizer: 13%
[f=0026772] LosHandler stats: total instances=135157; shared=4%; from cache=23%
[f=0026772] [Game::KillSimulation][4]
[f=0026772] [Game::~CGame][2]
[f=0026772] [Game::~CGame][3]
[f=0026772] [UDPConnection::Statistics]
	1335195 bytes sent   in 11656 packets (114.550 bytes/packet)
	373657 bytes recv'd in 7839 packets (47.666 bytes/packet)
	{0.000x, 0.052x} relative protocol overhead {up, down}
	446 incoming chunks dropped, 79 outgoing chunks resent

[f=0026772] [SpringApp::Reload][5]
[f=0026772] [SpringApp::Reload][6]
[f=0026772] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=0026772] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\maps
[f=0026772] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\games
[f=0026772] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\packages
[f=0026772] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[f=0026772] [SpringApp::Reload][7]
[f=0026772] [SpringApp::Reload][8]
[f=0026772] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0026772] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0026772] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0026772] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0026772] [Sound] [Sound::InitThread][1]
[f=0026772] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0026772] [Sound] [Sound::OpenLoopbackDevice] device=498d8010 context=31add780
[f=0026772] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0026772] [Sound]   Vendor:         OpenAL Community
[f=0026772] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0026772] [Sound]   Renderer:       OpenAL Soft
[f=0026772] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0026772] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0026772] [Sound]   Devices:
[f=0026772] [Sound]     [Focusrite USB (Focusrite USB Audio)]
[f=0026772] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0026772] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0026772] [Sound]     [Focusrite USB (Focusrite USB Audio)]
[f=0026772] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0026772] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0026772] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0026772] [Sound] Error:   Initializing EFX failed!
[f=0026772] [Sound] [Sound::UpdateThread][2]
[f=0026772] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0026772] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=076a11c0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.08
[f=-000001] [SpringApp::Reload][13] numReloads=2



[f=-000001] [GR::LogDisplayMode] display-mode set to 1904x1030x24bpp@60Hz (windowed::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(MeraK) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NorthChileanG) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Kemadas) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(danworkin) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Biont) added to channel (zk)
Chobby.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
[f=-000001] Connecting to battle, Zero-K v1.6.3.2, Battle for PlanetXVII-v01, 104.0.1-271-g2e1a220
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001875
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 40
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -30
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] DesignEvent, events_22_10_2017:game_start:multiplayer:connecting_Team, nil
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8455;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=Saktoth;
	MyPasswd=efad5c6a1c9577a7fb8c396119ceb11e;
}
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=6 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=31add780 dev=498d8010
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=31add780 dev=498d8010
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=-000001] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Oscar\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=498d8010 context=31add780
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Focusrite USB (Focusrite USB Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Focusrite USB (Focusrite USB Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=141
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8455
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8455
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8455 using name Saktoth
[f=-000001] [SpringApp::Reload][13] numReloads=3



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Battle for PlanetXVII-v01
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.2 (archive: 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Battle for PlanetXVII-v01 (checksum 0x97eb3353) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz (checksum 0x6be28522) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Oscar\Documents\My Games\Zero-K\demos\20180313_075729_Battle for PlanetXVII-v01_104.0.1-271-g2e1a220 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 204ms
[f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 2, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (25 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 385ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 478ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 10ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1910ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 167ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 51ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 10
[f=-000001] Setting morph for custom comms for player: 12
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 16
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 17
[f=-000001] Setting morph for custom comms for player: 21
[f=-000001] Setting morph for custom comms for player: 18
[f=-000001] Setting morph for custom comms for player: 19
[f=-000001] Setting morph for custom comms for player: 20
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 14, This game player count: 19
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 208
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Setting minimap brightness
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=9ef0f72e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c075dbb
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c075dbb file="cache\104dev-maintenance/paths/Battle for PlanetXVII-v01.pe-c075dbb.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (14 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 65 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 129 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 196 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 260 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 331 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 398 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 462 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 527 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 591 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 656 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 721 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 785 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 851 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 916 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 982 of 1024 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=c075dbb file="cache\104dev-maintenance/paths/Battle for PlanetXVII-v01.pe-c075dbb.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=9ef0f72e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c075dcb
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c075dcb file="cache\104dev-maintenance/paths/Battle for PlanetXVII-v01.pe2-c075dcb.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 23 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 42 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 60 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 76 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 93 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 110 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 126 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 142 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 158 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 176 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 192 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 208 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 228 of 256 blocks
[f=-000001] [EstimatePathCosts] precached 247 of 256 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=c075dcb file="cache\104dev-maintenance/paths/Battle for PlanetXVII-v01.pe2-c075dcb.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (682ms, checksum 7411fadb)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12329,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Error: Spring 104.0.1-271-g2e1a220 maintenance has crashed.
[f=-000001] Error: DLL information:
[f=-000001] Error: 0x00400000	spring
[f=-000001] Error: 0x77530000	ntdll
[f=-000001] Error: 0x77400000	KERNEL32
[f=-000001] Error: 0x77220000	KERNELBASE
[f=-000001] Error: 0x73f40000	ADVAPI32
[f=-000001] Error: 0x77150000	msvcrt
[f=-000001] Error: 0x73ef0000	sechost
[f=-000001] Error: 0x76ab0000	RPCRT4
[f=-000001] Error: 0x73e60000	SspiCli
[f=-000001] Error: 0x73e50000	CRYPTBASE
[f=-000001] Error: 0x76ce0000	bcryptPrimitives
[f=-000001] Error: 0x75410000	IMAGEHLP
[f=-000001] Error: 0x762e0000	ucrtbase
[f=-000001] Error: 0x740d0000	SHELL32
[f=-000001] Error: 0x76580000	cfgmgr32
[f=-000001] Error: 0x73fd0000	shcore
[f=-000001] Error: 0x766c0000	combase
[f=-000001] Error: 0x75d00000	windows.storage
[f=-000001] Error: 0x75820000	shlwapi
[f=-000001] Error: 0x77500000	GDI32
[f=-000001] Error: 0x75570000	gdi32full
[f=-000001] Error: 0x76f40000	msvcp_win
[f=-000001] Error: 0x5d320000	GLU32
[f=-000001] Error: 0x76400000	USER32
[f=-000001] Error: 0x76c60000	win32u
[f=-000001] Error: 0x754d0000	kernel.appcore
[f=-000001] Error: 0x5c940000	OPENGL32
[f=-000001] Error: 0x73e80000	powrprof
[f=-000001] Error: 0x73ed0000	profapi
[f=-000001] Error: 0x74060000	WS2_32
[f=-000001] Error: 0x10000000	DevIL
[f=-000001] Error: 0x6b5c0000	libvorbisfile-3
[f=-000001] Error: 0x62e80000	zlib1
[f=-000001] Error: 0x6b800000	OpenAL32
[f=-000001] Error: 0x765c0000	ole32
[f=-000001] Error: 0x70e40000	libfreetype-6
[f=-000001] Error: 0x7c280000	MSVCP80
[f=-000001] Error: 0x65180000	libfontconfig-1
[f=-000001] Error: 0x777f0000	MSVCR80
[f=-000001] Error: 0x6c740000	SDL2
[f=-000001] Error: 0x774d0000	IMM32
[f=-000001] Error: 0x75430000	OLEAUT32
[f=-000001] Error: 0x719a0000	WINMM
[f=-000001] Error: 0x70880000	libogg-0
[f=-000001] Error: 0x735d0000	VERSION
[f=-000001] Error: 0x71970000	WINMMBASE
[f=-000001] Error: 0x6ef80000	glew32
[f=-000001] Error: 0x68f40000	libexpat-1
[f=-000001] Error: 0x6d740000	libvorbis-0
[f=-000001] Error: 0x07e90000	nvapi
[f=-000001] Error: 0x758d0000	SETUPAPI
[f=-000001] Error: 0x6d250000	dxgi
[f=-000001] Error: 0x0f980000	OWExplorer
[f=-000001] Error: 0x76fc0000	CRYPT32
[f=-000001] Error: 0x762d0000	MSASN1
[f=-000001] Error: 0x73130000	dbghelp
[f=-000001] Error: 0x73100000	dbgcore
[f=-000001] Error: 0x70650000	uxtheme
[f=-000001] Error: 0x756d0000	MSCTF
[f=-000001] Error: 0x566e0000	SS3DevProps
[f=-000001] Error: 0x6d010000	dwmapi
[f=-000001] Error: 0x76d40000	clbcatq
[f=-000001] Error: 0x5f040000	MMDevApi
[f=-000001] Error: 0x6ee10000	DEVOBJ
[f=-000001] Error: 0x703f0000	PROPSYS
[f=-000001] Error: 0x5ef40000	AUDIOSES
[f=-000001] Error: 0x65ba0000	wintypes
[f=-000001] Error: 0x6a200000	AVRT
[f=-000001] Error: 0x09ea0000	nvoglv32
[f=-000001] Error: 0x72c20000	WTSAPI32
[f=-000001] Error: 0x76c90000	WINTRUST
[f=-000001] Error: 0x718a0000	ntmarta
[f=-000001] Error: 0x57800000	nvspcap
[f=-000001] Error: 0x721b0000	WINSTA
[f=-000001] Error: 0x71940000	shfolder
[f=-000001] Error: 0x0f8b0000	XAudio2_7
[f=-000001] Error: 0x5ee70000	Windows.UI
[f=-000001] Error: 0x66bf0000	TextInputFramework
[f=-000001] Error: 0x65c70000	CoreUIComponents
[f=-000001] Error: 0x66b60000	CoreMessaging
[f=-000001] Error: 0x56750000	dsound
[f=-000001] Error: 0x71a00000	mswsock
[f=-000001] Error: 0x71880000	napinsp
[f=-000001] Error: 0x70350000	pnrpnsp
[f=-000001] Error: 0x70330000	NLAapi
[f=-000001] Error: 0x73610000	DNSAPI
[f=-000001] Error: 0x77210000	NSI
[f=-000001] Error: 0x735e0000	IPHLPAPI
[f=-000001] Error: 0x71870000	winrnr
[f=-000001] Error: 0x6ec00000	fwpuclnt
[f=-000001] Error: 0x72fd0000	bcrypt
[f=-000001] Error: 0x6ec50000	rasadhlp
[f=-000001] Error: 0x70720000	wshqos
[f=-000001] Error: 0x70710000	wshtcpip
[f=-000001] Error: 0x70700000	wship6
[f=-000001] Error: Exception: Access violation (0xc0000005)
[f=-000001] Error: Exception Address: 0x0aa94d32
[f=-000001] Error: Stacktrace for Spring 104.0.1-271-g2e1a220 maintenance:
[f=-000001] Error: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first.
[f=-000001] Error: 	[ProgCtr=0aa94d32 StackPtr=018aeb58 FramePtr=018aeb5c]
[f=-000001] Error: 	(0) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00BF4D32]
[f=-000001] Error: 	(1) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00BF49B8]
[f=-000001] Error: 	(2) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000C8797]
[f=-000001] Error: 	(3) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B5FEF8]
[f=-000001] Error: 	(4) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000A907F]
[f=-000001] Error: 	(5) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000A92A1]
[f=-000001] Error: 	(6) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000A971E]
[f=-000001] Error: 	(7) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000D51C5]
[f=-000001] Error: 	(8) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000D547A]
[f=-000001] Error: 	(9) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x0090D3D8]
[f=-000001] Error: 	(10) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00038122]
[f=-000001] Error: 	(11) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x009A0837]
[f=-000001] Error: 	(12) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x009A42C3]
[f=-000001] Error: 	(13) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x009A4DD1]
[f=-000001] Error: 	(14) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x001B439B]
[f=-000001] Error: 	(15) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x00730A13]
[f=-000001] Error: 	(16) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x007AEFC9]
[f=-000001] Error: 	(17) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x006C38FE]
[f=-000001] Error: 	(18) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x006AEB92]
[f=-000001] Error: 	(19) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x006AF4F9]
[f=-000001] Error: 	(20) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x0042F4BD]
[f=-000001] Error: 	(21) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x0042F6B5]
[f=-000001] Error: 	(22) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x00837059]
[f=-000001] Error: 	(23) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x0083A7EB]
[f=-000001] Error: 	(24) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x00822ED3]
[f=-000001] Error: 	(25) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x00E3AB7B]
[f=-000001] Error: 	(26) C:\Users\Oscar\Documents\My Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe [0x00401402]
[f=-000001] Error: 	(27) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Error: 	(28) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Error: 	(29) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=-000001] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Users\Oscar\Documents\My Games\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=-000001] [SpringApp::Kill][1] fromRun=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=64 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622300835546239840947001286908132751973442762764172340780624858347388794746830968672639836772119190874641289454637843063800165144616078039514838204416.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=32 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=32 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=51d91418
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Display Keys 2
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Morph Finished notification
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Startup Info and Selector
[f=-000001] Shutdown Widget - Transport AI
[f=-000001] Shutdown Widget - Attack Warning
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Receive Units Indicator
[f=-000001] Shutdown Widget - Chili Crude Player List
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] Shutdown Widget - Color Blindness Correction
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11791344,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=581808a8
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Puppy Handler
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - Teleport Throw
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11791364,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11791364,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [WriteDemoFile] writing client-demo "C:\Users\Oscar\Documents\My Games\Zero-K\demos\20180313_075729_Battle for PlanetXVII-v01_104.0.1-271-g2e1a220 maintenance.sdfz" (49504 bytes)
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=31add780 dev=498d8010
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=31add780 dev=498d8010
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2]
[f=-000001] [CCollisionHandler] dis-/continuous tests: 6/5262013
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] Statistics for RectangleOptimizer: 13%
[f=-000001] Statistics for RectangleOptimizer: 13%
[f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] [Chobby] Chobby Shutdown
Chobby.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,466402100,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [UDPConnection::Statistics]
	33126 bytes sent   in 95 packets (348.695 bytes/packet)
	2349 bytes recv'd in 74 packets (31.743 bytes/packet)
	{0.000x, 0.017x} relative protocol overhead {up, down}
	2 incoming chunks dropped, 0 outgoing chunks resent

[f=-000001] [SpringApp::Kill][4] font=06e78008
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8455
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
Error: [Watchdog::DeregisterThread] Invalid thread number 0
[WatchDog::Uninstall][1] hangDetectorThread=00fd5110 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Chobby.exe Warning: 0 : Spring exit code is: 1, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
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