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URGENT, not enough disk space game cannot be started, top50 missing #1753

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Jamanno opened this issue Jun 21, 2017 · 1 comment
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URGENT, not enough disk space game cannot be started, top50 missing #1753

Jamanno opened this issue Jun 21, 2017 · 1 comment

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@Jamanno
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Jamanno commented Jun 21, 2017

top50 missing on website
and we can't start games:

19:34 [12133 188.103.172.137:46022 Chesti] error processing line Say {"IsEmote":false,"Place":1,"Ring":false,"Text":"!start","User":"Chesti"} : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.StreamWriter.Dispose(Boolean disposing)
   at System.IO.TextWriter.Dispose()
   at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost)
   at System.IO.File.WriteAllText(String path, String contents)
   at LobbyClient.DedicatedServer.StartDedicated(String script)
   at LobbyClient.DedicatedServer.HostGame(LobbyHostingContext startContext, String host, Int32 port)
   at ZkLobbyServer.ServerBattle.<StartGame>d__41.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at ZkLobbyServer.CmdStart.<ExecuteArmed>d__8.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at ZkLobbyServer.BattleCommand.<Run>d__9.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at ZkLobbyServer.ServerBattle.<RunCommandWithPermissionCheck>d__36.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at ZkLobbyServer.ServerBattle.<ProcessBattleSay>d__29.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at ZkLobbyServer.ZkLobbyServer.<GhostSay>d__74.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at ZkLobbyServer.ConnectedUser.<Process>d__52.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at CallSite.Target(Closure , CallSite , Object )
   at ZkLobbyServer.ClientConnection.<OnCommandReceived>d__11.MoveNext()

@Anarchid
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Seems fixed.

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