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The posts there suggest that anything that opens F10 or F11 menu should pause, but nothing should unpause except a specific Pause keypress.
However, I am 99.999% sure that if we do that, someone will get stuck in the paused state after using the menu and not know how to unpause, despite the big (but mostly transparent) pause message in the center of the screen.
Ideas?
The text was updated successfully, but these errors were encountered:
The way I read the post it's fine if closing the menu unpauses in general as long as it's not unpaused after a save (even if the menu gets closed meanwhile).
c6ebd95: pauses when save/load menu is opened, and adds a separate option for auto-unpause on menu close (default on). This satisfies both Renthrak and Brackman's needs.
I think this could be closed for now? Reopen if further configuration is needed, or there are any other widgets that open their own menus but do not pause.
Thread: http://zero-k.info/Forum/Thread/25342
The posts there suggest that anything that opens F10 or F11 menu should pause, but nothing should unpause except a specific Pause keypress.
However, I am 99.999% sure that if we do that, someone will get stuck in the paused state after using the menu and not know how to unpause, despite the big (but mostly transparent) pause message in the center of the screen.
Ideas?
The text was updated successfully, but these errors were encountered: