Log format #61
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Do we want to force anything? The framework never rally handles the logs except as a blob of data. It's the visualizer which is game-specific that cares for it the most. |
@wschella Don't we have to do at least a bit of introspection, for example when streaming data from the bot-driver to the visualizer? We will have to know what data constitutes a record, and which does not. We could, of course, argue that one log call == one record, but that would be about the same as using a line-based format. |
Depends on how we want to interact with the visualizer. If we want a visualizer to be able to handle a stream of data, we don't need any introspection, in the case of objects, records, entities we do. |
You are right. I guess we should focus on the log as a data stream. All of the concepts building on top of that are optional, right? |
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I'll leave this open for a little longer for other opinions! |
Closing due to inactivity. |
Now that we should try to decide on an universal logger interface, it is important to think about the logging format that we want to support.
As usual, being more restrictive will give the framework more power, but being permissive is just, well, generally being nice.
The most important considerations, according to me™:
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