Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

World isn't fully generic #1

Open
ZoeyR opened this issue Dec 23, 2014 · 1 comment
Open

World isn't fully generic #1

ZoeyR opened this issue Dec 23, 2014 · 1 comment

Comments

@ZoeyR
Copy link
Owner

ZoeyR commented Dec 23, 2014

World trait needs to not force a specific type of iterator.

@ZoeyR
Copy link
Owner Author

ZoeyR commented Dec 23, 2014

Without associated types this becomes problematic. Considering merging world and engine into one object. This has the additional benifit of giving the engine complete control over the world which gives the possibility for better optimization.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant