Limit/Restrict Action Log or view-time in some cases? #114
Labels
dsl-core
For improvements of the DSL approach to defining games
needs-refinement
Better specification on what to do / how to implement is needed
vue-js-client
Add functionality to the games-vue-client module
The question arose recently about if the full Action Log should be displayed for a game like Skull.
There's also games like Memory (not implemented) where having a full Action Log would be disruptive. (Easy to solve in a way by choosing what to log). In Memory also, there needs to be a way to only show some information for a limited amount of time. Use
viewDelay
in DSL to send current view and then wait for X milliseconds? Any better way to solve that?The text was updated successfully, but these errors were encountered: