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When I run my scripts, it seems that the standings_mask is getting updated by to_frame more often than the standings. This causes the opacity to be out of sync as the items are animated.
Any ideas what may be causing this? Or a better way to engineer this?
The text was updated successfully, but these errors were encountered:
Think I mostly figured it out... it was getting called by the constrctor, then again by the to_mask() function. Still has a bit of judder, but nowhere near the catastrophe as it was before; I think it might just be rounding errors showing up in graphical form.
I have a semi-transparent object, that's created by a pair of UpdatedVideoClip classes:
When I run my scripts, it seems that the standings_mask is getting updated by to_frame more often than the standings. This causes the opacity to be out of sync as the items are animated.
Any ideas what may be causing this? Or a better way to engineer this?
The text was updated successfully, but these errors were encountered: