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One new sphere shoot behavior has been added: `multishot`. This takes an integer (`amount`) which is the amount of spheres shot at once. A new sphere shoot behavior has also been added, `pierce`. It destroys the spheres it passes through, similar to a Lightning powerup in Luxor. Multishot code provided by Rex (https://modworkshop.net/user/3057). This commit only adds code and schema definitions in order to prevent unwanted files from being merge in the event of jakubg1 cherry-picking commits that add features to this fork of OpenSMCE. Co-Authored-By: RexTheWho <26837908+RexTheWho@users.noreply.github.com>
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