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GameBeckend.sln
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GameBeckend.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30907.101
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameBackend", "GameBackend.csproj", "{A021720E-A376-4B4A-97CB-3A9AA7509EF3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A021720E-A376-4B4A-97CB-3A9AA7509EF3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A021720E-A376-4B4A-97CB-3A9AA7509EF3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A021720E-A376-4B4A-97CB-3A9AA7509EF3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A021720E-A376-4B4A-97CB-3A9AA7509EF3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {AA5DC12C-373E-41B7-BA20-9F60D3F764F7}
EndGlobalSection
EndGlobal