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CONTRIBUTING.md

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Contributing to TorchCraft

We want to make contributing to this project as easy and transparent as possible. The master branch on this version is considered the source of truth. All new development of TorchCraft should end up as commits or pull requests here.

Our Development Process

We try to sync as frequently as possible between this version of TorchCraft and the Facebook internal one. This version is considered the source of truth.

Pull Requests

We actively welcome your pull requests.

  1. Fork the repo and create your branch from master.
  2. Reinstall luarocks make torchcraft-*.rockspec
  3. Ensure that at least examples/simple_dll.lua, examples/simple_exe.lua, and examples/baseline_heuristics.lua run properly in micro_mode on maps/micro/m5v5_c_far.scm (run it in "Use Map Settings", and that examples/simple_dll.lua runs properly without micro_mode on (2)Astral Balance.scm (it comes with the game) playing as Terran in Melee mode.
  4. (If you've added code that can be tested, add tests.)
  5. (If you've changed APIs, update the documentation.)
  6. If you haven't already, complete the Contributor License Agreement ("CLA").

Contributor License Agreement ("CLA")

In order to accept your pull request, we need you to submit a CLA. You only need to do this once to work on any of Facebook's open source projects.

Complete your CLA here: https://code.facebook.com/cla

Issues

We use GitHub issues to track public bugs. Please ensure your description is clear and has sufficient instructions to be able to reproduce the issue.

Coding Style

  • for C++: 2 spaces for indentation rather than tabs
  • for Lua: 4 spaces for indentation rather than tabs
  • line endings: LF on all files in the repo (be careful not to insert CR LF from Windows, configure your editor and/or git client)

License

By contributing to TorchCraft, you agree that your contributions will be licensed under the LICENSE file in the root directory of this source tree.