/
window.go
298 lines (220 loc) · 7.15 KB
/
window.go
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package windowmgt
import (
"fmt"
"github.com/BurntSushi/xgb/xproto"
"github.com/BurntSushi/xgbutil"
"github.com/BurntSushi/xgbutil/ewmh"
"github.com/BurntSushi/xgbutil/icccm"
"github.com/BurntSushi/xgbutil/xwindow"
"github.com/aacebedo/snapi3/internal"
"github.com/emirpasic/gods/utils"
"github.com/rotisserie/eris"
"go.i3wm.org/i3/v4"
)
func WindowComparator(left, right interface{}) int {
leftWin := left.(*Window)
rightWin := right.(*Window)
return utils.UInt32Comparator(uint32(leftWin.XWinID()), uint32(rightWin.XWinID()))
}
type Geometry struct {
X int32
Y int32
Width uint32
Height uint32
BorderWidth uint32
}
func NewGeometry(x, y int32, width, height, borderWidth uint32) (res *Geometry) {
return &Geometry{X: x, Y: y, Width: width, Height: height, BorderWidth: borderWidth}
}
type Window struct {
xWinID xproto.Window
xUtil *xgbutil.XUtil
}
func NewWindow(xWinID xproto.Window, xUtil *xgbutil.XUtil) (res *Window) {
res = &Window{xWinID: xWinID, xUtil: xUtil}
return
}
func (win *Window) XWinID() (res xproto.Window) {
return win.xWinID
}
func (win *Window) State() (res *icccm.WmState) {
res, _ = icccm.WmStateGet(win.xUtil, win.xWinID)
return
}
func (win *Window) Name() (res string) {
res, _ = icccm.WmNameGet(win.xUtil, win.xWinID)
return
}
func (win *Window) Class() (res string) {
class, _ := icccm.WmClassGet(win.xUtil, win.xWinID)
res = class.Class
return
}
func (win *Window) Types() (res []string) {
res, _ = ewmh.WmWindowTypeGet(win.xUtil, win.xWinID)
return
}
func (win *Window) String() (res string) {
return fmt.Sprintf("%s (%#x)", win.Name(), win.xWinID)
}
func (win *Window) Resize(width, height uint32) (err error) {
if err = ewmh.ResizeWindow(win.xUtil, win.xWinID, int(width), int(height)); err != nil {
err = eris.Wrap(err, "Unable to resize the window")
return
}
internal.NormalLogger.Debugf("Resized the window '%d' to width='%d', height='%d'.", win.xWinID, height, width)
return
}
func (win *Window) Move(x, y int32) (err error) {
if err = ewmh.MoveWindow(win.xUtil, win.xWinID, int(x), int(y)); err != nil {
err = eris.Wrap(err, "Unable to move the window")
return
}
internal.NormalLogger.Debugf("Moved the window '%d' to x='%d', y='%d')", win.xWinID, x, y)
return
}
func (win *Window) MoveResize(x, y int32, width, height uint32) (err error) {
if err = ewmh.MoveresizeWindow(win.xUtil, win.xWinID, int(x), int(y), int(width), int(height)); err != nil {
err = eris.Errorf("Unable to move and resize the window: %s", err)
return
}
internal.NormalLogger.Debugf("Moved and resized the window '%d' to x='%d', y='%d' and resized to width='%d', height='%d').",
win.xWinID, x, y, height, width)
return
}
func (win *Window) IsVisible() (res bool, err error) {
res = false
windowAttrReq := xproto.GetWindowAttributes(win.xUtil.Conn(), win.xWinID)
windowAttr, err := windowAttrReq.Reply()
if err != nil {
err = eris.Wrapf(internal.InternalError, "Unable to obtain attributes of window '%s'", win)
return
}
res = (windowAttr.MapState == xproto.MapStateViewable)
return
}
func (win *Window) SetAtom(atomType xproto.Atom, atomName string, atomFormat byte, atomValue []byte, atomValueLen uint32) (err error) {
internAtom, err := xproto.InternAtom(win.xUtil.Conn(), false, uint16(len(atomName)), atomName).Reply()
if err != nil {
internal.VerboseLogger.Errorf("Error while setting X11 atom: %s", err)
err = eris.Wrapf(internal.InternalError, "Unable to get the internal atom for '%s'", atomName)
return
}
err = xproto.ChangePropertyChecked(win.xUtil.Conn(), xproto.PropModeReplace, win.XWinID(), internAtom.Atom, atomType, atomFormat, atomValueLen, atomValue).Check()
if err != nil {
internal.VerboseLogger.Errorf("Error while setting a property on the window: %s", err)
err = eris.Wrapf(internal.InternalError, "Unable to get the internal atom for '%s'", atomName)
return
}
return
}
func (win *Window) GetAtom(atomName string) (value []byte, valueLen uint32, err error) {
internAtom, err := xproto.InternAtom(win.xUtil.Conn(), false, uint16(len(atomName)), atomName).Reply()
if err != nil {
err = eris.Wrapf(internal.InternalError, "Unable to get the internal atom for '%s'", atomName)
return
}
prop, err := xproto.GetProperty(win.xUtil.Conn(), false, win.xWinID, internAtom.Atom, xproto.AtomAny, 0, (1<<32)-1).Reply()
if err != nil {
err = eris.Wrapf(internal.InternalError, "Unable to get the internal atom for '%s'", atomName)
return
}
value = prop.Value
valueLen = prop.ValueLen
return
}
func (win *Window) Show() (err error) {
internal.NormalLogger.Debugf("Show window '%#x''%s'", win.xWinID, win.Name())
xwin := xwindow.New(win.xUtil, win.xWinID)
xwin.Map()
return
}
func (win *Window) ToggleVisibility() (err error) {
winVisibility, err := win.IsVisible()
if err != nil {
err = eris.Wrapf(err, "Unable to toggle visibilty of window '%s': Failed to get visibility state", win)
return
}
if winVisibility {
if err = win.Hide(); err != nil {
err = eris.Wrapf(err, "Unable to show window '%s'", win)
}
} else {
if err = win.Show(); err != nil {
err = eris.Wrapf(err, "Unable to show window '%s'", win)
}
}
return err
}
func (win *Window) Hide() (err error) {
internal.NormalLogger.Debugf("Hide window '%#x' '%s'", win.xWinID, win.Name())
xwin := xwindow.New(win.xUtil, win.xWinID)
xwin.Unmap()
return
}
func (win *Window) GetNodeID() (res i3.NodeID, err error) {
i3Tree, err := i3.GetTree()
if err != nil {
err = eris.Wrap(internal.InternalError, "Unable to get i3 tree")
return
}
node := i3Tree.Root.FindChild(func(n *i3.Node) bool {
return xproto.Window(n.Window) == win.xWinID
})
if node == nil {
err = eris.Wrapf(internal.NotExistsError, "Window '%#x' does not exist in the i3 tree", win.xWinID)
return
}
res = node.ID
return
}
func (win *Window) GetGeometry() (res *Geometry, err error) {
nodeID, err := win.GetNodeID()
if err != nil {
err = eris.Wrap(err, "Unable to retrieve the corresponding i3 node")
return
}
var wm *WindowManager
wm, err = GetWindowManagerInstance()
if err != nil {
err = eris.Wrap(err, "Unable to retrieve the window manager")
return
}
node, err := wm.GetNode(nodeID)
if err != nil {
err = eris.Wrap(err, "Unable to retrieve the corresponding i3 node")
return
}
res = NewGeometry(int32(node.WindowRect.X), int32(node.WindowRect.Y),
uint32(node.WindowRect.Width), uint32(node.WindowRect.Height),
uint32(node.CurrentBorderWidth))
return
}
func (win *Window) IsWindowFloating() (res bool, err error) {
res = false
nodeID, err := win.GetNodeID()
if err != nil {
err = eris.Wrapf(err, "Unable to obtain the floating state of the window '%s'", win)
return
}
var wm *WindowManager
wm, err = GetWindowManagerInstance()
if err != nil {
err = eris.Wrap(err, "Unable to retrieve the window manager")
return
}
floatingNodes, err := wm.GetNodes(func(n *i3.Node) bool {
return n.Type == i3.FloatingCon && len(n.Nodes) == 1
})
if err != nil {
err = eris.Wrap(err, "Unable to retrieve the floating nodes")
return
}
for it := floatingNodes.Iterator(); it.Next(); {
if it.Value().(*i3.Node).Nodes[0].ID == nodeID {
res = true
break
}
}
return res, err
}