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makefile
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makefile
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#####################################################################
#
# Master makefile for standalone emulator shell
#
# Copyright (c) 2004, Aaron Giles
#
#####################################################################
!ifndef GAME
!error Must specify a GAME=gamename
!endif
#--------------------------------------
# Core game-specific defines
#--------------------------------------
EXENAME = $(GAME).exe
ENABLE_M68EC020 = 1
ENABLE_TMS32031 = 1
#ENABLE_ADSP2115 = 1
#--------------------------------------
# Program definitions
#--------------------------------------
CC = @cl
RC = @rc
LINK = @link
#--------------------------------------
# Set up directories and flags for
# debug/opt versions
#--------------------------------------
!ifdef DEBUG
OUTDIR = $(GAME)\~debug
CFLAGS = /Od /RTC1 /MTd /DDEBUG=1
LINKFLAGS = /subsystem:console
!else
OUTDIR = $(GAME)\~opt
CFLAGS = /O2 /GF /MT
LINKFLAGS = /opt:ref /subsystem:windows
!endif
#--------------------------------------
# Append common flags
#--------------------------------------
CFLAGS = $(CFLAGS) /nologo /c /wd4142 /Zi /GS /Dvsnprintf=vsnprintf /Fo$(OUTDIR)\ /Fd$(OUTDIR)\ /I$(GAME) /Icore /Icore\zlib /Icore\mamecompat /I$(OUTDIR)
RCFLAGS = $(RCFLAGS) /fo$(OUTDIR)\$(@B).res
LINKFLAGS = $(LINKFLAGS) /nologo /debug /nodefaultlib /libpath:$(OUTDIR)
#--------------------------------------
# Basic objects list
#--------------------------------------
OBJECTS = \
$(OUTDIR)\main.obj \
$(OUTDIR)\game.obj \
$(OUTDIR)\mamecompat.obj \
$(OUTDIR)\adler32.obj \
$(OUTDIR)\compress.obj \
$(OUTDIR)\crc32.obj \
$(OUTDIR)\deflate.obj \
$(OUTDIR)\gzio.obj \
$(OUTDIR)\inffast.obj \
$(OUTDIR)\inflate.obj \
$(OUTDIR)\infback.obj \
$(OUTDIR)\inftrees.obj \
$(OUTDIR)\trees.obj \
$(OUTDIR)\uncompr.obj \
$(OUTDIR)\zutil.obj \
$(OUTDIR)\game.res \
#--------------------------------------
# Basic link libraries
#--------------------------------------
LINKLIBS = \
kernel32.lib \
user32.lib \
gdi32.lib \
d3d8.lib \
dsound.lib \
dxguid.lib \
!ifdef DEBUG
LINKLIBS = $(LINKLIBS) \
libcmtd.lib
!else
LINKLIBS = $(LINKLIBS) \
libcmt.lib
!endif
#--------------------------------------
# Default rule
#--------------------------------------
default : all
#--------------------------------------
# Rules for the M68000-series
#--------------------------------------
!if defined(ENABLE_M68000) || defined(ENABLE_M68010) || defined(ENABLE_M68EC020)
M68000_GENERATED_OBJECTS = \
$(OUTDIR)\m68kops.obj \
$(OUTDIR)\m68kopac.obj \
$(OUTDIR)\m68kopdm.obj \
$(OUTDIR)\m68kopnz.obj \
CFLAGS = $(CFLAGS) /Icore\m68000
!ifdef ENABLE_M68000
CFLAGS = $(CFLAGS) /DHAS_M68000=1
OBJECTS = $(OBJECTS) $(M68000_GENERATED_OBJECTS) \
$(OUTDIR)\m68kcpu.obj \
$(OUTDIR)\m68kmame.obj
!endif
!ifdef ENABLE_M68010
CFLAGS = $(CFLAGS) /DHAS_M68010=1
OBJECTS = $(OBJECTS) $(M68000_GENERATED_OBJECTS) \
$(OUTDIR)\m68kcpu.obj \
$(OUTDIR)\m68kmame.obj
!endif
!ifdef ENABLE_M68EC020
CFLAGS = $(CFLAGS) /DHAS_M68EC020=1
OBJECTS = $(OBJECTS) $(M68000_GENERATED_OBJECTS) \
$(OUTDIR)\m68kcpu.obj \
$(OUTDIR)\m68kmame.obj
!endif
{core\m68000}.c{$(OUTDIR)}.obj :
$(CC) $(CFLAGS) /FImamem68000.h $<
$(M68000_GENERATED_OBJECTS) :
$(CC) $(CFLAGS) /FImamem68000.h $**
$(OUTDIR)\m68kopac.c $(OUTDIR)\m68kopdm.c $(OUTDIR)\m68kopnz.c : $(OUTDIR)\m68kops.c
$(OUTDIR)\m68kops.c : $(OUTDIR)\m68kmake.exe
@$(OUTDIR)\m68kmake $(OUTDIR) core\m68000\m68k_in.c
$(OUTDIR)\m68kmake.exe : $(OUTDIR) $(OUTDIR)\m68kmake.obj
$(LINK) /nologo /subsystem:console $(OUTDIR)\m68kmake.obj /out:$@
!endif
#--------------------------------------
# Rules for the TMS32031-series
#--------------------------------------
!if defined(ENABLE_TMS32031)
CFLAGS = $(CFLAGS) /Icore\tms32031
!ifdef ENABLE_TMS32031
CFLAGS = $(CFLAGS) /DHAS_TMS32031=1
OBJECTS = $(OBJECTS) \
$(OUTDIR)\tms32031.obj
!endif
{core\tms32031}.c{$(OUTDIR)}.obj :
$(CC) $(CFLAGS) /FImametms32031.h $<
!endif
#--------------------------------------
# Rules for the ADSP210x-series
#--------------------------------------
!if defined(ENABLE_ADSP2100) || defined(ENABLE_ADSP2101) || defined(ENABLE_ADSP2104) || defined(ENABLE_ADSP2105) || defined(ENABLE_ADSP2115)
CFLAGS = $(CFLAGS) /Icore\adsp2100
!ifdef ENABLE_ADSP2100
CFLAGS = $(CFLAGS) /DHAS_ADSP2100=1
OBJECTS = $(OBJECTS) \
$(OUTDIR)\adsp2100.obj
!endif
!ifdef ENABLE_ADSP2101
CFLAGS = $(CFLAGS) /DHAS_ADSP2100=1
OBJECTS = $(OBJECTS) \
$(OUTDIR)\adsp2100.obj
!endif
!ifdef ENABLE_ADSP2104
CFLAGS = $(CFLAGS) /DHAS_ADSP2100=1
OBJECTS = $(OBJECTS) \
$(OUTDIR)\adsp2100.obj
!endif
!ifdef ENABLE_ADSP2105
CFLAGS = $(CFLAGS) /DHAS_ADSP2100=1
OBJECTS = $(OBJECTS) \
$(OUTDIR)\adsp2100.obj
!endif
!ifdef ENABLE_ADSP2115
CFLAGS = $(CFLAGS) /DHAS_ADSP2100=1
OBJECTS = $(OBJECTS) \
$(OUTDIR)\adsp2100.obj
!endif
{core\adsp2100}.c{$(OUTDIR)}.obj :
$(CC) $(CFLAGS) /FImameadsp2100.h $<
!endif
#--------------------------------------
# Core rules
#--------------------------------------
all : $(OUTDIR)\$(EXENAME)
clean :
@-rd /s/q $(OUTDIR) 2>nul
$(OUTDIR) :
@-mkdir $@
$(OUTDIR)\$(EXENAME) : $(OUTDIR) $(OBJECTS) $(ZLIB)
$(LINK) $(LINKFLAGS) $(OBJECTS) $(LINKLIBS) /pdb:$(OUTDIR)\$(@B).pdb /out:$@
{core}.c{$(OUTDIR)}.obj :
$(CC) $(CFLAGS) /FIcorecommon.h $<
{$(GAME)}.c{$(OUTDIR)}.obj :
$(CC) $(CFLAGS) /FIcorecommon.h $<
{core\mamecompat}.c{$(OUTDIR)}.obj :
$(CC) $(CFLAGS) $<
{core\zlib}.c{$(OUTDIR)}.obj :
$(CC) $(CFLAGS) $<
{$(GAME)}.rc{$(OUTDIR)}.res :
$(RC) $(RCFLAGS) $<