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Add RayCasting System and use for beam weapons and shroud #1

Closed
1 of 2 tasks
abc013 opened this issue Jul 27, 2019 · 2 comments
Closed
1 of 2 tasks

Add RayCasting System and use for beam weapons and shroud #1

abc013 opened this issue Jul 27, 2019 · 2 comments

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@abc013
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abc013 commented Jul 27, 2019

  • Beams
  • Shroud visibility
@abc013 abc013 created this issue from a note in Playtest 1.5 (To do) Jul 27, 2019
@abc013
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abc013 commented Jul 27, 2019

See https://ncase.me/sight-and-light/ for details.

@abc013 abc013 added bug Something isn't working and removed bug Something isn't working labels Jul 27, 2019
@abc013 abc013 changed the title Add RayCasting System and use for Add RayCasting System and use for beam weapons and shroud Jul 27, 2019
@abc013 abc013 moved this from To do to In progress in Playtest 1.5 Oct 30, 2019
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abc013 commented Nov 1, 2019

Since raycasting support was added in c5c4259 and is being used for beam weapons since 0536b46, closing this issue and creating a new one for the shroud part.

@abc013 abc013 closed this as completed Nov 1, 2019
Playtest 1.5 automation moved this from In progress to Done Nov 1, 2019
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