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Round End Sounds

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Play songs when the round ends!

  • CSS/CS:GO support.
  • Sounds are loaded automatically from the specified folders.
  • Supports both mp3 and wav files.
  • Default CSGO round end sound is stopped.
  • Map custom musics are stopped to prevent playing two sounds together.
  • Type !res to choose if you want to listen the sounds and to set the volume

Cvars

Cvars can be found in [cfg/sourcemod/abner_res.cfg]

  • res_tr_path - Path of sounds played when Ts wins.
  • res_ct_path - Path of sounds played when CTs wins.
  • res_draw_path - Path of sounds played when the round draws: 0 - No sounds, 1 - T sounds, 2 - CT sounds.
  • res_play_type - 1 - Random, 2 - Play in order.
  • res_stop_map_music - Stop map music.
  • res_print_to_chat_sound_name - Print sound name in chat (requires setting up configs/abner_res.txt).
  • res_default_volume - Default volume.
  • res_play_to_the_end - Play sounds to the end ignoring mp_round_restart_delay (requires soundlib).

Music format

  • CSGO/CSS is able to play sounds with the maximum of 44100hz of sample rate, it supports both mp3 and wav files.

Admin Commands

  • !res_refresh - Refresh sounds

Commands

  • !res - Open config menu

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