Skip to content

Aboutdept/Mediapipe4u-plugin

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Mediapipe4U

MediaPipe4U is an UnrealEngine plugin that integrated Google Mediapipe technology for capturing human motion (include body, fingers, face) and puppeteering 3D avatar through webcam, videos, and images in realtime.

中文页面

Docment

Download

Unreal Engine China Site Global Site Update
UE 5.0 cowtransfer (China) OneDrive 2023-04-03
UE 5.1 cowtransfer (China) OneDrive 2023-04-03

Because the plugin is precompiled and contains a large number of C++ link symbols and debug symbols, it will cost 5G disk space after decompression (most files are UE-generated binaries in Intermediate).
Don't need to worry about disk usage, this is just disk usage during development, after the project is packaged, the plug-in disk usage is 200M only (most files are GStreamer dynamic library).

Demo Project

The demo project does not contain plugins, you need to download the plugin and copy content to the project's plugins folder to run.


Video Tutorials (English)

MediaPipeU Metahuman Tutorials

Video Tutorials (Chinese)

bilibili


FAQ

If you have any questiongs, please check FAQ first. The problems listed there may be also yours. If you can’t find an answer in the FAQ, please post an issue. Private message or emal may cause the question to be mised .


Performance

Since the Windows version of MediaPipe does not support GPU inference, Windows relies on the CPU to inferring human pose estimation (see MediaPipe offical site for more details).

Hardware Evnrioment

CPU: AMD 3600 CPU
RAM: 32GB
GPU: Nvidia 1660s

Evaluation

Frame Rate: 18-24 fps

CPU usage:20% (Based on DEMO project)


Follow Me

bilibili

Youtube

Update History (Chinese)

2023-04-03

  • [fix] LOD 变化时,如果骨骼变化,引发程序崩溃
  • [fix] MediaPipe 表情解算 BrowDown 时右眼误差
  • [fix] UE Editor 中 LiveLink管理器状态和 MediaPipeFaceLinkActor 不一致
  • [fix] MediaPipe4U LiveLink Source 无法删除的问题

Google Translate

  • [fix] When the LOD changes, if the skeleton changes, it causes the program to crash
  • [fix] There is an error in the right eye when MediaPipe face solves BrowDown
  • [fix] The LiveLink manager state in the UE Editor is inconsistent with the MediaPipeFaceLinkActor
  • [fix] MediaPipe4U LiveLink Source could not be removed

More Update Logs

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Dockerfile 100.0%