/
damage.ini
81 lines (70 loc) · 2.38 KB
/
damage.ini
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[SCRATCHES]
MAX_SPEED=60 ;kmh
MIN_SPEED=5 ;kmh
[OSCILLATIONS]
ENABLED=1
[DAMAGE_GLASS_FRONT]
MIN_SPEED=15 ; MINIMUM DAMAGE SPEED
FULL_SPEED=60 ; MAXIMUM DAMAGE SPEED
[DAMAGE_GLASS_REAR]
MIN_SPEED=10 ; MINIMUM DAMAGE SPEED
FULL_SPEED=30 ; MAXIMUM DAMAGE SPEED
[DAMAGE_GLASS_LEFT]
MIN_SPEED=20 ; MINIMUM DAMAGE SPEED
FULL_SPEED=30 ; MAXIMUM DAMAGE SPEED
[DAMAGE_GLASS_RIGHT]
MIN_SPEED=20 ; MINIMUM DAMAGE SPEED
FULL_SPEED=30 ; MAXIMUM DAMAGE SPEED
[DAMAGE_GLASS_CENTER]
MIN_SPEED=30 ; MINIMUM DAMAGE SPEED
FULL_SPEED=80 ; MAXIMUM DAMAGE SPEED
[DAMAGE]
INITIAL_LEVEL=20
[VISUAL_OBJECT_0]
NAME=FRONT_BUMPER ; NAME OF THE NODE
STATIC_ROTATION_AXIS=-1,0,0 ; STATIC ROTATION AXE
STATIC_ROTATION_ANGLE=-3.5 ; STATIC ROTATION ANGLE
MULT_G=0.1 ; EFFECT OF THE G FORCES ON THE OSCILLATION
DAMAGE_ZONE=FRONT ; ZONE IDENTIFIER
MIN_SPEED=20 ; MINIMUM DAMAGE SPEED
FULL_SPEED=80 ; MAXIMUM DAMAGE SPEED
OSCILLATION_AXIS=-1,0,0 ; OSCILLATION AXE
OSCILLATION_MIN_ANGLE=0 ; MINIMUM ANGLE OF OSCILLATION - never less than 0 and never more than 5
OSCILLATION_MAX_ANGLE=4 ; MAXIMUM ANGLE OF OSCILLATION - never less than 0 and never more than 5
ALLOWED_G=0,1,1 ; SET WHICH G AXIS HAVE EFFECT ON DAMAGE ANIMATION and how much (0 is off, 1 is 100%)
[VISUAL_OBJECT_1]
NAME=REAR_BUMPER ; NAME OF THE NODE
STATIC_ROTATION_AXIS=-1,0,0 ; STATIC ROTATION AXE
STATIC_ROTATION_ANGLE=3.5 ; STATIC ROTATION ANGLE
MULT_G=0.01 ; EFFECT OF THE G FORCES ON THE OSCILLATION
DAMAGE_ZONE=REAR ; ZONE IDENTIFIER
MIN_SPEED=20 ; MINIMUM DAMAGE SPEED
FULL_SPEED=80 ; MAXIMUM DAMAGE SPEED
OSCILLATION_AXIS=-1,0,0 ; OSCILLATION AXE
OSCILLATION_MIN_ANGLE=0 ; MINIMUM ANGLE OF OSCILLATION - never less than 0 and never more than 5
OSCILLATION_MAX_ANGLE=4; MAXIMUM ANGLE OF OSCILLATION - never less than 0 and never more than 5
ALLOWED_G=0,1,1 ; SET WHICH G AXIS HAVE EFFECT ON DAMAGE ANIMATION and how much (0 is off, 1 is 100%)
[VISUAL_OBJECT_2]
NAME=TRUNK
STATIC_ROTATION_AXIS=1,0,0
STATIC_ROTATION_ANGLE=1.86
MULT_G=0.1
DAMAGE_ZONE=REAR
MIN_SPEED=20
FULL_SPEED=80
OSCILLATION_AXIS=1,0,0
OSCILLATION_MIN_ANGLE=0
OSCILLATION_MAX_ANGLE=4
ALLOWED_G=0,1,1
[VISUAL_OBJECT_3]
NAME=EXHAUST
STATIC_ROTATION_AXIS=-1,0,0
STATIC_ROTATION_ANGLE=0
MULT_G=0.1
DAMAGE_ZONE=REAR
MIN_SPEED=-1
FULL_SPEED=-1
OSCILLATION_AXIS=-1,0,0
OSCILLATION_MIN_ANGLE=0
OSCILLATION_MAX_ANGLE=5
ALLOWED_G=0,0,0