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client.go
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client.go
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package main
import (
"fmt"
"os"
"os/signal"
"time"
"github.com/aceld/zinx/examples/zinx_client/c_router"
"github.com/aceld/zinx/ziface"
"github.com/aceld/zinx/zlog"
"github.com/aceld/zinx/znet"
)
// Custom business logic of the client (客户端自定义业务)
func business(conn ziface.IConnection) {
for i := 0; i < 100; i++ {
err := conn.SendMsg(1, []byte("Ping...[FromClient]"))
if err != nil {
fmt.Println(err)
zlog.Error(err)
break
}
err = conn.SendMsg(2, []byte("Ping...[FromClient]"))
if err != nil {
fmt.Println(err)
zlog.Error(err)
break
}
}
}
// Function to execute when the connection is created (创建连接的时候执行)
func DoClientConnectedBegin(conn ziface.IConnection) {
zlog.Debug("DoConnecionBegin is Called ... ")
// Set two connection properties after the connection is created (设置两个链接属性,在连接创建之后)
conn.SetProperty("Name", "刘丹冰Aceld")
conn.SetProperty("Home", "https://yuque.com/aceld")
go business(conn)
}
// Function to execute when the connection is lost (连接断开的时候执行)
func DoClientConnectedLost(conn ziface.IConnection) {
// Get the Name and Home properties of the connection before it is destroyed
// (在连接销毁之前,查询conn的Name,Home属性)
if name, err := conn.GetProperty("Name"); err == nil {
zlog.Debug("Conn Property Name = ", name)
}
if home, err := conn.GetProperty("Home"); err == nil {
zlog.Debug("Conn Property Home = ", home)
}
zlog.Debug("DoClientConnectedLost is Called ... ")
}
func main() {
// Create a client handle using Zinx's Method (创建一个Client句柄,使用Zinx的方法)
client := znet.NewClient("127.0.0.1", 8999)
// Set the business logic to execute when the connection is created or lost
// (添加首次建立链接时的业务)
client.SetOnConnStart(DoClientConnectedBegin)
client.SetOnConnStop(DoClientConnectedLost)
// Register routers for the messages received from the server
// (注册收到服务器消息业务路由)
client.AddRouter(2, &c_router.PingRouter{})
client.AddRouter(3, &c_router.HelloRouter{})
// Start the client
client.Start()
// close
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt, os.Kill)
sig := <-c
fmt.Println("===exit===", sig)
client.Stop()
time.Sleep(time.Second * 2)
}