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RenderScene.h
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RenderScene.h
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/*
* This file is part of Basic Model Viewer (visualization package)
*
* Copyright (c) 2015, Lakshman Anumolu
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Description
* Class acts as a workshop to prepare a scene to render.
*/
#ifndef __RENDERSCENE_H__
#define __RENDERSCENE_H__
/*
* Use this code for user project.
* TODO: Complete GUI implementation, to avoid user modifying this code for every task.
*/
#include <QOpenGLShaderProgram>
#include <AuxiliaryMethods/HelperFunctions.h>
#include <ViewerCore/ShadersList.h>
#include <Objects/DrawingRoom.h>
#include <Objects/RenderObj.h>
#include <Objects/RenderObjs.h>
#include <Objects/RenderEnSightPOV.h>
class ShadersList;
class RenderScene
{
public:
RenderScene();
~RenderScene();
bool InitializeScene();
bool InitializeShaders();
bool Draw(
const QMatrix4x4 &projection,
const QMatrix4x4 &modelview_cam,
QMatrix4x4 modelview,
QOpenGLShaderProgram *shader_
);
void TakeDown();
private:
ShadersList shaders_list;
// Object to show drawing room (don't take it literally)
DrawingRoom drawing_room;
// Render obj file
RenderObj cubehandle_obj;
RenderObj teapot_obj;
/* Render objs */
RenderObjs obj_models;
/* Render EnSight generated POV */
//RenderEnSightPOV test1_pov;
};
#endif // END OF __RENDERSCENE_H__