-
Notifications
You must be signed in to change notification settings - Fork 10
/
Two-tiered Tiebout.nlogo
1477 lines (1326 loc) · 34.1 KB
/
Two-tiered Tiebout.nlogo
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
globals [
available-colors ;; used for coloring, purely aesthetic
stable? ;; used for reporting: has the model reached a steady state?
percent-happy ;; reporting variable
min-state-ideology
max-state-ideology
mean-state-ideology
sd-state-ideology
min-town-ideology
max-town-ideology
mean-town-ideology
sd-town-ideology
]
breed [towns town]
breed [households household]
breed [cbds cbd]
breed [states state]
towns-own [
my-color ;; aesthetic
town-policies ;; binary string representing issues
location ;; distance from cbd, if cbd? = true
referendum ;; vote on a given issue
my-state ;; which state a town belongs to
desirability ;; area
]
households-own [
my-issues ;; binary string representing issue positions
happy? ;; is the household in a community with acceptable polities?
]
states-own [
state-policies ;; same as town-policies
referendum ;; vote on a given issue
quadrant
]
;;;;;;;;;;;;;;;;;;;;;
;; SETUP FUNCTIONS ;;
;;;;;;;;;;;;;;;;;;;;;
to setup
clear-all
reset-ticks
; set various globals
set stable? false
set-default-shape households "x"
set-default-shape towns "circle 2"
set-default-shape cbds "box"
set-default-shape states "flag"
; central business district initializes first to have who id 0
if cbd? [
create-cbds 1 [
setxy (max-pxcor / 2) (max-pycor / 2)
set color gray]]
; error checking
if num-issues mod 2 = 1 [ error "num-issues must be even"]
; generate the agents
if scenario = "default" [ generate-towns ]
if scenario = "16" [ generate-16-towns ]
if scenario = "64" [ generate-64-towns ]
setup-households
if states? [
spawn-states
]
if color-boundaries? [ color-towns ]
update-desirability
; execute "tick 0"
ask households [evaluate]
update-stats
end
to spawn-states
let x ceiling (max-pxcor * .75)
let y floor (max-pycor * .25)
ask patch x x [ sprout-states 1 [ set quadrant 1 ] ]
ask patch x y [ sprout-states 1 [ set quadrant 2 ] ]
ask patch y x [ sprout-states 1 [ set quadrant 3 ] ]
ask patch y y [ sprout-states 1 [ set quadrant 4 ] ]
ask states [ set color black
set state-policies []
repeat num-issues / 2 [set state-policies fput (random 2) state-policies ]
]
ask towns [
set my-state min-one-of states [ distance myself ]
]
end
to color-towns
;this code is basically unreadable
;what it does is this: if states?, color patches quadrant by quadrant. patches only consider the location of towns in the same quadrant as themselves
;if not states?, color as a regular Voronoi tesselation
ifelse states?[
ask patches with [ pxcor >= (max-pxcor / 2) and pycor >= (max-pycor / 2) ] [ set pcolor [ color ] of min-one-of towns with [ my-state = one-of states with [ quadrant = 1 ]] [ distance myself ]]
ask patches with [ pxcor >= (max-pxcor / 2) and pycor < (max-pycor / 2) ] [ set pcolor [ color ] of min-one-of towns with [ my-state = one-of states with [ quadrant = 2 ]] [ distance myself ]]
ask patches with [ pxcor < (max-pxcor / 2) and pycor >= (max-pycor / 2) ] [ set pcolor [ color ] of min-one-of towns with [ my-state = one-of states with [ quadrant = 3 ]] [ distance myself ]]
ask patches with [ pxcor < (max-pxcor / 2) and pycor < (max-pycor / 2) ] [ set pcolor [ color ] of min-one-of towns with [ my-state = one-of states with [ quadrant = 4 ]] [ distance myself ]]
]
[ ask patches [
set pcolor [ color ] of min-one-of towns [ distance myself ]]]
end
to generate-towns
;; Generate towns as Voronoi tesellations. Much of this code is adapted from Wilensky (2006).
ask towns [
set color [ 255 255 255 0 ]
set location 0 ]
set available-colors shuffle filter [ ?1 -> (?1 mod 10 >= 2) and (?1 mod 10 <= 8) ] n-values 140 [ ?1 -> ?1 ]
; if num-households > count patches
; [ user-message (word "This area only has room for " count patches " towns.")
; stop ]
;; create towns
ask n-of num-communities patches [
sprout-towns 1 [
if line? [setxy 0 who - 1]
set size 1
set color first available-colors
set available-colors butfirst available-colors
set my-color color
if cbd?
[ set location ((distance cbd 0) / 44) ]
set-town-policies
]
]
ask patches [ set pcolor white ]
end
to generate-64-towns
set num-communities 64
ask towns [
set color [ 255 255 255 0 ]
set location 0 ]
set available-colors shuffle filter [ ?1 -> (?1 mod 10 >= 2) and (?1 mod 10 <= 8) ] n-values 140 [ ?1 -> ?1 ]
let one (max-pxcor * (1 / 16))
let two (max-pxcor * (3 / 16))
let three (max-pxcor * (5 / 16))
let four (max-pxcor * (7 / 16))
let five (max-pxcor * (9 / 16))
let six (max-pxcor * (11 / 16))
let seven (max-pxcor * (13 / 16))
let eight (max-pxcor * (15 / 16))
; let one 7.5
; let two 22.5
; let three 37.5
; let four 52.5
let x 0
repeat 64 [
ask n-of 1 patches [
sprout-towns 1 [
; ugly location code
if floor (x / 8) = 0 [ set xcor one ]
if floor (x / 8) = 1 [ set xcor two ]
if floor (x / 8) = 2 [ set xcor three ]
if floor (x / 8) = 3 [ set xcor four ]
if floor (x / 8) = 4 [ set xcor five ]
if floor (x / 8) = 5 [ set xcor six ]
if floor (x / 8) = 6 [ set xcor seven ]
if floor (x / 8) = 7 [ set xcor eight ]
if x mod 8 = 0 [ set ycor one ]
if x mod 8 = 1 [ set ycor two ]
if x mod 8 = 2 [ set ycor three ]
if x mod 8 = 3 [ set ycor four ]
if x mod 8 = 4 [ set ycor five ]
if x mod 8 = 5 [ set ycor six ]
if x mod 8 = 6 [ set ycor seven ]
if x mod 8 = 7 [ set ycor eight ]
set size 1
set color first available-colors
set available-colors butfirst available-colors
set my-color color
if cbd?
[ set location ((distance cbd 0) / 35) ] ;TODO: normalize distance
set-town-policies
]
]
set x x + 1
]
ask patches [ set pcolor white ]
end
to generate-16-towns
set num-communities 16
ask towns [
set color [ 255 255 255 0 ]
set location 0 ]
set available-colors shuffle filter [ ?1 -> (?1 mod 10 >= 2) and (?1 mod 10 <= 8) ] n-values 140 [ ?1 -> ?1 ]
let one ceiling (max-pxcor * .125)
let two floor (max-pxcor * .375)
let three ceiling (max-pxcor * .625)
let four floor (max-pxcor * .875)
; let one 7.5
; let two 22.5
; let three 37.5
; let four 52.5
let x 0
repeat 16 [
ask n-of 1 patches [
sprout-towns 1 [
; ugly location code
if floor (x / 4) = 0 [ set xcor one ]
if floor (x / 4) = 1 [ set xcor two ]
if floor (x / 4) = 2 [ set xcor three ]
if floor (x / 4) = 3 [ set xcor four ]
if x mod 4 = 0 [ set ycor one ]
if x mod 4 = 1 [ set ycor two ]
if x mod 4 = 2 [ set ycor three ]
if x mod 4 = 3 [ set ycor four ]
set size 1
set color first available-colors
set available-colors butfirst available-colors
set my-color color
if cbd?
[ set location ((distance cbd 0) / 44.55) ] ;TODO: normalize distance
set-town-policies
]
]
set x x + 1
]
ask patches [ set pcolor white ]
end
to set-town-policies
;if cbd? is true, town policies are biased by distance from cbd. Directly on cbd = [ 1 1 1 ... 1 1]
let x 0
ifelse states?
[set x num-issues / 2 ]
[set x num-issues ]
ifelse cbd?
[
set town-policies []
repeat x [
ifelse random-float 1 > location
[ set town-policies fput 1 town-policies ]
[ set town-policies fput 0 town-policies ]
]
]
[
set town-policies []
repeat x [set town-policies fput (random 2) town-policies ]
]
end
to setup-households
create-households num-households
ask households [
set color gray
set happy? false]
;; create random binary list of issue positions for each household, e.g. [0 1 1 0 1],
;; and position them randomly
ask households [
setxy random-pxcor random-pycor
set my-issues []
repeat num-issues [set my-issues fput (random 2) my-issues ]
]
end
;;;;;;;;;;;;;;;;;;;;;;;
;; RUNTIME FUNCTIONS ;;
;;;;;;;;;;;;;;;;;;;;;;;
to go
tick
if ticks >= max-length [
stop ]
if all? households [happy?] [
set stable? true
stop ]
move-unhappy
if ticks mod town-election-cycle = 0 [ hold-referenda-town ]
if states? and ticks mod state-election-cycle = 0 [ hold-referenda-state ]
ask households [ evaluate ]
update-stats
end
to step
go
end
to evaluate
let my-pcolor [pcolor] of self
let similarity 0
let local-policies []
ifelse states?
;;true
[ ask min-one-of states [ distance myself ] [
foreach state-policies [ ?1 ->
set local-policies lput ?1 local-policies ]]
; ask min-one-of towns [ distance myself] [
; foreach town-policies
; [ set local-policies lput ? local-policies]] ]
ask min-one-of towns [ distance myself] [
foreach reverse town-policies
[ ?1 -> set local-policies fput ?1 local-policies ]] ]
;;false
[ ask min-one-of towns [distance myself] [
foreach town-policies
[ ?1 -> set local-policies lput ?1 local-policies ]]]
; show my-issues
; show local-policies
(foreach my-issues local-policies [ [?1 ?2] ->
if ?1 = ?2 [
set similarity (similarity + 1)] ])
; show similarity
; < should be the correct comparison, you want, e.g. 6/12 to evaluate to true
ifelse similarity < (num-issues * (intensity / 100))
[ set happy? false ]
[ set happy? true ]
; handle equality case randomly to avoid bias on even values of intensity
if similarity = (num-issues * (intensity / 100)) [
ifelse random 2 = 1
[ set happy? true ]
[ set happy? false ]]
end
to hold-referenda-state
ask states [ set referendum [] ]
ask households [
let vote my-issues
repeat num-issues / 2 [ set vote butlast vote ]
; show vote ; debug
ask min-one-of states [distance myself]
[ set referendum lput vote referendum ]]
ask states [
; show state-policies
let issue 0
let new-policies []
repeat num-issues / 2 [
let votes []
foreach referendum
[ ?1 -> set votes fput item issue ?1 votes ]
let winner median votes
ifelse winner = 1 or winner = 0
[ set new-policies lput winner new-policies ]
[ set new-policies lput item issue state-policies new-policies ]
set issue issue + 1 ]
; show new-policies
set state-policies new-policies ]
end
to hold-referenda-town
;show ticks
;; x is a variable representing either the set of all issues or half that;
;; used to avoid excessive conditionals around the state? variable
let x 0
ifelse states?
[ set x num-issues / 2 ]
[ set x num-issues ]
ask towns [ set referendum [] ]
ask households [
let vote my-issues
repeat num-issues - x [ set vote butfirst vote ]
; show vote ; debug
ask min-one-of towns [distance myself]
[ set referendum lput vote referendum ]]
ask towns [
; show town-policies
let near-me my-color
if count households with [ pcolor = near-me ] > 0 [
let issue 0
let new-policies []
repeat x [
let votes []
foreach referendum
[ ?1 -> set votes fput item issue ?1 votes ]
if not empty? votes [ let winner median votes
ifelse winner = 1 or winner = 0
[ set new-policies lput winner new-policies ]
[ set new-policies lput item issue town-policies new-policies ]
set issue issue + 1 ]]
; show new-policies
set town-policies new-policies ]]
end
to move-unhappy
ask households with [happy? = false]
[ setxy random-pxcor random-pycor ]
end
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; VISUALIZATION & DEBUGGING ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
to shade-houses
ask households [
set color gray
let x reduce + my-issues
if x / num-issues < 0.4
[set color white ]
if x / num-issues > 0.6
[set color black ]]
end
to update-desirability
ask towns
[ let col my-color
set desirability count patches with [ pcolor = col ]]
end
to update-stats
set percent-happy 100 * (count households with [happy? = true]) / (count households)
let town-ideologies []
let state-ideologies []
if states? [ ask states [ set state-ideologies lput summarize-ideology state-policies state-ideologies ] ]
ask towns [ set town-ideologies lput summarize-ideology town-policies town-ideologies ]
if states? [
set min-state-ideology min state-ideologies
set max-state-ideology max state-ideologies
set mean-state-ideology mean state-ideologies
set sd-town-ideology standard-deviation town-ideologies
]
set min-town-ideology min town-ideologies
set max-town-ideology max town-ideologies
set mean-town-ideology mean town-ideologies
set sd-town-ideology standard-deviation town-ideologies
end
to-report summarize-ideology [policies]
report (reduce + policies) / length policies
end
@#$#@#$#@
GRAPHICS-WINDOW
503
19
1023
540
-1
-1
8.0
1
10
1
1
1
0
0
0
1
0
63
0
63
0
0
1
ticks
30.0
BUTTON
9
37
75
70
setup
setup
NIL
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
BUTTON
138
37
201
70
go
go
T
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
BUTTON
75
37
138
70
step
step
NIL
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
SLIDER
34
104
206
137
num-communities
num-communities
10
80
64.0
1
1
NIL
HORIZONTAL
SLIDER
34
137
206
170
num-households
num-households
1000
5000
2000.0
50
1
NIL
HORIZONTAL
SLIDER
34
170
206
203
num-issues
num-issues
2
100
50.0
2
1
NIL
HORIZONTAL
MONITOR
202
26
307
71
percent-happy
percent-happy
1
1
11
SLIDER
34
203
206
236
max-length
max-length
200
2000
500.0
100
1
NIL
HORIZONTAL
SLIDER
34
236
206
269
intensity
intensity
1
100
50.0
1
1
NIL
HORIZONTAL
MONITOR
307
26
364
71
NIL
stable?
17
1
11
SWITCH
388
55
491
88
cbd?
cbd?
1
1
-1000
SWITCH
388
120
491
153
line?
line?
1
1
-1000
SWITCH
388
87
491
120
states?
states?
0
1
-1000
SLIDER
207
104
384
137
state-election-cycle
state-election-cycle
0
50
20.0
1
1
NIL
HORIZONTAL
SLIDER
207
137
384
170
town-election-cycle
town-election-cycle
0
50
20.0
1
1
NIL
HORIZONTAL
PLOT
290
186
490
336
town ideologies
ideology
count
0.0
1.0
0.0
15.0
true
false
"" ""
PENS
"default" 0.1 1 -16777216 true "" "histogram [summarize-ideology town-policies] of towns"
PLOT
290
336
490
486
state ideologies
ideology
count
0.0
1.0
0.0
5.0
false
false
"" ""
PENS
"default" 0.1 1 -16777216 true "" "histogram [summarize-ideology state-policies] of states"
SWITCH
387
153
491
186
color-boundaries?
color-boundaries?
0
1
-1000
MONITOR
10
342
80
387
town-min
min-town-ideology
2
1
11
MONITOR
79
342
148
387
town-max
max-town-ideology
2
1
11
MONITOR
10
298
80
343
state-min
min-state-ideology
2
1
11
MONITOR
79
298
148
343
state-max
max-state-ideology
2
1
11
TEXTBOX
118
281
188
299
Ideologies\n
13
0.0
1
MONITOR
147
342
216
387
town-mean
mean-town-ideology
2
1
11
MONITOR
147
298
216
343
state-mean
mean-state-ideology
2
1
11
CHOOSER
388
10
491
55
scenario
scenario
"default" "16" "64"
2
MONITOR
215
298
280
343
state-sd
sd-state-ideology
17
1
11
MONITOR
215
342
280
387
town-sd
sd-town-ideology
2
1
11
@#$#@#$#@
## WHAT IS IT?
(a general understanding of what the model is trying to show or explain)
## HOW IT WORKS
(what rules the agents use to create the overall behavior of the model)
## HOW TO USE IT
(how to use the model, including a description of each of the items in the Interface tab)
## THINGS TO NOTICE
(suggested things for the user to notice while running the model)
## THINGS TO TRY
(suggested things for the user to try to do (move sliders, switches, etc.) with the model)
## EXTENDING THE MODEL
(suggested things to add or change in the Code tab to make the model more complicated, detailed, accurate, etc.)
## NETLOGO FEATURES
(interesting or unusual features of NetLogo that the model uses, particularly in the Code tab; or where workarounds were needed for missing features)
## RELATED MODELS
(models in the NetLogo Models Library and elsewhere which are of related interest)
## CREDITS AND REFERENCES
(a reference to the model's URL on the web if it has one, as well as any other necessary credits, citations, and links)
@#$#@#$#@
default
true
0
Polygon -7500403 true true 150 5 40 250 150 205 260 250
airplane
true
0
Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15
arrow
true
0
Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150
box
false
0
Polygon -7500403 true true 150 285 285 225 285 75 150 135
Polygon -7500403 true true 150 135 15 75 150 15 285 75
Polygon -7500403 true true 15 75 15 225 150 285 150 135
Line -16777216 false 150 285 150 135
Line -16777216 false 150 135 15 75
Line -16777216 false 150 135 285 75
bug
true
0
Circle -7500403 true true 96 182 108
Circle -7500403 true true 110 127 80
Circle -7500403 true true 110 75 80
Line -7500403 true 150 100 80 30
Line -7500403 true 150 100 220 30
butterfly
true
0
Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240
Polygon -7500403 true true 150 165 89 198 75 225 75 255 105 270 135 255 150 240
Polygon -7500403 true true 139 148 100 105 55 90 25 90 10 105 10 135 25 180 40 195 85 194 139 163
Polygon -7500403 true true 162 150 200 105 245 90 275 90 290 105 290 135 275 180 260 195 215 195 162 165
Polygon -16777216 true false 150 255 135 225 120 150 135 120 150 105 165 120 180 150 165 225
Circle -16777216 true false 135 90 30
Line -16777216 false 150 105 195 60
Line -16777216 false 150 105 105 60
car
false
0
Polygon -7500403 true true 300 180 279 164 261 144 240 135 226 132 213 106 203 84 185 63 159 50 135 50 75 60 0 150 0 165 0 225 300 225 300 180
Circle -16777216 true false 180 180 90
Circle -16777216 true false 30 180 90
Polygon -16777216 true false 162 80 132 78 134 135 209 135 194 105 189 96 180 89
Circle -7500403 true true 47 195 58
Circle -7500403 true true 195 195 58
circle
false
0
Circle -7500403 true true 0 0 300
circle 2
false
0
Circle -7500403 true true 0 0 300
Circle -16777216 true false 30 30 240
cow
false
0
Polygon -7500403 true true 200 193 197 249 179 249 177 196 166 187 140 189 93 191 78 179 72 211 49 209 48 181 37 149 25 120 25 89 45 72 103 84 179 75 198 76 252 64 272 81 293 103 285 121 255 121 242 118 224 167
Polygon -7500403 true true 73 210 86 251 62 249 48 208
Polygon -7500403 true true 25 114 16 195 9 204 23 213 25 200 39 123
cylinder
false
0
Circle -7500403 true true 0 0 300
dot
false
0
Circle -7500403 true true 90 90 120
face happy
false
0
Circle -7500403 true true 8 8 285
Circle -16777216 true false 60 75 60
Circle -16777216 true false 180 75 60
Polygon -16777216 true false 150 255 90 239 62 213 47 191 67 179 90 203 109 218 150 225 192 218 210 203 227 181 251 194 236 217 212 240
face neutral
false
0
Circle -7500403 true true 8 7 285
Circle -16777216 true false 60 75 60
Circle -16777216 true false 180 75 60
Rectangle -16777216 true false 60 195 240 225
face sad
false
0
Circle -7500403 true true 8 8 285
Circle -16777216 true false 60 75 60