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retrogame + PiTFT + Cupcade Interface Board + Pi Supply? #13

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NotReallyADeveloper opened this issue Jan 9, 2015 · 0 comments
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@NotReallyADeveloper
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from testing, it seems that retrogame (rather, available GPIOs) is (are) maxxed out when running with PITFT and Cupcade Interface board (also as state in the source file). Previously, attempts to reroute to other PINs has resulted in errors when executing the binary (Pin config error).

Does any one have any success / suggestions on modifications to allow retrogame (and such a hardware setup) to support something like the PiSuppy? (which by default, requires physical Pin 8 and following recommended installation, Pin 7)?

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