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Break on D3D12 debug errors #17

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adepke opened this issue Jan 9, 2021 · 0 comments
Closed

Break on D3D12 debug errors #17

adepke opened this issue Jan 9, 2021 · 0 comments
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enhancement New feature or request
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@adepke
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adepke commented Jan 9, 2021

Use the info queue to automatically break the program when an error or corruption is detected in the debug layer. This can help track down rendering issues where the application will continue to run in a partially broken state.

@adepke adepke added the enhancement New feature or request label Jan 9, 2021
@adepke adepke added this to To Do in Roadmap via automation Jan 9, 2021
@adepke adepke closed this as completed in aa96650 Jan 11, 2021
Roadmap automation moved this from To Do to Completed Jan 11, 2021
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Labels
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