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Editor depth texture linearization #24

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adepke opened this issue Jan 19, 2021 · 0 comments
Closed

Editor depth texture linearization #24

adepke opened this issue Jan 19, 2021 · 0 comments
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enhancement New feature or request
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@adepke
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adepke commented Jan 19, 2021

When inspecting a depth texture in the editor, the depth should be linearized to allow for a more useful visual analysis. To do this, consider using a separate pipeline state for depth texture rendering that remaps the pixel values when drawing.

@adepke adepke added the enhancement New feature or request label Jan 19, 2021
@adepke adepke added this to To Do in Roadmap via automation Jan 19, 2021
@adepke adepke moved this from To Do to In Progress in Roadmap Jan 24, 2021
@adepke adepke closed this as completed in f4e0618 Jan 24, 2021
Roadmap automation moved this from In Progress to Completed Jan 24, 2021
adepke added a commit that referenced this issue Jan 31, 2021
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