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Consider inline scene drawing #29

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adepke opened this issue Jan 24, 2021 · 1 comment
Closed

Consider inline scene drawing #29

adepke opened this issue Jan 24, 2021 · 1 comment
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enhancement New feature or request
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@adepke
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adepke commented Jan 24, 2021

The current method of getting the scene output in the editor GUI is to use a separate fullscreen render target, which acts as a back buffer texture. This is very wasteful with respect to GPU memory bandwidth, so consider drawing the scene inline with the editor GUI using ImDrawCallbacks.

@adepke adepke added the enhancement New feature or request label Jan 24, 2021
@adepke adepke added this to To Do in Roadmap via automation Jan 24, 2021
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adepke commented Apr 21, 2022

Decided the current rendering separation is much better than what would be required to implement this feature, also the performance impact is not of significant concern.

@adepke adepke closed this as completed Apr 21, 2022
Roadmap automation moved this from To Do to Completed Apr 21, 2022
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