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Shader hot reloading #32

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adepke opened this issue Jan 25, 2021 · 1 comment
Closed

Shader hot reloading #32

adepke opened this issue Jan 25, 2021 · 1 comment
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enhancement New feature or request
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@adepke
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adepke commented Jan 25, 2021

Shaders are compiled once at engine startup, but we should allow for hot reloading and recompiling all affected pipeline states. This will allow for modifying shader sources while the engine is running, without having to restart in order to see changes.

@adepke adepke added the enhancement New feature or request label Jan 25, 2021
@adepke adepke added this to To Do in Roadmap via automation Jan 25, 2021
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adepke commented Apr 21, 2022

Implemented manual reloading in the editor in f5d8078, could still implement automatic reloading when file changes are detected.

@adepke adepke closed this as completed Apr 21, 2022
Roadmap automation moved this from To Do to Completed Apr 21, 2022
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