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Arnold for Blender

BtoA is an unofficial Blender add-on for Autodesk's Arnold render engine.

We're in the early days of development, and will be updating code publicly as we make progress. We guarantee that the code you see here will always be up-to-date with what we're working on internally.

Features

Geometry & Objects Lights Shaders UI Elements
Cameras Spot light Lambert Material nodes
Polygon meshes Distant (sun) light Standard Surface Renders images to Render Result
(No modifier stack support yet) Spot light Ambient Occlusion No viewport rendering yet
Quad light Car Paint
Disk light Flat
Cylinder light Matte
Shadow matte
Wireframe

Example renders

Blender scene rendered in Arnold Arnold light types in Blender