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ADMeshGUI on Mac OS X #1
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I've tried to change Other problems I see:
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Also, the process is literally eating the CPU. |
Working on it. CPU usage issue is caused by redrawing based on timer. It is possible to redraw manually on actions done. |
It would be probably also good to set target to ADMeshGUI, to get ADMeshGUI.app Similar thing to what OpenSCAD is doing: https://github.com/openscad/openscad/blob/master/openscad.pro#L82 |
The CPU load thing has been fixed. |
It is not possible to drag and drop files on the icon in dock. See how it's done in OpenSCAD (I'm repeating myself with this, but they do it the right way) https://github.com/openscad/openscad/blob/master/openscad.pro#L98 |
With the new Plist.info, I can drag and drop STL file to the Icon in the dock, but it leads to no action (aka nothing happens). I Googled a bit and it seems you have to use this: |
It's also good practice to have preferences (properties in your case) under Every program on mac has it that way. :) |
@syky27 Apparently only issue with the brew formula |
I gues sthe last thing now is that the icons in toolbar is not all visible |
Oh, and this doesn't seem to work https://github.com/vyvledav/ADMeshGUI/blob/2716528785f6580ee9ecd972659715099cdbdea9/data.h#L60 |
Everything was fixed already so I'am closing this issue. |
This is here to tract the status of ADMeshGUI on Mac OS X.
It is a continuation of discussion on admesh/homebrew-admesh#1
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