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Flash has traditional workers (no sharing of AS3 objects) but the contents of ByteArrays can be shared. couple that with some synchronization/CAS primitives (exposed in the flash.concurrent namespace) and Alchemy/FlasCC/Crossbridge fully support everything you can do with pthreads without any limitations or need to modify your code.
Hello,
great project! Open sourcing this is incredible and I hope you'll enjoy what the community will make out of it :)
Anyway, I read that starting at Flash 11.5 the x-compiler will support threading by binding pthreads. Is it working ?
As Flash has workers but no real threads, what are the limitations or does any pthread app. run properly when x-compiled?
Thank you for your help,
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