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THREE.WebGLRenderer: Context Lost. #45
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I faced that problem but I just copied the instructor's file then it worked for me! |
Any fix to this? |
@DonSmog and @Emmanuel-Jackson can you please share your code as in the file the error is coming from or github repo for your full code. |
I figured out what was wrong. I had too many balls. Reduced the number of balls and it worked. |
#41 |
When entering the site, it is very slow. When you scroll down it crashes. Then in the console it gives me an error saying THREE.WebGLRenderer: Context Lost. Is there a way I can prevent this error and optimize the site to help with its speed. Help will be much appreciated.
Thank you kindly!
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