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Not sure if its HLAE bug, but behavior changed since last game update.
Now if being in camera mode mirv_input camera, it seems like game now tracks key presses and executes stuff.
Before last update game would ignore key binds, when being camera mode, so only HLAE camera binds would work.
Steps to produce:
bind F "echo test"
mirv_input camera
Press F
Expected, that it doesn't execute bind with echo, so nothing should be in console.
When using previous game build 1.40.0.8 and HLAE 2.162.0 everything work as expected.
The text was updated successfully, but these errors were encountered:
Workaround for now is to remove bindings from HLAE binds, so accidentally don't execute something while being in camera mode. But that would mess with people's workflows much.
Not sure if its HLAE bug, but behavior changed since last game update.
Now if being in camera mode
mirv_input camera
, it seems like game now tracks key presses and executes stuff.Before last update game would ignore key binds, when being camera mode, so only HLAE camera binds would work.
Steps to produce:
bind F "echo test"
mirv_input camera
Expected, that it doesn't execute bind with echo, so nothing should be in console.
When using previous game build 1.40.0.8 and HLAE 2.162.0 everything work as expected.
The text was updated successfully, but these errors were encountered: