/
ClientMinigamesProtocol.java
127 lines (90 loc) · 3.35 KB
/
ClientMinigamesProtocol.java
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package com.ithinkrok.minigames.api.protocol;
import com.ithinkrok.minigames.api.Game;
import com.ithinkrok.minigames.api.GameGroup;
import com.ithinkrok.msm.client.Client;
import com.ithinkrok.msm.client.ClientListener;
import com.ithinkrok.msm.common.Channel;
import com.ithinkrok.util.config.Config;
import com.ithinkrok.util.config.MemoryConfig;
import org.bukkit.Bukkit;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.UUID;
/**
* Created by paul on 14/02/16.
*/
public class ClientMinigamesProtocol implements ClientListener {
private final Game game;
private final boolean primary;
private Client client;
private Channel channel;
public ClientMinigamesProtocol(Game game, boolean primary) {
this.game = game;
this.primary = primary;
}
@Override
public void connectionOpened(Client client, Channel channel) {
this.client = client;
this.channel = channel;
sendLoginPacket(channel);
}
private void sendLoginPacket(Channel channel) {
Config payload = new MemoryConfig();
payload.set("mode", "Login");
payload.set("gamegroup_types", game.getAvailableGameGroupTypes());
payload.set("primary", primary);
Collection<? extends GameGroup> gameGroups = game.getGameGroups();
List<Config> gameGroupConfigs = new ArrayList<>();
for (GameGroup gameGroup : gameGroups) {
gameGroupConfigs.add(gameGroup.toConfig());
}
payload.set("gamegroups", gameGroupConfigs);
channel.write(payload);
}
@Override
public void connectionClosed(Client client) {
this.client = null;
this.channel = null;
}
@Override
public void packetRecieved(Client client, Channel channel, Config payload) {
String mode = payload.getString("mode");
if (mode == null) return;
switch (mode) {
case "JoinGameGroup":
handleJoinGameGroup(payload);
}
}
private void handleJoinGameGroup(Config payload) {
String type = payload.getString("type");
String name = payload.getString("name"); //This can be null
List<String> params = payload.getStringList("params");
UUID playerUUID = UUID.fromString(payload.getString("player"));
game.preJoinGameGroup(playerUUID, type, name, params);
if (client == null || Bukkit.getPlayer(playerUUID) != null) return;
client.changePlayerServer(playerUUID, client.getMinecraftServerInfo().getName());
}
public void sendGameGroupSpawnedPayload(GameGroup gameGroup) {
if (channel == null) return;
Config payload = gameGroup.toConfig();
payload.set("mode", "GameGroupSpawned");
channel.write(payload);
}
public void sendGameGroupUpdatePayload(GameGroup gameGroup) {
if (channel == null) return;
Config payload = gameGroup.toConfig();
payload.set("mode", "GameGroupUpdate");
channel.write(payload);
}
public void sendGameGroupKilledPayload(GameGroup gameGroup) {
if (channel == null) return;
Config payload = new MemoryConfig();
payload.set("name", gameGroup.getName());
payload.set("mode", "GameGroupKilled");
channel.write(payload);
}
public Client getClient() {
return client;
}
}