forked from labstack/echo
/
nullable.go
executable file
·1069 lines (954 loc) · 19.1 KB
/
nullable.go
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package sql
import (
"database/sql"
"database/sql/driver"
"encoding/json"
"time"
"github.com/adverax/echo/generic"
)
// NullString represents a string that may be null.
// NullString implements the Scanner interface so
// it can be used as a scan destination:
//
// var s NullString
// err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&s)
// ...
// if s.Valid {
// // use s.String
// } else {
// // NULL value
// }
//
type NullString struct {
String string
Valid bool // Valid is true if String is not NULL
}
func (n *NullString) Scan(value interface{}) error {
if value == nil {
n.String, n.Valid = "", false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.String, value)
}
func (n NullString) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.String, nil
}
func (n NullString) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.String
}
func (n NullString) External() interface{} {
if !n.Valid {
return ""
}
return n.String
}
func (n *NullString) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.String)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullString) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *string
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.String = *x
} else {
n.Valid = false
}
return nil
}
// NullInt represents an int that may be null.
// NullInt implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullInt struct {
Int int
Valid bool // Valid is true if Int is not NULL
}
func (n *NullInt) Scan(value interface{}) error {
if value == nil {
n.Int, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Int, value)
}
func (n NullInt) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Int, nil
}
func (n NullInt) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Int
}
func (n NullInt) External() interface{} {
if !n.Valid {
return int(0)
}
return n.Int
}
func (n *NullInt) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Int)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullInt) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *int
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Int = *x
} else {
n.Valid = false
}
return nil
}
// NullInt8 represents an int8 that may be null.
// NullInt8 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullInt8 struct {
Int8 int8
Valid bool // Valid is true if Int8 is not NULL
}
func (n *NullInt8) Scan(value interface{}) error {
if value == nil {
n.Int8, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Int8, value)
}
func (n NullInt8) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Int8, nil
}
func (n NullInt8) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Int8
}
func (n NullInt8) External() interface{} {
if !n.Valid {
return int8(0)
}
return n.Int8
}
func (n *NullInt8) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Int8)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullInt8) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *int8
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Int8 = *x
} else {
n.Valid = false
}
return nil
}
// NullInt16 represents an int16 that may be null.
// NullInt16 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullInt16 struct {
Int16 int16
Valid bool // Valid is true if Int16 is not NULL
}
func (n *NullInt16) Scan(value interface{}) error {
if value == nil {
n.Int16, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Int16, value)
}
func (n NullInt16) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Int16, nil
}
func (n NullInt16) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Int16
}
func (n NullInt16) External() interface{} {
if !n.Valid {
return int16(0)
}
return n.Int16
}
func (n *NullInt16) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Int16)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullInt16) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *int16
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Int16 = *x
} else {
n.Valid = false
}
return nil
}
// NullInt32 represents an int32 that may be null.
// NullInt32 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullInt32 struct {
Int32 int32
Valid bool // Valid is true if Int32 is not NULL
}
func (n *NullInt32) Scan(value interface{}) error {
if value == nil {
n.Int32, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Int32, value)
}
func (n NullInt32) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Int32, nil
}
func (n NullInt32) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Int32
}
func (n NullInt32) External() interface{} {
if !n.Valid {
return int32(0)
}
return n.Int32
}
func (n *NullInt32) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Int32)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullInt32) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *int32
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Int32 = *x
} else {
n.Valid = false
}
return nil
}
// NullInt64 represents an int64 that may be null.
// NullInt64 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullInt64 struct {
Int64 int64
Valid bool // Valid is true if Int64 is not NULL
}
func (n *NullInt64) Scan(value interface{}) error {
if value == nil {
n.Int64, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Int64, value)
}
func (n NullInt64) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Int64, nil
}
func (n NullInt64) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Int64
}
func (n NullInt64) External() interface{} {
if !n.Valid {
return int64(0)
}
return n.Int64
}
func (n *NullInt64) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Int64)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullInt64) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *int64
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Int64 = *x
} else {
n.Valid = false
}
return nil
}
// NullUInt represents an uInt that may be null.
// NullUInt implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullUint struct {
Uint uint
Valid bool // Valid is true if UInt is not NULL
}
func (n *NullUint) Scan(value interface{}) error {
if value == nil {
n.Uint, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Uint, value)
}
func (n NullUint) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Uint, nil
}
func (n NullUint) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Uint
}
func (n NullUint) External() interface{} {
if !n.Valid {
return uint(0)
}
return n.Uint
}
func (n *NullUint) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Uint)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullUint) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *uint
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Uint = *x
} else {
n.Valid = false
}
return nil
}
// NullUInt8 represents an uInt8 that may be null.
// NullUInt8 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullUint8 struct {
Uint8 uint8
Valid bool // Valid is true if UInt8 is not NULL
}
func (n *NullUint8) Scan(value interface{}) error {
if value == nil {
n.Uint8, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Uint8, value)
}
func (n NullUint8) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Uint8, nil
}
func (n NullUint8) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Uint8
}
func (n NullUint8) External() interface{} {
if !n.Valid {
return uint8(0)
}
return n.Uint8
}
func (n *NullUint8) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Uint8)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullUint8) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *uint8
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Uint8 = *x
} else {
n.Valid = false
}
return nil
}
// NullUInt16 represents an uInt16 that may be null.
// NullUInt16 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullUint16 struct {
Uint16 uint16
Valid bool // Valid is true if UInt16 is not NULL
}
func (n *NullUint16) Scan(value interface{}) error {
if value == nil {
n.Uint16, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Uint16, value)
}
func (n NullUint16) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Uint16, nil
}
func (n NullUint16) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Uint16
}
func (n NullUint16) External() interface{} {
if !n.Valid {
return uint16(0)
}
return n.Uint16
}
func (n *NullUint16) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Uint16)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullUint16) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *uint16
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Uint16 = *x
} else {
n.Valid = false
}
return nil
}
// NullUInt32 represents an uInt32 that may be null.
// NullUInt32 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullUint32 struct {
Uint32 uint32
Valid bool // Valid is true if UInt32 is not NULL
}
func (n *NullUint32) Scan(value interface{}) error {
if value == nil {
n.Uint32, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Uint32, value)
}
func (n NullUint32) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Uint32, nil
}
func (n NullUint32) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Uint32
}
func (n NullUint32) External() interface{} {
if !n.Valid {
return uint32(0)
}
return n.Uint32
}
func (n *NullUint32) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Uint32)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullUint32) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *uint32
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Uint32 = *x
} else {
n.Valid = false
}
return nil
}
// NullUInt64 represents an uInt64 that may be null.
// NullUInt64 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullUint64 struct {
Uint64 uint64
Valid bool // Valid is true if UInt64 is not NULL
}
func (n *NullUint64) Scan(value interface{}) error {
if value == nil {
n.Uint64, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Uint64, value)
}
func (n NullUint64) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Uint64, nil
}
func (n NullUint64) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Uint64
}
func (n NullUint64) External() interface{} {
if !n.Valid {
return uint64(0)
}
return n.Uint64
}
func (n *NullUint64) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Uint64)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullUint64) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *uint64
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Uint64 = *x
} else {
n.Valid = false
}
return nil
}
// NullFloat64 represents a float64 that may be null.
// NullFloat64 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullFloat64 struct {
Float64 float64
Valid bool // Valid is true if Float64 is not NULL
}
func (n *NullFloat64) Scan(value interface{}) error {
if value == nil {
n.Float64, n.Valid = 0, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Float64, value)
}
func (n NullFloat64) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Float64, nil
}
func (n NullFloat64) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Float64
}
func (n NullFloat64) External() interface{} {
if !n.Valid {
return float64(0)
}
return n.Float64
}
func (n *NullFloat64) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Float64)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullFloat64) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *float64
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Float64 = *x
} else {
n.Valid = false
}
return nil
}
// NullBool represents a bool that may be null.
// NullBool implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullBool struct {
Bool bool
Valid bool // Valid is true if Bool is not NULL
}
func (n *NullBool) Scan(value interface{}) error {
if value == nil {
n.Bool, n.Valid = false, false
return nil
}
n.Valid = true
return generic.ConvertAssign(&n.Bool, value)
}
func (n NullBool) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Bool, nil
}
func (n NullBool) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Bool
}
func (n NullBool) External() interface{} {
if !n.Valid {
return false
}
return n.Bool
}
func (n *NullBool) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Bool)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullBool) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *bool
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Bool = *x
} else {
n.Valid = false
}
return nil
}
// NullTime represents a time that may be null.
// NullTime implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullTime struct {
Time time.Time
Valid bool // Valid is true if Time is not NULL
}
func (n *NullTime) Scan(value interface{}) error {
var str sql.NullString
err := str.Scan(value)
if err != nil {
n.Time, n.Valid = DefaultTime, false
return err
}
tm, err := time.Parse("2006-01-02 15:04:05", str.String)
if err != nil {
n.Time, n.Valid = DefaultTime, false
return err
}
n.Time = tm
n.Valid = true
return nil
}
func (n NullTime) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Time, nil
}
func (n NullTime) Internal() driver.Value {
if !n.Valid {
return nil
}
return n.Time
}
func (n NullTime) External() interface{} {
if !n.Valid {
return time.Time{}
}
return n.Time
}
func (n *NullTime) MarshalJSON() ([]byte, error) {
var res []byte
var err error
if n.Valid {
res, err = json.Marshal(n.Time)
} else {
res, err = json.Marshal(nil)
}
if err != nil {
return nil, err
}
return res, nil
}
func (n *NullTime) UnmarshalJSON(data []byte) error {
// Unmarshalling into a pointer will let us detect null
var x *time.Time
if err := json.Unmarshal(data, &x); err != nil {
return err
}
if x != nil {
n.Valid = true
n.Time = *x
} else {
n.Valid = false
}
return nil
}
var (
DefaultTime = time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC)
null interface{}
)
func ExternalInt(value int) interface{} {
if value == 0 {
return null
}
return value
}
func ExternalInt8(value int8) interface{} {
if value == 0 {
return null
}
return value
}
func ExternalInt16(value int16) interface{} {
if value == 0 {
return null
}
return value
}
func ExternalInt32(value int32) interface{} {
if value == 0 {
return null
}
return value
}