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model_balance_mutation.go
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model_balance_mutation.go
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/*
Transfers API
API version: 4
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package transfers
import (
"encoding/json"
"github.com/adyen/adyen-go-api-library/v9/src/common"
)
// checks if the BalanceMutation type satisfies the MappedNullable interface at compile time
var _ common.MappedNullable = &BalanceMutation{}
// BalanceMutation struct for BalanceMutation
type BalanceMutation struct {
// The amount in the payment's currency that is debited or credited on the balance accounting register.
Balance *int64 `json:"balance,omitempty"`
// The three-character [ISO currency code](https://docs.adyen.com/development-resources/currency-codes).
Currency *string `json:"currency,omitempty"`
// The amount in the payment's currency that is debited or credited on the received accounting register.
Received *int64 `json:"received,omitempty"`
// The amount in the payment's currency that is debited or credited on the reserved accounting register.
Reserved *int64 `json:"reserved,omitempty"`
}
// NewBalanceMutation instantiates a new BalanceMutation object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBalanceMutation() *BalanceMutation {
this := BalanceMutation{}
return &this
}
// NewBalanceMutationWithDefaults instantiates a new BalanceMutation object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBalanceMutationWithDefaults() *BalanceMutation {
this := BalanceMutation{}
return &this
}
// GetBalance returns the Balance field value if set, zero value otherwise.
func (o *BalanceMutation) GetBalance() int64 {
if o == nil || common.IsNil(o.Balance) {
var ret int64
return ret
}
return *o.Balance
}
// GetBalanceOk returns a tuple with the Balance field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BalanceMutation) GetBalanceOk() (*int64, bool) {
if o == nil || common.IsNil(o.Balance) {
return nil, false
}
return o.Balance, true
}
// HasBalance returns a boolean if a field has been set.
func (o *BalanceMutation) HasBalance() bool {
if o != nil && !common.IsNil(o.Balance) {
return true
}
return false
}
// SetBalance gets a reference to the given int64 and assigns it to the Balance field.
func (o *BalanceMutation) SetBalance(v int64) {
o.Balance = &v
}
// GetCurrency returns the Currency field value if set, zero value otherwise.
func (o *BalanceMutation) GetCurrency() string {
if o == nil || common.IsNil(o.Currency) {
var ret string
return ret
}
return *o.Currency
}
// GetCurrencyOk returns a tuple with the Currency field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BalanceMutation) GetCurrencyOk() (*string, bool) {
if o == nil || common.IsNil(o.Currency) {
return nil, false
}
return o.Currency, true
}
// HasCurrency returns a boolean if a field has been set.
func (o *BalanceMutation) HasCurrency() bool {
if o != nil && !common.IsNil(o.Currency) {
return true
}
return false
}
// SetCurrency gets a reference to the given string and assigns it to the Currency field.
func (o *BalanceMutation) SetCurrency(v string) {
o.Currency = &v
}
// GetReceived returns the Received field value if set, zero value otherwise.
func (o *BalanceMutation) GetReceived() int64 {
if o == nil || common.IsNil(o.Received) {
var ret int64
return ret
}
return *o.Received
}
// GetReceivedOk returns a tuple with the Received field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BalanceMutation) GetReceivedOk() (*int64, bool) {
if o == nil || common.IsNil(o.Received) {
return nil, false
}
return o.Received, true
}
// HasReceived returns a boolean if a field has been set.
func (o *BalanceMutation) HasReceived() bool {
if o != nil && !common.IsNil(o.Received) {
return true
}
return false
}
// SetReceived gets a reference to the given int64 and assigns it to the Received field.
func (o *BalanceMutation) SetReceived(v int64) {
o.Received = &v
}
// GetReserved returns the Reserved field value if set, zero value otherwise.
func (o *BalanceMutation) GetReserved() int64 {
if o == nil || common.IsNil(o.Reserved) {
var ret int64
return ret
}
return *o.Reserved
}
// GetReservedOk returns a tuple with the Reserved field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BalanceMutation) GetReservedOk() (*int64, bool) {
if o == nil || common.IsNil(o.Reserved) {
return nil, false
}
return o.Reserved, true
}
// HasReserved returns a boolean if a field has been set.
func (o *BalanceMutation) HasReserved() bool {
if o != nil && !common.IsNil(o.Reserved) {
return true
}
return false
}
// SetReserved gets a reference to the given int64 and assigns it to the Reserved field.
func (o *BalanceMutation) SetReserved(v int64) {
o.Reserved = &v
}
func (o BalanceMutation) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o BalanceMutation) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !common.IsNil(o.Balance) {
toSerialize["balance"] = o.Balance
}
if !common.IsNil(o.Currency) {
toSerialize["currency"] = o.Currency
}
if !common.IsNil(o.Received) {
toSerialize["received"] = o.Received
}
if !common.IsNil(o.Reserved) {
toSerialize["reserved"] = o.Reserved
}
return toSerialize, nil
}
type NullableBalanceMutation struct {
value *BalanceMutation
isSet bool
}
func (v NullableBalanceMutation) Get() *BalanceMutation {
return v.value
}
func (v *NullableBalanceMutation) Set(val *BalanceMutation) {
v.value = val
v.isSet = true
}
func (v NullableBalanceMutation) IsSet() bool {
return v.isSet
}
func (v *NullableBalanceMutation) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBalanceMutation(val *BalanceMutation) *NullableBalanceMutation {
return &NullableBalanceMutation{value: val, isSet: true}
}
func (v NullableBalanceMutation) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBalanceMutation) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}