/
model_role_all_of.go
149 lines (124 loc) · 3.56 KB
/
model_role_all_of.go
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/*
* Account Management Service API
*
* Manage user subscriptions and clusters
*
* API version: 0.0.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package amsclient
import (
"encoding/json"
)
// RoleAllOf struct for RoleAllOf
type RoleAllOf struct {
Name *string `json:"name,omitempty"`
Permissions *[]Permission `json:"permissions,omitempty"`
}
// NewRoleAllOf instantiates a new RoleAllOf object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRoleAllOf() *RoleAllOf {
this := RoleAllOf{}
return &this
}
// NewRoleAllOfWithDefaults instantiates a new RoleAllOf object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRoleAllOfWithDefaults() *RoleAllOf {
this := RoleAllOf{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *RoleAllOf) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleAllOf) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *RoleAllOf) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *RoleAllOf) SetName(v string) {
o.Name = &v
}
// GetPermissions returns the Permissions field value if set, zero value otherwise.
func (o *RoleAllOf) GetPermissions() []Permission {
if o == nil || o.Permissions == nil {
var ret []Permission
return ret
}
return *o.Permissions
}
// GetPermissionsOk returns a tuple with the Permissions field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleAllOf) GetPermissionsOk() (*[]Permission, bool) {
if o == nil || o.Permissions == nil {
return nil, false
}
return o.Permissions, true
}
// HasPermissions returns a boolean if a field has been set.
func (o *RoleAllOf) HasPermissions() bool {
if o != nil && o.Permissions != nil {
return true
}
return false
}
// SetPermissions gets a reference to the given []Permission and assigns it to the Permissions field.
func (o *RoleAllOf) SetPermissions(v []Permission) {
o.Permissions = &v
}
func (o RoleAllOf) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.Permissions != nil {
toSerialize["permissions"] = o.Permissions
}
return json.Marshal(toSerialize)
}
type NullableRoleAllOf struct {
value *RoleAllOf
isSet bool
}
func (v NullableRoleAllOf) Get() *RoleAllOf {
return v.value
}
func (v *NullableRoleAllOf) Set(val *RoleAllOf) {
v.value = val
v.isSet = true
}
func (v NullableRoleAllOf) IsSet() bool {
return v.isSet
}
func (v *NullableRoleAllOf) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRoleAllOf(val *RoleAllOf) *NullableRoleAllOf {
return &NullableRoleAllOf{value: val, isSet: true}
}
func (v NullableRoleAllOf) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRoleAllOf) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}