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A-Frame 0.9.x #255

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weddingdj opened this issue Jun 5, 2019 · 5 comments
Closed

A-Frame 0.9.x #255

weddingdj opened this issue Jun 5, 2019 · 5 comments

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@weddingdj
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I made A-painter work with a-frame 0.9.x but the rotation of the oculus touch controller model is wrong. I made a workaround to adjust the rotation but now the paint strokes start above the model.

I looked through the source but cannot find the line where I can adjust the starting position of a stroke. Any help would be very much appreciated.

@fhernand
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Hi weddingdj, you can try to tweak the vector for the oculus touch controller here:

getPointerPosition: (function () {

@Utopiah
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Utopiah commented Dec 9, 2019

Could be interesting to have an update and do a PR because it seems dearly required. I just tried on the Oculus Quest and couldn't see the controllers nor the background. I was basically only able to paint with one color with one type of brush.

@novali51
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Hye there, a WebXR version for the Firefox reality or Oculus Browser on the Quest 2 will be a great walk for humanity ... and for the open source world too ...

@msub2
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msub2 commented Apr 1, 2022

@dmarcos This can be closed now

@dmarcos
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dmarcos commented Nov 7, 2022

closing as per request

@dmarcos dmarcos closed this as completed Nov 7, 2022
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6 participants