TextureVideoPlayer component
Ilya edited this page Feb 1, 2018
·
2 revisions
- This entity component used for playing video to texture
-
IsAutoPlay
- setup it to true and video start play when you game started -
VideFileName
- video file name without extension and folder (all videos should be inVideos
folder) -
OutputTextureName
- output texture name. Need start from $. Example :$videotest
-
IsPreloaded
- if set to true - before playing video will be download to memory -
IsLooped
- set it to true for looping video -
IsCanPlayInEditor
- set it to true for playing video in sandbox
Home page
Tutorials
- Installing for CRYENGINE 5.4-5.5
- Installing for CRYENGINE 5.3
- Creating simple video logotype with ui actions
- Creating simple in-game TV with flowgraph logic
- Creating simple in-game TV with components system
- Play video file from c++
Flownodes and component overview
- 2DVideoPlayer flownode
- TextureVideoPlayer flownode
- FlashVideoPlayer flownode
- TextureVideoPlayer component
Other