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index.html
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index.html
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<!--to create video from frames using ffmpeg : ffmpeg -i %7d.png video.mp4 -->
<html>
<head>
<title>WebGL Scatter Viewer</title>
<link rel="shortcut icon" href="Scatter_icon.png">
<link rel="stylesheet" type="text/css" href="css/index.css" />
<!-- three.js resources -->
<script src="resources/three.r151.min.js"></script>
<script src="resources/Detector.js"></script>
<script src="resources/KeyboardState.js"></script>
<script src="resources/AMGTrackballControls.js"></script>
<script src="resources/THREEx.FullScreen.js"></script>
<script src="resources/THREEx.WindowResize.js"></script>
<script src="resources/StereoEffect.js"></script>
<script src="resources/three-fatline.js"></script>
<!-- ccapture, for video capture -->
<script src="resources/CCapture/CCapture.all.min.js"></script>
<!-- GUI -->
<script src="resources/dat.gui.js"></script>
<!-- d3 -->
<script src="resources/d3.v4.10.2.min.js"></script>
</head>
<body>
<div id="ContentContainer"></div>
<div id="progress">
<p>Loading...</p>
<div id="progressFill" style="width:0%"></div>
</div>
<!-- shaders -->
<script src="shaders/vertex.glsl.js"></script>
<script src="shaders/fragment.glsl.js"></script>
<!-- the main attraction -->
<script src="js/init.js"></script>
<script src="js/renderAll.js"></script>
<script src="js/draw.js"></script>
<script src="js/dragdrop.js"></script>
</body>
</html>