Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

SAGA 3 Crashes at first battle. #271

Open
nameless1 opened this issue Jun 30, 2018 · 19 comments
Open

SAGA 3 Crashes at first battle. #271

nameless1 opened this issue Jun 30, 2018 · 19 comments

Comments

@nameless1
Copy link

nameless1 commented Jun 30, 2018

The Fan Translated SAGA 3 Loads and seems to run quite well till you are thrown into the first battle, after you issue all commands and the attack phase is supposed to start the game freezes.
I'm not sure if this is due to the fan translation or the actual game itself.

Edit: ack it looks like the compatibility list stats that. Hopefully this can be fixed though, would love to play through SaGa 3.

@nl255
Copy link

nl255 commented Jul 3, 2018

Here are xdelta format AP patches for Saga 3 (both for the English translation and the original rom) since the original fix requires running some random .exe file from filetrip. Unfortunately they do not help with the freezing issue at all.

saga3-ap.zip

@nl255
Copy link

nl255 commented Jul 7, 2018

After further testing I can confirm that the original untranslated game with just the AP patch applied does the same thing. Also, if you try to load a saved game it will black screen as soon as you choose "load game".

@ahezard
Copy link
Collaborator

ahezard commented Mar 4, 2019

could be linked to #554 that have been fixed. Please retest with the latest nightly.

@ahezard
Copy link
Collaborator

ahezard commented Mar 12, 2019

Could be related to the saves patching code, wood contains a specific code regarding save for this game
https://github.com/ahezard/woodrpg_forwarder/blob/e0280c91b21e28443c23f98a171012ef8a301b0c/akloader/arm9/source/patches_sd.cpp

@ahezard
Copy link
Collaborator

ahezard commented Mar 18, 2019

The issue is still present with the latest nightly.

@ahezard ahezard added this to the 1.0 Release milestone May 15, 2019
@ahezard
Copy link
Collaborator

ahezard commented May 17, 2019

The issue is still present

@RocketRobz
Copy link
Member

Does this bug persist in v0.26.1?

@geogolem
Copy link

geogolem commented Mar 2, 2020

This bug is still present for me today. Im pretty sure I have the latest version of everything possible.. (TWiLightMenu 12.1.1)

@geogolem
Copy link

issue still stands true today with twilightmenu++ v16.1.0 (and associated NDS boostrap)

@dhollinger
Copy link

dhollinger commented May 5, 2021

Still seeing this issue in NDS Bootstrap 0.39.1 and TM++ v20.1.0

EDIT: If I press start during battle to get into FastFwd mode, then the battle runs fine.

@Vandalhart
Copy link

After the battle completes, it appears to hang on the conversation that takes place after.
I had grabbed all nightly builds before attempting.

@Vandalhart
Copy link

I grabbed the most recently nightly builds and now the game gets into the prologue a screen or two but the image becomes garbled pixels and a black screen.

@Vandalhart
Copy link

Okay, so after removing the deprecated Twilight updater and grabbing the latest through Universal Updater, I am able to get to the battle, but this last attempt had a white screen when the battle started. Music was playing, but nothing seemed to load after the white screen never transitioned to the battle.

@denicalis
Copy link

NDS 0.51.1 and TM++ 23.1.1 and still happening. Really wish we could get this one solved.

@geogolem
Copy link

geogolem commented Jan 16, 2022

still happening when I tested today with https://github.com/DS-Homebrew/TWiLightMenu/releases/tag/v23.4.0

would be super awesome if this gets fixed... someday

@RocketRobz
Copy link
Member

Both the .ips and cheat versions of the AP-fix give the same issue.
Seems to be an undocumented AP issue at this point.

@geogolem
Copy link

geogolem commented Apr 30, 2023

Just wanted to give an update.. I tried this today with the latest twilight menu and nds bootstrap (0.71.1) and I still experienced a problem after inputting all the commands in the first battle. The game didn't freeze like it used to, but it crashed and restarted back to the game title screen... not sure if this is anything different... It happened at the same point where it always would freeze as documented here...

@criddick32
Copy link

I used an R4 flashcard with the ds roms on it and got past the first fight with no problem. It seems that it's just the anti piracy check stopping bootstrap. You can get a flashcard on ebay for like 5 bucks so if you want to play then I recommend doing this method instead.

@Dartz150
Copy link

Game is able to get past the battle if DSi mode is forced, but will give a black screen if you try to load a previously saved game.

Tested using nds-bootstrap 1.0.0

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Retail ROMs
  
High priority
Development

No branches or pull requests