Duck Hunter
GUC, Winter 2017, DMET502
This is a 3D game implemented using OpenGL C++ library. The game features include:
- Camera navigation through the game using the keyboard. Camera motions include first person and third person perspective cameras.
- Obstacles which require the implementation of obstacle avoidance or collision detection algorithms.
- Textured models.
- Generation of animations with every user interaction.
- The game has a main target along with the calculation of a final score.
- Light effect is implemented: This includes different types of light as well as light animations.
- Different animations for different objects are implemented.
in alphabetical order