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CardOne.cpp
70 lines (51 loc) · 2.27 KB
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CardOne.cpp
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#include "CardOne.h"
CardOne::CardOne(const CellPosition & pos) : Card(pos) // set the cell position of the card
{
cardNumber = 1; // set the inherited cardNumber data member with the card number (1 here)
}
CardOne::~CardOne(void)
{
}
void CardOne::ReadCardParameters(Grid *pGrid)
{
///TODO: Implement this function as mentioned in the guideline steps (numbered below) below
// == Here are some guideline steps (numbered below) (numbered below) to implement this function ==
// 1- Get a Pointer to the Input / Output Interfaces from the Grid
Output* pOut = pGrid->GetOutput();
Input* pIn = pGrid->GetInput();
// 2- Read an Integer from the user using the Input class and set the walletAmount parameter with it
// Don't forget to first print to a descriptive message to the user like:"New CardOne: Enter its wallet amount ..."
pOut->PrintMessage("New CardOne: Enter its wallet amount ...");
walletAmount = pIn->GetInteger(pOut);
// [ Note ]:
// In CardOne, the only parameter of CardOne is the "walletAmount" value to decrease from player
// Card parameters are the inputs you need to take from the user in the time of adding the Card in the grid
// to be able to perform his Apply() action
// 3- Clear the status bar
pOut->ClearStatusBar();
}
void CardOne::Apply(Grid* pGrid, Player* pPlayer)
{
///TODO: Implement this function as mentioned in the guideline steps (numbered below) below
// == Here are some guideline steps (numbered below) (numbered below) to implement this function ==
// 1- Call Apply() of the base class Card to print the message that you reached this card number
Card::Apply(pGrid,pPlayer);
// 2- Decrement the wallet of pPlayer by the walletAmount data member of CardOne
pGrid->PrintErrorMessage("Decrementing your wallet by "+to_string(walletAmount)+", click to continue!");
pPlayer->SetWallet(pPlayer->GetWallet()-walletAmount);
}
Card* CardOne::getCopy() {
return new CardOne(*this); // using copy constructor to get the copy
}
void CardOne::Save(ofstream& outFile, int Type)
{
if (Type == 2){ // number 2 representing cards
Card::Save(outFile, Type);
outFile << " " << walletAmount << endl; //writing in save file which is .txt
}
}
void CardOne::Open(ifstream& inFile)
{
Card::Open(inFile);
inFile >> walletAmount; //load data from .txt
}