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Render a ply mesh with texture using your render code #33
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Hi, thanks for your interest. I think GPS-Gaussian is not suitable for joint rendering with the scene since the unprojected Gaussian points formulate merely a partial representation of humans. However, you can try to save the Gaussian points as in 3DGS and viewed in SIBER. Note that, |
Hi, thanks for replying! |
Sorry for misunderstanding the question. You can load the .ply file with trimesh and export the .obj file with a texture map. Then you can render them as the human scans in
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Thanks, but how to load the .ply file with trimesh and export the .obj file with a texture map using scripts for a lot of mesh.ply files? |
However, for 2K2K dataset, meshes cannot be processed in this way. But it seems these meshes are rendered the tested in the paper. I wonder how are they rendered using provided code? |
Sorry, I have not actually used 2K2K data for training, so I did not notice it was not feasible to render them with the provided code. I think you can use THuman2.1 data as an alternative since it has been extended from 500 to 2500 models. |
It seems not released yet. |
Hi, thanks for your great work!
I want to render a mesh.ply with texture in ply file, how to modify the render_data.py to add mode to the scene? Thanks!
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