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AIR app rotation broken on iOS 11 Beta 3 when using -platformSDK #8

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tuarua opened this issue Jul 22, 2017 · 6 comments
Closed

AIR app rotation broken on iOS 11 Beta 3 when using -platformSDK #8

tuarua opened this issue Jul 22, 2017 · 6 comments

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@tuarua
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tuarua commented Jul 22, 2017

Problem Description

Using AIR SDK 26 on any iOS device with iOS 11 Beta 3 installed.

Rotate device into landscape mode.
App doesn't rotate and is now upside-down. Clicking home button and reopening corrects the orientation but the stage position is now mostly offscreen and reveals the splash screen underneath

https://tracker.adobe.com/#/view/AIR-4198406

Steps to Reproduce

  1. Use device with iOS 11 beta 3 installed
  2. Specify -platformSDK as iOS SDK included with Xcode 8.3 (or Xcode 9.0) /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk
  3. Launch basic sample app from https://github.com/tuarua/iOS-11-beta3-rotation-bug

Known Workarounds

None

This may well be an iOS bug and although iOS 11 is still in beta I believe this behaviour should be tracked in case it is a core change in iOS. I would like to implement ANEs for ARKit, PDFKit, Vision and this is now preventing me.

@tuarua tuarua changed the title AIR app rotation broken on iOS Beta 3 when using -platformSDK AIR app rotation broken on iOS 11 Beta 3 when using -platformSDK Jul 22, 2017
@tuarua
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tuarua commented Jul 28, 2017

Update - Problem still persists in Beta 4

@tuarua
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tuarua commented Aug 8, 2017

Update - Problem still persists in Beta 5

@hardcoremore
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Is this fixed in latest AIR 27 beta from August 23?

@tuarua
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tuarua commented Sep 5, 2017

I retested using iPad Pro and I still saw the issue.
N.B. This issue only occurs if you use -platformSDK with an iOS SDK greater than the one included with AIR (> 10.1)
If you omit -platformSDK there is no problem

@Warface
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Warface commented Oct 9, 2017

Pretty sure that's because AIR haven't updated their iOS SDK to 11 yet...

@tuarua
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tuarua commented Nov 17, 2017

AIR 28 beta (with it's upgrade to iOS 11 SDK) appears to have fixed this issue

@tuarua tuarua closed this as completed Nov 17, 2017
This was referenced Jan 31, 2020
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